fpsmuz

fpsmuz — CS2 Stats

76561197975360898[U:1:15095170]Steam profile ↗✓ No bans

324Tracked matches53%Win rate2020Tracked since
371Hours in CS
CSDB Rating6.3 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 324 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,580 +1,458 11 Jul – 4 Sept · 20 days played
16,36518,580peak 18,58011 Jul4 Sept
18,727Peak Premier in tracked matches
1,264Highest Faceit ELO seen on CSDB
30Days played since 2025-09-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGfpsmuzPEAK ELO1,264csdb.gg/stats

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Performance scores

Aim80
Positioning47
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateWLLLWLWWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −0.1pp headshot accuracy · −88ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 35%
  • Avg reaction 628ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 37%
  • Avg reaction 648ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 37%
  • Avg reaction 692ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.0
Utility5.4
Positioning4.7
Opening Duels1.2
Clutch4.0

Excellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 708ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.7
Utility5.4
Mechanics9.3
Opening Duels1.2
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time716ms+21ms
first ⅓ avg 695ms → last ⅓ avg 716ms
Headshot accuracy37.3%+6.2%
first ⅓ avg 31.0% → last ⅓ avg 37.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · ancient, 12 Jul →
67%Best headshot accuracy · 1–13 · dust2, 8 Aug →
391msFastest reaction time · 1–13 · mirage, 16 Aug →
13–0Biggest win · mirage, 16 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 91% over 11mirageWeakest map · 44% over 32
MapGradePlayedRecordWin rateAvg rating
mirageC3214–1844%-0.01
dust2B2512–1348%-0.02
cacheB137–654%-0.02
ancientA127–558%-0.01
infernoS1110–191%0.01
nuke—41–325%-0.02
anubis—20–20%-0.07
overpass—11–0100%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 32). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,760Lifetime kills
1.07K/D · Top 50% of tracked players
787Matches
50.7%Match win rate · Top 25% of tracked players
63.6%Headshot % · Top 5% of tracked players
13.9%Shot accuracy · Top 50% of tracked players
2,170MVPs
371Hours (in match)
715Bombs planted
142Bombs defused

Most-used weapons

Lifetime map wins

1,674dust2
1,315inferno
470nuke
280train
273vertigo
220cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

145Matches
54%Win rate
1.04Avg K/D
77.3ADR
59%Headshot %

Clutches & streaks

40%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1250%0.8814.5
Dust21258%1.0815.8
Ancient580%0.9518.4
Anubis30%0.6911.3
Inferno2100%0.6816.5
Nuke1100%1.5722.0
Vertigo10%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.1%Headshot accuracy
30.1%Accuracy (enemy spotted)
29.3%Spray accuracy
92.0%Counter-strafing
8.5°Preaim
708msReaction time
32.3%T opening success
37.0%CT opening success
0.77Enemies flashed / flash
8.0%Flash assists
10.59HE damage / grenade
7.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.3027ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3398% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–14-0.0031%29 Oct →
dust26–13-0.0555%27 Oct →
dust212–16-0.0024%25 Oct →
mirage14–16-0.0918%19 Sept →
mirage13–7-0.0148%22 Aug →
dust29–13-0.0534%22 Aug →
ancient13–60.0257%22 Aug →
mirage13–7-0.0039%21 Aug →
dust28–13-0.0831%21 Aug →
dust26–13-0.0335%19 Aug →
mirage1–13-0.0538%16 Aug →
mirage13–0-0.0536%16 Aug →
dust21–130.0067%8 Aug →
ancient13–9-0.0431%8 Aug →
inferno11–13-0.0936%8 Aug →
mirage16–140.0438%8 Aug →
mirage13–90.0335%8 Aug →
mirage7–13-0.0727%2 Aug →
dust213–6-0.0339%2 Aug →
dust213–70.0228%2 Aug →
mirage6–130.0144%31 Jul →
cache8–13-0.0123%31 Jul →
ancient16–14-0.0431%31 Jul →
dust213–11-0.0136%31 Jul →
mirage13–16-0.0249%29 Jul →
dust26–13-0.0230%29 Jul →
inferno13–5-0.0431%29 Jul →
cache13–3-0.0222%28 Jul →
cache13–9-0.0542%28 Jul →
mirage13–40.0253%28 Jul →
ancient13–50.0348%28 Jul →
inferno13–50.0345%25 Jul →
mirage11–13-0.0529%25 Jul →
mirage10–13-0.0831%23 Jul →
cache13–70.0431%23 Jul →
ancient9–13-0.0332%23 Jul →
nuke5–13-0.0526%22 Jul →
dust216–130.0446%22 Jul →
ancient14–16-0.0027%21 Jul →
inferno13–70.0742%21 Jul →
mirage8–130.0119%21 Jul →
nuke8–13-0.0730%21 Jul →
dust27–13-0.0629%21 Jul →
mirage10–130.0142%21 Jul →
dust24–13-0.0133%21 Jul →
mirage9–13-0.0140%19 Jul →
cache7–13-0.0335%19 Jul →
inferno13–00.0930%19 Jul →
dust213–110.0029%19 Jul →
ancient2–8-0.1125%17 Jul →
cache13–11-0.0729%17 Jul →
mirage13–9-0.0242%17 Jul →
dust213–110.0433%17 Jul →
ancient12–16-0.0236%17 Jul →
inferno13–10-0.0344%17 Jul →
mirage11–13-0.0224%16 Jul →
dust210–130.0443%16 Jul →
dust213–1-0.0033%15 Jul →
mirage11–130.0135%15 Jul →
cache15–15-0.0730%15 Jul →
ancient13–90.0228%15 Jul →
inferno13–40.0629%15 Jul →
mirage9–30.0937%15 Jul →
mirage13–70.0128%12 Jul →
dust213–4-0.0321%12 Jul →
ancient13–70.1342%12 Jul →
anubis5–7-0.078%11 Jul →
cache8–13-0.0230%11 Jul →
dust26–13-0.0529%11 Jul →
nuke13–5-0.0247%11 Jul →
mirage13–3-0.0221%11 Jul →
inferno16–14-0.0247%11 Jul →
cache13–110.0139%11 Jul →
dust23–6-0.120%10 Jul →
cache16–12-0.0140%10 Jul →
anubis9–13-0.0627%10 Jul →
mirage4–130.0531%10 Jul →
dust213–80.0245%10 Jul →
dust213–6-0.0033%9 Jul →
nuke7–130.0739%9 Jul →
cache13–3-0.0521%9 Jul →
inferno13–90.0730%9 Jul →
mirage5–13-0.0821%9 Jul →
cache7–130.0136%9 Jul →
dust213–10-0.0140%9 Jul →
cache10–130.0442%9 Jul →
mirage8–130.0128%9 Jul →
ancient8–13-0.0626%8 Oct →
dust213–2-0.0233%8 Oct →
dust28–13-0.0233%8 Oct →
mirage13–60.0337%5 Oct →
inferno13–4-0.0021%5 Oct →
overpass13–10-0.0822%5 Oct →
mirage8–13-0.0927%5 Oct →
mirage11–13-0.0417%30 Sept →
inferno19–17-0.0427%30 Sept →
mirage2–13-0.0721%29 Sept →
mirage13–2-0.0621%29 Sept →
mirage13–110.0548%28 Sept →
ancient13–5-0.0046%28 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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