™

™ — CS2 Stats

NL76561197979266641[U:1:19000913]Steam profile ↗✓ No bans

518Tracked matches47%Win rate2022Tracked since
838Hours in CS
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 518 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,326 +4,327 16 Apr – 5 Jul · 33 days played
19,44724,891peak 24,89116 Apr5 Jul
24,999Peak Premier in tracked matches
41Days played since 2026-04-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 11 Sep 2026 and 11 Oct 2026.

Measured 11 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.7%45.7%46.8%5.1% short
Shot accuracy11.3%12.7%13.0%1.8% short
Kill/death ratio1.101.051.06above
Match win rate82.7%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG™FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim69
Positioning54
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY41–53–6Last 10041%Win rateWLWTLLLWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · −31ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 503ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 527ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.9
Utility4.7
Positioning5.4
Opening Duels2.0
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.4
Utility4.7
Mechanics4.9
Opening Duels2.5
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time583ms+35ms
first ⅓ avg 548ms → last ⅓ avg 583ms
Headshot accuracy19.8%+3.6%
first ⅓ avg 16.2% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–9 · nuke, 14 May →
75%Best headshot accuracy · 3–0 · ancient, 20 Jun →
391msFastest reaction time · 9–3 · inferno, 18 Jun →
13–3Biggest win · overpass, 27 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–12In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 58% over 19infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeD248–1633%0.04
overpassA1911–858%0.03
ancientB179–853%0.03
anubisC156–940%0.02
infernoD113–827%0.04
cacheA74–357%0.07
vertigo—40–40%-0.03
mirage—10–10%0.01
dust2—10–10%0.02
poseidon—10–10%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,811Lifetime kills
1.10K/D · Top 50% of Level 7 players
7,410Matches
82.7%Match win rate · Top 1% of Level 7 players
41.7%Headshot %
11.3%Shot accuracy
7,382MVPs
838Hours (in match)
2,380Bombs planted
525Bombs defused

Most-used weapons

AK-4716,902
MP91,517
MAC-101,369
AWP1,363
P901,170

Lifetime map wins

12,390dust2
2,829inferno
2,610nuke
1,000italy
976train
750vertigo
483cbble
139aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

180Matches
59%Win rate
1.38Avg K/D
100.6ADR
44%Headshot %

Clutches & streaks

41%1v1 clutch win
37%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1669%1.7123.4
Ancient1267%1.9119.4
Nuke1182%1.7820.7
Dust2367%1.6320.7
Inferno250%1.7615.5
Train10%1.0618.0
Mirage1100%2.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
35.6%Accuracy (enemy spotted)
40.4%Spray accuracy
71.9%Counter-strafing
10.3°Preaim
561msReaction time
20.1%T opening success
49.8%CT opening success
0.42Enemies flashed / flash
3.8%Flash assists
6.93HE damage / grenade
14.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4158 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.1082% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0218%20 Aug →
anubis11–130.0211%20 Aug →
inferno9–50.1019%19 Aug →
inferno8–80.1124%19 Aug →
mirage7–130.0124%19 Aug →
ancient10–130.0418%17 Aug →
nuke6–13-0.0719%15 Aug →
anubis13–100.0123%15 Aug →
cache13–60.0424%12 Aug →
overpass13–40.0420%8 Jul →
nuke5–13-0.0122%5 Jul →
ancient13–160.0216%3 Jul →
nuke9–13-0.0431%1 Jul →
anubis7–130.017%1 Jul →
nuke6–130.0117%1 Jul →
anubis7–13-0.0014%27 Jun →
overpass13–30.1315%27 Jun →
nuke14–160.0121%27 Jun →
overpass13–11-0.0213%26 Jun →
nuke8–130.0631%25 Jun →
ancient6–130.0119%25 Jun →
anubis13–90.0513%23 Jun →
ancient13–90.0617%23 Jun →
overpass13–70.0011%20 Jun →
ancient3–00.0275%20 Jun →
anubis10–130.0312%20 Jun →
overpass10–13-0.0610%20 Jun →
nuke13–11-0.0212%19 Jun →
dust27–130.0224%18 Jun →
nuke13–100.0325%18 Jun →
nuke7–90.0116%18 Jun →
vertigo7–9-0.0720%18 Jun →
nuke9–70.1018%18 Jun →
nuke9–30.1532%18 Jun →
overpass3–9-0.1527%18 Jun →
inferno9–30.1814%18 Jun →
ancient13–6-0.0319%17 Jun →
nuke8–10.1229%17 Jun →
anubis13–100.0719%17 Jun →
inferno7–90.0112%17 Jun →
nuke8–80.0815%17 Jun →
poseidon1–9-0.1017%17 Jun →
overpass8–80.108%17 Jun →
inferno1–9-0.2120%17 Jun →
nuke8–80.1027%17 Jun →
inferno9–20.2313%17 Jun →
overpass9–60.0918%16 Jun →
inferno5–9-0.049%16 Jun →
vertigo5–9-0.0420%16 Jun →
inferno5–90.0218%16 Jun →
nuke9–40.086%16 Jun →
nuke13–11-0.0221%16 Jun →
anubis6–13-0.0415%16 Jun →
inferno11–13-0.0222%13 Jun →
nuke5–130.0017%13 Jun →
nuke14–160.1126%12 Jun →
nuke10–13-0.0124%12 Jun →
overpass13–80.038%12 Jun →
overpass13–100.0120%9 Jun →
nuke14–160.0320%7 Jun →
overpass1–13-0.0412%6 Jun →
ancient13–100.0316%6 Jun →
ancient8–130.0418%4 Jun →
nuke10–130.0412%4 Jun →
ancient11–130.0212%4 Jun →
inferno10–130.0111%4 Jun →
anubis13–11-0.0317%2 Jun →
anubis13–100.0514%27 May →
inferno9–130.1011%27 May →
anubis13–70.0422%22 May →
ancient13–60.0719%20 May →
anubis3–13-0.0213%20 May →
nuke10–13-0.0411%20 May →
ancient13–100.1014%19 May →
anubis7–13-0.0313%19 May →
overpass16–140.0521%18 May →
overpass10–130.0320%15 May →
ancient11–13-0.0317%15 May →
nuke13–90.2519%14 May →
overpass13–110.0517%14 May →
cache13–40.099%13 May →
overpass13–90.0617%13 May →
overpass11–130.159%12 May →
ancient13–110.0216%12 May →
nuke5–130.0213%12 May →
cache13–60.1912%11 May →
cache12–120.1017%11 May →
cache13–30.0828%2 May →
cache9–130.0414%2 May →
anubis8–130.0123%30 Apr →
cache9–13-0.0615%30 Apr →
vertigo10–130.0211%26 Apr →
vertigo3–13-0.0524%26 Apr →
ancient9–13-0.0316%26 Apr →
anubis15–150.0920%24 Apr →
overpass2–13-0.058%24 Apr →
overpass11–130.0220%24 Apr →
overpass13–80.1320%19 Apr →
ancient4–13-0.0214%19 Apr →
ancient13–60.0818%16 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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