Dimi

Dimi — CS2 Stats

IT76561197974749603[U:1:14483875]Steam profile ↗✓ No bans

955Tracked matches48%Win rate2020Tracked since
3,552Hours in CS
CSDB Rating6.5 SolidSupport
Premier CS Rating28,738Top 1% of 180,525 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#1380 of 225839 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 955 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 9 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 28,738 +2,315 9 Mar13 Sept · 22 days played
26,42330,246peak 30,2469 Mar13 Sept
30,455Peak Premier in tracked matches
29Days played since 2026-03-09

Premier CS Rating

  • 1,508 below peak (30,246)
  • Next: Gold band at 30,000 1,262 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-09-08
  • Pink band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 18 Sep 2026.

Measured 9 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,691), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate47.2%49.2%50.3%3.1% short
Shot accuracy17.8%13.3%11.7%above
Kill/death ratio1.091.131.180.08 short
Match win rate55.4%48.5%51.8%above

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDimiPREMIER28,738 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning53
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY59401Last 10059%Win rateLWWLLWWLTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +7.0pp headshot accuracy · +90ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 35%
  • Avg reaction 641ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 632ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.1
Utility5.7
Positioning5.3
Opening Duels5.2
Clutch1.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.2° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 59% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility5.7
Mechanics6.5
Opening Duels4.3
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time558ms+8ms
first ⅓ avg 550ms → last ⅓ avg 558ms
Headshot accuracy19.8%+2.8%
first ⅓ avg 17.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–3 · inferno, 10 Apr
60%Best headshot accuracy · 13–0 · nuke, 15 May
391msFastest reaction time · 13–6 · dust2, 22 Apr
13–0Biggest win · nuke, 15 May

Across the last 100 tracked matches.

Highlights

11Longest win streak
136In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 81% over 31infernoWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S3125681%0.00
mirageB28131546%0.01
nukeS128467%-0.04
infernoC94544%0.00
overpassA74357%0.01
cache31233%0.07
ancient3030%-0.04
poseidon21150%0.05
office21150%0.00
anubis110100%-0.01
alpine110100%0.02
italy1010%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

185,499Lifetime kills
1.09K/D
6,305Matches
55.4%Match win rate · Top 25% of Red band
47.2%Headshot %
17.8%Shot accuracy · Top 25% of Red band
24,750MVPs
3,552Hours (in match)
6,961Bombs planted
1,473Bombs defused

Most-used weapons

AK-4763,443
AWP28,141
P2506,442
MP92,975
MAC-102,957
Knife2,816

Lifetime map wins

14,621dust2
9,242inferno
3,580cbble
2,205nuke
965train
811vertigo
302office
215lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,874Matches
50%Win rate
1.10Avg K/D
85.4ADR
41%Headshot %

Clutches & streaks

27%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9146%1.1717.0
Anubis5262%1.2218.0
Dust23543%1.1217.9
Inferno3474%1.1816.4
Nuke3352%1.3717.8
Ancient3244%1.0517.4
Overpass2952%1.1916.0
Vertigo10%0.7915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
40.7%Accuracy (enemy spotted)
42.8%Spray accuracy
79.4%Counter-strafing
11.2°Preaim
555msReaction time
35.8%T opening success
58.9%CT opening success
0.63Enemies flashed / flash
3.4%Flash assists
7.25HE damage / grenade
11.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7683% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0529%15 May
nuke13–0-0.0260%15 May
dust213–20.0235%7 May
mirage5–130.0521%7 May
cache6–130.0632%7 May
dust213–3-0.0318%7 May
cache13–110.1116%29 Apr
mirage6–130.0721%29 Apr
cache12–120.0315%29 Apr
nuke13–10-0.0710%24 Apr
dust27–13-0.0118%23 Apr
dust213–10.0526%23 Apr
mirage0–13-0.0111%23 Apr
mirage13–20.0216%23 Apr
mirage6–130.0320%23 Apr
mirage8–13-0.0317%23 Apr
dust213–60.0526%22 Apr
dust213–50.0320%20 Apr
dust211–130.0110%19 Apr
overpass5–13-0.0221%19 Apr
mirage13–70.076%19 Apr
inferno10–13-0.0219%19 Apr
dust213–9-0.0113%17 Apr
mirage13–7-0.0126%17 Apr
mirage2–13-0.0412%17 Apr
dust213–9-0.025%17 Apr
mirage4–130.0527%17 Apr
nuke10–13-0.0313%16 Apr
mirage13–90.0622%15 Apr
inferno8–13-0.0024%15 Apr
overpass13–30.0814%13 Apr
mirage13–110.0211%12 Apr
dust213–60.1321%10 Apr
ancient1–13-0.1113%10 Apr
mirage1–60.0220%10 Apr
poseidon3–90.0329%10 Apr
inferno9–30.2217%10 Apr
poseidon9–40.0729%10 Apr
dust22–100.0313%9 Apr
nuke13–9-0.105%9 Apr
mirage13–110.0331%3 Apr
dust216–140.0022%3 Apr
mirage13–16-0.0416%3 Apr
dust216–14-0.0120%27 Mar
ancient8–130.0427%22 Mar
anubis13–10-0.0116%22 Mar
alpine13–110.0212%22 Mar
italy1–13-0.097%22 Mar
office7–13-0.0325%22 Mar
office13–50.0323%22 Mar
nuke11–13-0.067%21 Mar
mirage9–13-0.0022%21 Mar
dust213–60.0416%21 Mar
mirage13–90.0420%21 Mar
mirage13–6-0.0023%21 Mar
dust213–8-0.0213%21 Mar
mirage8–13-0.018%21 Mar
inferno13–11-0.059%21 Mar
nuke13–5-0.0222%19 Mar
mirage13–6-0.043%19 Mar
dust213–5-0.0323%19 Mar
inferno13–50.0726%19 Mar
overpass6–13-0.0418%19 Mar
nuke13–11-0.0518%18 Mar
mirage8–13-0.0319%18 Mar
nuke13–11-0.0115%18 Mar
inferno0–2-0.110%18 Mar
mirage3–13-0.0522%18 Mar
dust213–10-0.1119%17 Mar
inferno13–7-0.0513%17 Mar
overpass13–110.0413%15 Mar
nuke13–4-0.0418%15 Mar
dust213–8-0.066%15 Mar
dust213–4-0.069%15 Mar
overpass13–5-0.0013%15 Mar
dust213–7-0.0415%14 Mar
dust213–10-0.0513%14 Mar
mirage13–9-0.0017%14 Mar
mirage13–3-0.0514%14 Mar
inferno11–13-0.0629%13 Mar
mirage0–8-0.0029%13 Mar
nuke6–13-0.0810%13 Mar
dust213–20.0813%13 Mar
dust213–7-0.0219%13 Mar
dust213–60.0017%13 Mar
mirage7–13-0.0415%13 Mar
nuke13–3-0.0215%12 Mar
dust28–130.028%12 Mar
overpass11–130.0322%11 Mar
nuke8–13-0.0311%11 Mar
inferno7–13-0.0119%11 Mar
mirage13–50.0642%11 Mar
mirage13–90.0119%11 Mar
dust28–130.0711%11 Mar
overpass13–11-0.0023%11 Mar
dust213–40.0519%11 Mar
dust213–110.0315%10 Mar
dust216–12-0.0630%10 Mar
dust216–14-0.0313%9 Mar
ancient11–13-0.0611%9 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →