Stone

Stone — CS2 Stats

DE76561197977543106[U:1:17277378]Steam profile ↗✓ No bans

941Tracked matches72%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating16,723Purple band · top ~21.5% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Jul 2026 (102 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,723 -2,712 7 Jan – 5 Jul · 21 days played
16,72321,753peak 21,7537 Jan5 Jul
22,563Peak Premier in tracked matches
1,551Highest Faceit ELO seen on CSDB
36Days played since 2026-01-07

Faceit ELO

  • At peak — 1,551
  • Next: Level 9 at 1,751 — 200 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 5,030 below peak (21,753)
  • -4,554 over 90 days
  • Next: Pink band at 20,000 — 3,277 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGStonePREMIER16,723 · Purple bandPEAK ELO1,551csdb.gg/stats

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Performance scores

Aim59
Positioning61
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY50–44–6Last 10050%Win rateWLLLWLWLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +0.8pp headshot accuracy · +41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 661ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 671ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.9
Utility7.5
Positioning6.1
Opening Duels3.3
Clutch4.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.1
Utility7.5
Mechanics6.2
Opening Duels3.0
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time630ms−38ms
first ⅓ avg 667ms → last ⅓ avg 630ms
Headshot accuracy18.2%−1.6%
first ⅓ avg 19.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–2 · nuke, 26 Mar →
67%Best headshot accuracy · 3–9 · poseidon, 31 Mar →
469msFastest reaction time · 8–13 · anubis, 9 Apr →
13–1Biggest win · inferno, 17 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 67% over 6anubisWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
anubisC197–1237%0.00
ancientA1710–759%0.01
infernoB179–853%0.01
overpassA1710–759%0.02
nukeB105–550%0.01
mirageS64–267%-0.00
dust2A53–260%-0.00
poseidon—30–30%-0.05
vertigo—20–20%0.06
sanctum—10–10%-0.05
stronghold—10–10%0.05
warden—11–0100%-0.04
rooftop—11–0100%0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

115Matches
67%Win rate
1.32Avg K/D
87.5ADR
45%Headshot %

Clutches & streaks

40%1v1 clutch win
32%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1878%1.2816.6
Anubis1850%1.1414.9
Ancient1878%1.6019.2
Inferno1275%1.3717.7
Dust2862%1.3115.6
Overpass7100%1.4218.6
Nuke333%1.5018.0
Cache367%1.0915.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.5%Spray accuracy
77.8%Counter-strafing
10.5°Preaim
655msReaction time
37.9%T opening success
46.1%CT opening success
0.79Enemies flashed / flash
5.5%Flash assists
10.04HE damage / grenade
12.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8543% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.0216%5 Jul →
ancient11–13-0.0223%5 Jul →
dust211–13-0.0415%5 Jul →
nuke1–13-0.0319%5 Jul →
ancient13–40.0316%4 May →
anubis3–13-0.0324%30 Apr →
nuke13–2-0.028%30 Apr →
anubis7–13-0.027%30 Apr →
dust213–5-0.0215%30 Apr →
ancient13–30.1031%18 Apr →
ancient13–9-0.0125%18 Apr →
inferno13–8-0.0318%18 Apr →
vertigo8–80.0935%18 Apr →
inferno5–9-0.0513%17 Apr →
inferno13–8-0.0114%17 Apr →
inferno13–10.0820%17 Apr →
anubis13–6-0.0510%16 Apr →
anubis13–7-0.0410%16 Apr →
ancient7–13-0.048%16 Apr →
overpass13–80.0415%16 Apr →
overpass15–150.0215%14 Apr →
anubis13–110.0513%14 Apr →
anubis13–110.0616%12 Apr →
mirage13–60.0122%10 Apr →
overpass13–70.0521%9 Apr →
anubis8–13-0.0018%9 Apr →
mirage13–100.0924%9 Apr →
anubis10–130.0216%7 Apr →
inferno13–30.1419%7 Apr →
nuke4–9-0.1328%7 Apr →
sanctum3–9-0.0524%3 Apr →
poseidon7–90.0924%2 Apr →
overpass9–20.1718%2 Apr →
vertigo5–90.0418%2 Apr →
ancient16–140.0427%31 Mar →
poseidon3–9-0.1667%31 Mar →
inferno9–10.0231%31 Mar →
overpass13–20.0315%29 Mar →
anubis13–10-0.0119%29 Mar →
nuke9–20.2120%26 Mar →
inferno5–9-0.0723%26 Mar →
mirage13–90.0028%26 Mar →
inferno6–130.0017%26 Mar →
anubis10–13-0.0316%24 Mar →
anubis10–13-0.0226%24 Mar →
overpass2–11-0.0017%19 Mar →
anubis3–13-0.0314%19 Mar →
ancient13–60.0921%19 Mar →
nuke5–13-0.0413%14 Mar →
inferno3–13-0.0425%14 Mar →
ancient9–13-0.0316%14 Mar →
anubis11–130.0024%14 Mar →
mirage13–5-0.0216%14 Mar →
nuke13–90.0419%14 Mar →
ancient13–20.0318%14 Mar →
stronghold7–130.0532%13 Mar →
warden13–10-0.0430%13 Mar →
overpass13–80.0222%10 Mar →
nuke13–20.0722%10 Mar →
inferno13–80.0718%10 Mar →
inferno6–13-0.0311%3 Mar →
overpass6–13-0.0021%24 Feb →
ancient13–11-0.0215%24 Feb →
inferno13–90.0717%24 Feb →
anubis13–80.0510%24 Feb →
overpass13–110.0619%24 Feb →
inferno9–13-0.0424%24 Feb →
overpass10–13-0.0218%17 Feb →
overpass13–8-0.0011%17 Feb →
nuke4–13-0.0327%17 Feb →
ancient13–50.0611%14 Feb →
mirage9–13-0.0613%14 Feb →
overpass4–13-0.0116%14 Feb →
anubis15–150.0725%11 Feb →
dust214–160.0317%9 Feb →
ancient13–70.0426%9 Feb →
ancient11–13-0.0321%5 Feb →
inferno13–50.0423%5 Feb →
mirage10–13-0.0420%5 Feb →
ancient15–150.0115%3 Feb →
overpass7–13-0.0218%3 Feb →
inferno9–13-0.0413%31 Jan →
overpass13–60.0316%31 Jan →
anubis15–150.0219%31 Jan →
dust216–13-0.0116%31 Jan →
anubis11–130.0015%31 Jan →
ancient8–130.0010%31 Jan →
poseidon6–9-0.0944%31 Jan →
nuke13–70.0618%31 Jan →
ancient13–8-0.058%24 Jan →
overpass13–90.0530%24 Jan →
inferno13–110.0226%22 Jan →
anubis13–30.0022%22 Jan →
ancient11–130.0126%22 Jan →
anubis11–13-0.0218%13 Jan →
nuke3–13-0.0328%13 Jan →
overpass15–150.0026%9 Jan →
overpass13–11-0.0221%8 Jan →
rooftop9–50.1121%8 Jan →
inferno11–130.0015%7 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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