apex °•○●☆

apex °•○●☆ — CS2 Stats

FI76561197977445372[U:1:17179644]Steam profile ↗✓ No bans

461Tracked matches62%Win rate2020Tracked since
4,447Hours in CS20Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating16,887Purple band · top ~20.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,887 +2,836 19 Aug – 1 Nov · 31 days played
13,22316,887peak 16,88719 Aug1 Nov
17,910Peak Premier in tracked matches
40Days played since 2026-08-19

Premier CS Rating

  • At peak — 16,887
  • +3,236 over 30 days · improving
  • Next: Pink band at 20,000 — 3,113 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate37.3%41.8%42.7%5.4% short
Shot accuracy14.8%12.2%11.2%above
Kill/death ratio0.830.980.990.16 short
Match win rate34.9%43.3%43.9%9.1% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGapex °•○●☆FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,887 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning66
Utility72

0–100 skill scores via Leetify.

Recent form

HOT50–48–2Last 10050%Win rateWWLWWWWWLW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −2.0pp headshot accuracy · −66ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 496ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 521ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.7
Utility7.2
Positioning6.6
Opening Duels4.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.6
Utility7.2
Mechanics2.9
Opening Duels5.8
Win Impact9.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time554ms−63ms
first ⅓ avg 617ms → last ⅓ avg 554ms
Headshot accuracy16.1%+0.8%
first ⅓ avg 15.2% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · dust2, 25 Oct →
30%Best headshot accuracy · 13–4 · dust2, 6 Sept →
406msFastest reaction time · 13–8 · cache, 13 Oct →
13–1Biggest win · dust2, 30 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 70% over 10mirageWeakest map · 0% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B4926–2353%0.01
infernoA116–555%0.01
nukeS107–370%-0.00
mirageD90–90%-0.03
cacheS96–367%-0.00
ancientB63–350%0.01
anubis—41–325%0.03
overpass—21–150%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,188Lifetime kills
0.83K/D
5,881Matches
34.9%Match win rate
37.3%Headshot %
14.8%Shot accuracy · Top 50% of Level 3 players
9,451MVPs
2,177Hours (in match)
5,575Bombs planted
1,764Bombs defused

Most-used weapons

AK-4730,298
AWP15,965
P2503,235
P902,823
MP72,280
Tec-92,008

Lifetime map wins

22,787dust2
8,084inferno
2,445nuke
2,041train
1,157cbble
200vertigo
107office
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
31.0%Accuracy (enemy spotted)
35.4%Spray accuracy
63.0%Counter-strafing
7.6°Preaim
556msReaction time
51.9%T opening success
54.1%CT opening success
0.76Enemies flashed / flash
4.1%Flash assists
11.12HE damage / grenade
12.69Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–60.0511%1 Nov →
dust213–60.0317%1 Nov →
mirage5–13-0.0320%30 Oct →
cache13–70.0018%30 Oct →
dust213–90.0618%30 Oct →
dust213–70.058%30 Oct →
dust213–1-0.048%30 Oct →
anubis13–110.0715%30 Oct →
dust210–13-0.0415%29 Oct →
ancient13–7-0.039%27 Oct →
dust213–70.0915%27 Oct →
inferno13–70.0317%27 Oct →
anubis11–130.0118%27 Oct →
dust213–70.1619%25 Oct →
overpass13–9-0.0215%24 Oct →
nuke6–13-0.0415%24 Oct →
inferno13–6-0.0011%24 Oct →
dust213–60.0813%24 Oct →
mirage8–130.0020%24 Oct →
dust28–13-0.0214%24 Oct →
cache1–80.0419%24 Oct →
mirage4–13-0.0319%24 Oct →
nuke13–6-0.0321%24 Oct →
cache13–110.0021%24 Oct →
dust212–12-0.0220%22 Oct →
dust211–130.0621%22 Oct →
dust213–30.0516%21 Oct →
dust29–10.0513%20 Oct →
dust210–13-0.0115%20 Oct →
dust29–13-0.058%19 Oct →
mirage1–13-0.0519%19 Oct →
dust210–130.0520%19 Oct →
dust28–130.0022%18 Oct →
dust213–11-0.073%17 Oct →
nuke13–11-0.0710%17 Oct →
inferno13–10-0.0211%17 Oct →
ancient13–11-0.0210%17 Oct →
mirage9–13-0.0215%17 Oct →
dust213–80.0116%16 Oct →
nuke13–8-0.0219%16 Oct →
overpass8–130.017%14 Oct →
dust213–50.0323%14 Oct →
cache13–80.0821%13 Oct →
dust216–13-0.0317%13 Oct →
mirage8–13-0.0115%12 Oct →
dust213–90.0510%12 Oct →
cache10–130.0214%10 Oct →
ancient13–80.1210%10 Oct →
dust213–90.0212%8 Oct →
ancient6–13-0.0116%8 Oct →
inferno13–90.0318%8 Oct →
dust213–90.0114%7 Oct →
dust213–11-0.038%5 Oct →
dust27–13-0.043%5 Oct →
inferno5–130.0019%4 Oct →
dust25–13-0.0311%4 Oct →
ancient7–13-0.043%2 Oct →
anubis2–130.0421%2 Oct →
inferno10–130.0514%2 Oct →
anubis6–13-0.0218%2 Oct →
cache6–13-0.0911%2 Oct →
dust216–130.0113%1 Oct →
dust27–130.0615%1 Oct →
dust210–13-0.0118%29 Sept →
ancient3–130.0518%29 Sept →
nuke13–9-0.027%22 Sept →
dust210–13-0.0415%22 Sept →
cache13–60.0319%19 Sept →
dust27–130.0022%19 Sept →
mirage7–13-0.0523%18 Sept →
nuke13–70.1420%18 Sept →
nuke8–130.027%18 Sept →
dust211–130.0610%12 Sept →
mirage2–13-0.0411%12 Sept →
nuke6–13-0.0816%12 Sept →
dust26–130.0011%9 Sept →
cache13–6-0.0717%9 Sept →
inferno11–13-0.0412%9 Sept →
dust213–90.0115%8 Sept →
dust213–110.0219%7 Sept →
inferno13–80.0119%7 Sept →
dust213–30.037%7 Sept →
dust213–40.0230%6 Sept →
cache13–4-0.0316%6 Sept →
inferno12–12-0.0013%1 Sept →
dust22–13-0.0113%1 Sept →
dust23–13-0.0413%1 Sept →
dust25–130.0422%31 Aug →
dust24–130.0511%31 Aug →
dust213–70.0618%31 Aug →
inferno9–13-0.0215%29 Aug →
dust213–100.007%29 Aug →
dust26–13-0.0811%29 Aug →
dust213–80.069%28 Aug →
nuke13–9-0.0121%28 Aug →
dust25–13-0.0312%26 Aug →
dust24–130.0410%26 Aug →
inferno13–110.0417%25 Aug →
mirage10–13-0.0218%24 Aug →
nuke13–110.0919%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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