-((EAGLES))- ADEPT

-((EAGLES))- ADEPT — CS2 Stats

SE76561197974753470[U:1:14487742]Steam profile ↗✓ No bans

1,861Tracked matches45%Win rate2020Tracked since
5,629Hours in CS6Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,861 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 5 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,137 +3,138 5 Apr6 Jul · 23 days played
8,42913,383peak 13,3835 Apr6 Jul
13,503Peak Premier in tracked matches
29Days played since 2026-04-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim80
Positioning48
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateWTWLLLLLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · −90ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 36%
  • Avg reaction 542ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 530ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 33%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.0
Utility6.1
Positioning4.8
Opening Duels3.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.8
Utility6.1
Mechanics6.5
Opening Duels2.5
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time580ms−14ms
first ⅓ avg 594ms → last ⅓ avg 580ms
Headshot accuracy32.3%+2.3%
first ⅓ avg 30.0% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · mirage, 3 Jul
57%Best headshot accuracy · 10–13 · anubis, 6 May
414msFastest reaction time · 13–5 · inferno, 11 May
13–1Biggest win · inferno, 8 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
29In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 67% over 21ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoS2114767%0.00
mirageD1861233%0.01
ancientD1751229%0.01
anubisD124833%-0.01
nukeB115645%-0.02
dust2S96367%0.01
cacheA53260%0.04
overpass42250%0.02
debris1010%-0.10
train110100%0.10
vertigo1010%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,496Lifetime kills
1.15K/D · Top 25% of tracked players
8,363Matches
45.4%Match win rate · Top 50% of tracked players
51.3%Headshot % · Top 25% of tracked players
16.1%Shot accuracy · Top 25% of tracked players
26,307MVPs
3,297Hours (in match)
7,098Bombs planted
2,078Bombs defused

Most-used weapons

AK-4732,145
AWP29,132
P2504,696
FAMAS3,502
MAC-103,242

Lifetime map wins

15,801inferno
13,670dust2
7,379nuke
3,247train
1,686vertigo
586cbble
467dust
434stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.2%Headshot accuracy
31.8%Accuracy (enemy spotted)
30.4%Spray accuracy
79.4%Counter-strafing
9.3°Preaim
570msReaction time
33.0%T opening success
47.1%CT opening success
0.81Enemies flashed / flash
6.9%Flash assists
12.59HE damage / grenade
4.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0073% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.0336%31 Aug
ancient15–150.0231%31 Aug
cache13–40.0935%31 Aug
ancient5–13-0.0444%27 Aug
mirage5–13-0.0633%27 Aug
cache11–130.0329%27 Aug
debris5–9-0.1022%5 Aug
ancient5–130.0730%9 Jul
inferno13–90.0431%9 Jul
cache13–100.0322%8 Jul
inferno13–1-0.0435%8 Jul
mirage6–13-0.0330%8 Jul
nuke13–10-0.0538%8 Jul
train13–20.1036%8 Jul
cache13–80.0324%8 Jul
cache5–130.0246%7 Jul
mirage13–50.0234%7 Jul
vertigo3–130.0428%7 Jul
mirage9–13-0.0324%6 Jul
dust213–6-0.0347%6 Jul
anubis10–13-0.0633%4 Jul
ancient6–13-0.0326%4 Jul
inferno5–13-0.0523%4 Jul
inferno7–130.0540%3 Jul
mirage13–50.1645%3 Jul
nuke5–13-0.0335%3 Jul
mirage7–130.0233%3 Jul
anubis13–50.0519%1 Jul
nuke13–8-0.0242%1 Jul
ancient4–13-0.028%1 Jul
mirage7–13-0.0431%25 Jun
inferno13–90.0737%25 Jun
mirage13–50.0139%25 Jun
overpass13–100.0933%24 Jun
inferno13–90.0328%22 Jun
ancient13–9-0.0224%22 Jun
nuke13–6-0.0045%22 Jun
inferno13–100.0823%22 Jun
overpass11–130.0831%8 Jun
inferno8–130.0425%8 Jun
inferno13–20.0832%8 Jun
mirage10–130.0128%8 Jun
dust211–13-0.0620%22 May
inferno14–16-0.0416%22 May
ancient9–130.0526%22 May
inferno13–8-0.0421%22 May
inferno12–16-0.0917%21 May
dust26–13-0.0130%21 May
dust216–13-0.0626%21 May
anubis13–7-0.0413%21 May
inferno10–2-0.1013%21 May
anubis8–13-0.0439%21 May
ancient11–130.0526%18 May
dust213–90.0843%18 May
mirage12–160.0127%18 May
ancient4–130.0136%16 May
nuke5–13-0.0623%16 May
dust213–90.0823%16 May
mirage13–10.0320%16 May
inferno6–13-0.027%16 May
ancient9–13-0.0218%16 May
ancient13–10-0.0112%16 May
inferno13–30.0639%14 May
anubis6–130.0128%11 May
mirage13–40.0321%11 May
ancient13–30.0225%11 May
inferno13–50.0232%11 May
inferno2–13-0.0650%8 May
anubis13–10-0.0622%8 May
nuke10–13-0.0632%8 May
dust213–110.0319%6 May
anubis10–13-0.0357%6 May
anubis6–130.0055%6 May
ancient10–13-0.0126%6 May
inferno13–100.0425%4 May
anubis13–10.0016%4 May
overpass9–13-0.0322%4 May
nuke9–13-0.0434%4 May
ancient10–13-0.0315%27 Apr
nuke13–50.0935%27 Apr
anubis11–130.0629%27 Apr
dust210–130.0028%27 Apr
mirage4–13-0.0135%27 Apr
anubis7–13-0.0418%25 Apr
mirage11–130.0831%25 Apr
ancient10–13-0.0123%25 Apr
mirage4–130.0042%25 Apr
nuke4–130.0227%25 Apr
inferno13–60.0018%24 Apr
overpass13–5-0.0425%24 Apr
ancient13–30.1126%24 Apr
nuke11–13-0.0427%24 Apr
mirage14–160.0230%23 Apr
nuke16–13-0.0034%23 Apr
dust213–70.0834%20 Apr
inferno13–70.0133%20 Apr
anubis7–130.0222%20 Apr
inferno13–9-0.0020%20 Apr
mirage7–13-0.0935%20 Apr
ancient13–110.0943%5 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →