EaglesTuffs ❤

EaglesTuffs ❤ — CS2 Stats

SE76561197988583488[U:1:28317760]Steam profile ↗✓ No bans

637Tracked matches20%Win rate2021Tracked since
CSDB Rating2.1 LearningPositional Player
Premier CS Rating4,041Grey band · top ~82.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 16 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 4,041 -981 16 May19 Sept · 19 days played
3,9515,365peak 5,36516 May19 Sept
5,476Peak Premier in tracked matches
24Days played since 2026-05-16

Premier CS Rating

  • 1,324 below peak (5,365)
  • -958 over 30 days · declining
  • -202 over 90 days
  • Next: Light Blue band at 5,000 959 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGEaglesTuffs ❤PREMIER4,041 · Grey bandcsdb.gg/stats

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Performance scores

Aim21
Positioning43
Utility24

0–100 skill scores via Leetify.

Recent form

COLD28702Last 10028%Win rateLLLLLWLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.6pp headshot accuracy · −29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 586ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 548ms

Last 20

  • 317 · 15% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim2.1
Utility2.4
Positioning4.3
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 42% on T to 20% on CT — first contacts on the defending side are being lost.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning4.3
Utility2.4
Mechanics2.5
Opening Duels1.5
Win Impact0.0

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time577ms−52ms
first ⅓ avg 629ms → last ⅓ avg 577ms
Headshot accuracy9.8%−0.2%
first ⅓ avg 10.1% → last ⅓ avg 9.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · inferno, 21 Aug
24%Best headshot accuracy · 8–13 · dust2, 18 Sept
414msFastest reaction time · 13–10 · ancient, 18 Sept
13–0Biggest win · ancient, 14 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
L5Current streak
411In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 44% over 18nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
ancientD2992031%-0.03
infernoC1881044%-0.03
mirageD1541127%-0.01
anubisD1431121%-0.01
cacheD134931%-0.04
nukeD6060%-0.05
dust23030%-0.03
overpass2020%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.6%Headshot accuracy
30.2%Accuracy (enemy spotted)
28.7%Spray accuracy
61.4%Counter-strafing
13.8°Preaim
573msReaction time
41.6%T opening success
19.5%CT opening success
0.24Enemies flashed / flash
0.0%Flash assists
8.21HE damage / grenade
2.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.7945° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6264% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2416 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.028%19 Sept
dust28–130.0524%18 Sept
ancient10–13-0.0310%18 Sept
ancient3–130.026%18 Sept
ancient10–13-0.0214%18 Sept
ancient13–10-0.055%18 Sept
ancient9–130.0311%18 Sept
anubis9–13-0.004%18 Sept
anubis4–130.0118%11 Sept
inferno13–9-0.046%11 Sept
inferno5–130.0111%11 Sept
anubis10–130.0113%11 Sept
cache13–30.014%11 Sept
inferno6–13-0.0912%11 Sept
inferno11–13-0.0712%11 Sept
nuke7–13-0.027%11 Sept
cache3–13-0.0212%11 Sept
mirage11–130.030%1 Sept
anubis7–13-0.0612%1 Sept
ancient11–13-0.006%30 Aug
cache13–10-0.0316%30 Aug
ancient13–90.003%30 Aug
ancient4–130.0015%28 Aug
mirage5–13-0.0417%28 Aug
cache3–13-0.113%28 Aug
ancient3–13-0.036%28 Aug
ancient3–13-0.057%28 Aug
anubis13–7-0.0411%25 Aug
cache10–13-0.0811%25 Aug
mirage4–13-0.055%22 Aug
nuke5–13-0.0218%22 Aug
mirage4–13-0.028%22 Aug
cache13–11-0.0211%22 Aug
anubis5–13-0.059%22 Aug
inferno4–13-0.0517%22 Aug
mirage13–100.004%21 Aug
cache8–13-0.0412%21 Aug
anubis13–70.049%21 Aug
dust24–13-0.1113%21 Aug
cache3–13-0.0512%21 Aug
inferno13–20.0913%21 Aug
ancient13–11-0.067%21 Aug
mirage15–15-0.0410%21 Aug
ancient3–13-0.043%14 Aug
inferno6–13-0.0715%14 Aug
anubis8–13-0.0116%14 Aug
mirage6–130.024%14 Aug
anubis3–13-0.0714%14 Aug
ancient13–50.0311%14 Aug
inferno13–9-0.0511%14 Aug
ancient13–00.044%14 Aug
anubis11–130.059%1 Aug
anubis2–130.059%1 Aug
cache4–13-0.0315%1 Aug
nuke4–13-0.029%31 Jul
ancient2–13-0.055%31 Jul
anubis6–13-0.0515%31 Jul
cache4–13-0.0410%31 Jul
ancient13–1-0.056%31 Jul
anubis8–13-0.066%31 Jul
inferno13–110.014%31 Jul
inferno9–13-0.0415%25 Jul
cache13–100.018%25 Jul
cache11–13-0.0610%25 Jul
inferno16–12-0.0111%24 Jul
ancient13–9-0.024%24 Jul
ancient11–13-0.073%24 Jul
inferno15–15-0.046%24 Jul
ancient1–13-0.1817%24 Jul
mirage13–8-0.027%10 Jul
ancient13–7-0.015%10 Jul
mirage13–3-0.0015%10 Jul
cache5–13-0.0912%10 Jul
ancient2–13-0.099%10 Jul
inferno9–13-0.0715%10 Jul
inferno9–13-0.0111%26 Jun
nuke2–13-0.0913%26 Jun
ancient10–13-0.018%18 Jun
mirage10–130.015%18 Jun
ancient4–13-0.092%18 Jun
mirage8–13-0.017%13 Jun
inferno13–40.0320%12 Jun
dust211–13-0.0216%12 Jun
mirage9–130.008%12 Jun
ancient7–13-0.049%12 Jun
inferno13–9-0.006%12 Jun
ancient13–11-0.088%12 Jun
overpass8–13-0.0612%12 Jun
mirage11–13-0.018%5 Jun
ancient9–13-0.0310%5 Jun
ancient14–16-0.0510%5 Jun
overpass11–13-0.0412%5 Jun
inferno4–13-0.066%5 Jun
ancient9–130.058%22 May
mirage13–9-0.0222%22 May
anubis13–70.007%21 May
inferno10–2-0.0014%21 May
nuke3–13-0.073%18 May
ancient11–13-0.0813%18 May
nuke5–13-0.0510%16 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →