mdrr- — CS2 Stats

76561197976271428[U:1:16005700]

1,141Tracked matches48%Win rate2020Tracked since
6,704Hours in CS9Hrs last 2 wks
CSDB Rating4.4 Developing
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim37
Positioning58
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY38575Last 10038%Win rateLWWWLLLLLW

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Aim3.7
Aggression7.2
Utility3.3
Positioning5.8
Opening Duels3.4
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 53% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.8
Utility3.3
Mechanics5.6
Opening Duels3.4
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time605ms−4ms
first ⅓ avg 608ms → last ⅓ avg 605ms
Headshot accuracy15.7%+2.3%
first ⅓ avg 13.4% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — ancient 8–13
132Biggest win — nuke
5Longest win streak
38In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 52% over 21trainWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2291341%-0.05
ancientB21111052%-0.02
nukeC2081240%-0.05
mirageD1551033%-0.03
trainD91811%-0.04
infernoD61517%-0.05
cache31233%-0.03
anubis32167%-0.01
overpass1010%-0.01

Across the last 100 tracked matches.

Lifetime stats

131,434Lifetime kills
0.85K/D
6,281Matches
39.7%Match win rate
42.2%Headshot %
16.7%Shot accuracy · Top 25% of tracked players
12,307MVPs
3,669Hours (in match)
6,563Bombs planted
1,329Bombs defused

Most-used weapons

AK-4743,795
AWP11,646
P905,807
P2502,773
Knife2,588
FAMAS1,799

Lifetime map wins

8,645dust2
8,490nuke
7,245inferno
7,003train
1,655cbble
1,281vertigo
264office
195lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,496Matches
51%Win rate
0.91Avg K/D
65.3ADR
39%Headshot %

Clutches & streaks

22%1v1 clutch win
9%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2055%0.7411.8
Dust21547%0.729.9
Ancient1377%0.9411.9
Cache850%0.6711.1
Mirage560%0.628.6
Vertigo333%0.569.0
Anubis20%0.609.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
26.0%Accuracy (enemy spotted)
26.9%Spray accuracy
75.3%Counter-strafing
10.6°Preaim
600msReaction time
53.1%T opening success
33.7%CT opening success
0.46Enemies flashed / flash
0.5%Flash assists
7.80HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4602 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.7233% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0814%17 Aug
nuke13–7-0.0614%17 Aug
nuke13–8-0.0623%18 Jul
ancient13–10-0.0311%16 Jul
nuke18–22-0.0419%16 Jul
cache8–13-0.0417%16 Jul
dust26–13-0.0712%15 Jul
nuke11–13-0.0210%9 Jul
dust210–13-0.0013%9 Jul
ancient13–60.0613%9 Jul
cache13–7-0.0611%9 Jul
nuke15–15-0.0117%9 Jul
anubis13–7-0.0313%9 Jul
cache15–15-0.0023%9 Jul
dust213–6-0.0121%9 Jul
mirage13–3-0.0716%16 Jun
ancient13–8-0.039%16 Jun
dust28–13-0.0920%9 Jun
nuke13–7-0.0518%13 Apr
ancient8–13-0.0310%13 Apr
anubis13–60.0617%13 Apr
nuke7–13-0.0128%13 Apr
ancient15–15-0.0610%10 Mar
mirage14–160.0415%9 Mar
nuke7–13-0.0520%9 Mar
anubis8–13-0.056%9 Mar
dust210–13-0.0411%9 Mar
mirage13–100.0319%28 Feb
ancient5–13-0.0616%28 Feb
dust213–6-0.0716%28 Feb
dust213–3-0.0825%18 Jan
mirage10–13-0.0118%18 Jan
mirage10–13-0.0513%18 Jan
nuke6–13-0.0514%21 Dec
train11–130.0114%21 Dec
mirage8–13-0.0211%21 Dec
nuke10–13-0.0718%21 Dec
mirage15–15-0.0110%6 Dec
dust26–13-0.0919%6 Dec
train3–13-0.0815%6 Dec
mirage9–130.0023%3 Dec
train5–13-0.0113%20 Nov
mirage6–13-0.0415%20 Nov
dust213–11-0.0522%20 Nov
dust23–13-0.0717%20 Nov
ancient8–130.0819%20 Nov
dust27–13-0.0234%21 Oct
nuke9–13-0.0524%21 Oct
mirage11–13-0.0611%16 Oct
ancient6–13-0.0313%16 Oct
train13–16-0.029%15 Oct
inferno7–13-0.0518%15 Oct
dust24–13-0.0218%15 Oct
mirage3–13-0.0624%14 Oct
ancient10–13-0.025%14 Oct
overpass15–15-0.0112%11 Oct
mirage13–10-0.0617%11 Oct
ancient5–13-0.0926%8 Oct
dust213–7-0.028%8 Oct
train13–100.0013%8 Oct
ancient13–8-0.0222%8 Oct
ancient13–3-0.046%8 Oct
nuke13–100.0211%8 Oct
dust29–13-0.067%8 Oct
nuke13–9-0.0818%8 Oct
inferno7–13-0.0225%8 Oct
mirage13–9-0.0523%8 Oct
dust23–13-0.076%6 Oct
inferno6–13-0.0519%6 Oct
ancient13–90.0616%6 Oct
train7–13-0.0811%6 Oct
dust210–13-0.0614%6 Oct
dust213–9-0.0222%6 Oct
inferno13–70.0110%6 Oct
dust213–70.0419%6 Oct
mirage9–13-0.0110%6 Oct
dust211–13-0.0314%6 Oct
ancient13–9-0.0313%4 Oct
dust213–11-0.1112%4 Oct
ancient13–7-0.036%4 Oct
ancient13–70.027%4 Oct
nuke9–13-0.0314%4 Oct
train14–16-0.0612%2 Oct
dust213–4-0.0722%2 Oct
ancient9–13-0.096%2 Oct
nuke13–2-0.0618%2 Oct
ancient13–40.0113%2 Oct
dust29–13-0.0415%2 Oct
inferno5–13-0.0815%2 Oct
nuke9–13-0.0515%2 Oct
nuke3–13-0.089%30 Sept
ancient6–13-0.0410%30 Sept
train9–13-0.0613%30 Sept
train3–13-0.0610%29 Sept
ancient16–140.058%29 Sept
nuke13–4-0.0717%29 Sept
mirage13–9-0.0119%29 Sept
inferno14–16-0.0813%29 Sept
nuke13–3-0.049%29 Sept
ancient5–13-0.0724%29 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →