[G]S Ztinger - Slava Ukraini

[G]S Ztinger - Slava Ukraini — CS2 Stats

SE76561197962373561[U:1:2107833]Steam profile ↗✓ No bans

1,098Tracked matches59%Win rate2020Tracked since
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating17,191Purple band · top ~19.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 9 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,191 +4,537 9 Jun17 Sept · 29 days played
12,14118,019peak 18,0199 Jun17 Sept
18,019Peak Premier in tracked matches
40Days played since 2026-06-09

Premier CS Rating

  • 828 below peak (18,019)
  • +2,520 over 30 days · improving
  • +3,767 over 90 days
  • Next: Pink band at 20,000 2,809 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG[G]S Ztinger - Slava Ukra…PREMIER17,191 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning52
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateWLLWLLLWWW

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · +4.0pp headshot accuracy · −20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 640ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 650ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.0
Utility5.4
Positioning5.2
Opening Duels3.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.2
Utility5.4
Mechanics7.1
Opening Duels3.7
Win Impact8.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time649ms−18ms
first ⅓ avg 668ms → last ⅓ avg 649ms
Headshot accuracy12.2%−1.1%
first ⅓ avg 13.3% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · inferno, 25 Aug
29%Best headshot accuracy · 4–13 · nuke, 21 Jun
477msFastest reaction time · 13–4 · anubis, 24 Aug
13–0Biggest win · mirage, 15 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
93In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 100% over 6ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA2314961%-0.02
nukeB189950%-0.03
ancientC1771041%-0.03
infernoB178947%-0.01
anubisA74357%-0.02
cacheB63350%-0.04
dust2B63350%-0.06
overpassS660100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
37.0%Accuracy (enemy spotted)
38.9%Spray accuracy
81.9%Counter-strafing
10.7°Preaim
650msReaction time
32.6%T opening success
56.9%CT opening success
0.50Enemies flashed / flash
2.4%Flash assists
6.13HE damage / grenade
11.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9241% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.496 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6411% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–2-0.047%17 Sept
ancient5–13-0.0624%14 Sept
mirage9–13-0.109%12 Sept
ancient13–11-0.036%12 Sept
cache8–13-0.0619%3 Sept
ancient5–13-0.0513%2 Sept
mirage7–13-0.0016%2 Sept
mirage13–11-0.1025%1 Sept
ancient13–3-0.0412%1 Sept
mirage13–70.0211%31 Aug
ancient15–15-0.0311%31 Aug
cache13–4-0.064%31 Aug
mirage13–70.058%30 Aug
mirage13–6-0.0114%30 Aug
cache15–15-0.028%26 Aug
dust213–9-0.1118%26 Aug
inferno13–100.1115%25 Aug
cache11–13-0.026%25 Aug
inferno13–20.1110%25 Aug
anubis13–40.0410%24 Aug
mirage13–50.0812%23 Aug
anubis4–13-0.052%23 Aug
ancient10–13-0.0514%19 Aug
ancient8–13-0.0717%19 Aug
anubis13–2-0.0011%19 Aug
inferno7–13-0.0410%18 Aug
inferno6–13-0.0116%18 Aug
mirage13–10-0.048%16 Aug
nuke13–40.0016%16 Aug
mirage15–15-0.0210%4 Aug
dust215–15-0.0121%4 Aug
mirage13–10-0.0110%3 Aug
dust27–13-0.1710%3 Aug
inferno6–130.029%2 Aug
nuke13–10-0.0810%2 Aug
cache13–6-0.0110%1 Aug
dust213–11-0.0411%1 Aug
mirage1–13-0.100%27 Jul
nuke6–13-0.025%22 Jul
inferno9–13-0.0610%22 Jul
inferno13–90.009%21 Jul
nuke13–11-0.0414%19 Jul
inferno13–10-0.0310%2 Jul
nuke4–13-0.053%2 Jul
overpass16–13-0.0513%1 Jul
nuke5–13-0.0711%1 Jul
ancient5–13-0.0911%1 Jul
nuke16–14-0.017%1 Jul
mirage13–7-0.0113%30 Jun
nuke7–130.026%29 Jun
dust213–20.0115%29 Jun
inferno4–13-0.065%27 Jun
nuke13–11-0.087%27 Jun
anubis6–13-0.098%27 Jun
anubis13–8-0.049%27 Jun
nuke9–13-0.056%27 Jun
ancient16–13-0.0810%26 Jun
mirage8–13-0.0412%26 Jun
inferno7–130.0013%26 Jun
cache13–9-0.0913%25 Jun
mirage13–6-0.048%25 Jun
mirage7–13-0.045%25 Jun
inferno13–90.0310%25 Jun
mirage13–50.002%25 Jun
nuke5–13-0.0116%25 Jun
inferno8–13-0.1012%24 Jun
mirage6–13-0.045%24 Jun
overpass13–70.0216%24 Jun
nuke13–5-0.0211%24 Jun
mirage13–9-0.0317%24 Jun
inferno13–6-0.039%24 Jun
mirage7–130.0112%23 Jun
overpass13–100.0010%23 Jun
anubis10–13-0.0518%23 Jun
ancient11–130.0210%23 Jun
overpass19–16-0.0116%22 Jun
nuke13–40.0311%22 Jun
ancient16–14-0.067%22 Jun
nuke13–60.0116%22 Jun
nuke13–10-0.072%22 Jun
nuke13–16-0.046%22 Jun
anubis13–100.0410%22 Jun
inferno13–6-0.0210%21 Jun
mirage10–13-0.0319%21 Jun
nuke4–13-0.0829%21 Jun
ancient16–13-0.0115%18 Jun
inferno13–11-0.0613%17 Jun
ancient11–130.0016%17 Jun
ancient13–30.0714%17 Jun
ancient9–130.0210%17 Jun
mirage13–6-0.0112%17 Jun
overpass13–100.0119%15 Jun
inferno8–130.0212%15 Jun
mirage13–00.0821%15 Jun
overpass13–90.0812%15 Jun
dust28–13-0.0424%14 Jun
inferno4–13-0.054%14 Jun
ancient15–15-0.0214%11 Jun
nuke7–13-0.0116%9 Jun
mirage13–11-0.036%9 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →