Akibono

Akibono — CS2 Stats

KR76561197974246087[U:1:13980359]Steam profile ↗✓ No bans

881Tracked matches55%Win rate2025Tracked since
1,041Hours in CS4Hrs last 2 wks
CSDB Rating5.4 DevelopingSupport
Premier CS Rating16,210Purple band · top ~23.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,210 +2,510 13 Aug – 25 Sept · 29 days played
13,70016,576peak 16,57613 Aug25 Sept
16,836Peak Premier in tracked matches
34Days played since 2026-08-13

Premier CS Rating

  • 366 below peak (16,576)
  • +865 over 30 days · improving
  • Next: Pink band at 20,000 — 3,790 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate46%——
K/D0.70——
Headshot %59%——

Measured 10 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate55.0%44.3%46.9%above
Shot accuracy0.6%11.9%13.0%12.4% short
Kill/death ratio0.741.031.080.34 short
Match win rate42.0%45.2%46.7%4.7% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAkibonoPREMIER16,210 · Purple bandcsdb.gg/stats

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Performance scores

Aim46
Positioning53
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLLLWWWWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 691ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 724ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 727ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.2 against its own average).

Aim4.6
Utility6.4
Positioning5.3
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 63% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.3
Utility6.4
Mechanics7.2
Opening Duels2.5
Win Impact6.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time704ms+44ms
first ⅓ avg 660ms → last ⅓ avg 704ms
Headshot accuracy20.9%−0.2%
first ⅓ avg 21.1% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · cache, 20 Aug →
42%Best headshot accuracy · 13–1 · cache, 20 Aug →
438msFastest reaction time · 2–9 · inferno, 30 Aug →
13–1Biggest win · nuke, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
9–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 70% over 10mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2112–957%-0.02
nukeC219–1243%-0.03
cacheB158–753%-0.01
dust2S107–370%-0.00
ancientB84–450%-0.02
anubisC83–538%-0.02
mirageD72–529%-0.01
office—31–233%0.01
train—31–233%0.01
poseidon—20–20%-0.19
vertigo—10–10%-0.03
fachwerk—10–10%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,805Lifetime kills
0.74K/D
1,754Matches
42.0%Match win rate
55.0%Headshot % · Top 25% of Purple band
0.6%Shot accuracy
2,786MVPs
602Hours (in match)
1,410Bombs planted
277Bombs defused

Most-used weapons

Lifetime map wins

2,887inferno
2,464nuke
1,795dust2
972train
326vertigo
222office
33italy
16aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.29Avg K/D
60.9ADR
75%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
29.0%Spray accuracy
82.2%Counter-strafing
10.4°Preaim
717msReaction time
49.2%T opening success
30.6%CT opening success
0.59Enemies flashed / flash
3.3%Flash assists
9.58HE damage / grenade
11.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.6759ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.6322% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo6–13-0.0320%25 Sept →
inferno5–13-0.0421%25 Sept →
nuke6–13-0.0618%22 Sept →
inferno13–6-0.0115%22 Sept →
ancient13–4-0.0127%22 Sept →
nuke13–1-0.069%20 Sept →
inferno8–2-0.0136%20 Sept →
cache13–10-0.0415%20 Sept →
mirage10–130.0330%19 Sept →
anubis13–8-0.0320%18 Sept →
inferno13–10-0.047%18 Sept →
inferno13–7-0.0338%16 Sept →
nuke13–6-0.037%15 Sept →
nuke13–10-0.0120%15 Sept →
inferno8–130.0221%13 Sept →
nuke13–6-0.0216%13 Sept →
anubis4–13-0.0121%13 Sept →
cache16–130.0126%12 Sept →
mirage7–130.0024%12 Sept →
cache12–16-0.0611%11 Sept →
nuke13–80.0322%11 Sept →
anubis15–15-0.0425%10 Sept →
nuke3–13-0.0623%10 Sept →
ancient11–13-0.0426%9 Sept →
inferno13–6-0.0319%9 Sept →
nuke7–13-0.0314%8 Sept →
ancient13–8-0.039%8 Sept →
cache13–11-0.0432%8 Sept →
dust25–13-0.0121%8 Sept →
cache6–13-0.0422%8 Sept →
office13–80.0240%6 Sept →
inferno9–13-0.0321%6 Sept →
ancient11–13-0.0313%4 Sept →
nuke3–130.0123%3 Sept →
inferno6–90.0714%2 Sept →
nuke9–130.0319%1 Sept →
dust25–130.0129%1 Sept →
cache5–130.0011%1 Sept →
inferno13–11-0.0819%1 Sept →
nuke5–9-0.0515%1 Sept →
dust213–11-0.0022%1 Sept →
nuke13–50.0317%1 Sept →
dust215–15-0.0223%1 Sept →
inferno2–9-0.1621%30 Aug →
nuke4–13-0.0918%30 Aug →
nuke11–13-0.0422%29 Aug →
fachwerk10–130.0114%29 Aug →
dust213–11-0.0230%28 Aug →
anubis13–80.0124%28 Aug →
inferno10–130.0221%28 Aug →
dust213–80.0516%28 Aug →
inferno13–7-0.0624%27 Aug →
inferno13–70.0618%26 Aug →
inferno6–13-0.0919%26 Aug →
cache13–80.0431%25 Aug →
anubis7–13-0.0212%25 Aug →
ancient8–13-0.0418%25 Aug →
nuke4–13-0.027%25 Aug →
inferno8–130.0211%25 Aug →
dust213–110.0139%24 Aug →
anubis13–90.0414%24 Aug →
mirage8–13-0.0529%24 Aug →
nuke6–9-0.0617%24 Aug →
mirage13–11-0.0116%22 Aug →
ancient13–70.0113%21 Aug →
cache16–13-0.0413%21 Aug →
inferno16–14-0.0613%21 Aug →
nuke6–9-0.0423%21 Aug →
nuke13–7-0.0016%20 Aug →
cache13–10.1342%20 Aug →
inferno13–40.0324%20 Aug →
mirage10–130.0525%20 Aug →
anubis9–13-0.0218%20 Aug →
poseidon6–9-0.0619%20 Aug →
poseidon0–9-0.318%20 Aug →
nuke4–9-0.1720%20 Aug →
cache13–70.0137%20 Aug →
nuke13–70.0518%19 Aug →
ancient13–80.0215%19 Aug →
cache13–30.0419%19 Aug →
cache4–13-0.0216%19 Aug →
mirage13–100.0223%19 Aug →
office10–130.0323%19 Aug →
inferno8–13-0.0128%18 Aug →
mirage6–13-0.0811%18 Aug →
dust213–110.0329%18 Aug →
train5–13-0.0318%18 Aug →
cache9–13-0.0615%18 Aug →
dust213–3-0.0518%17 Aug →
inferno13–10.0720%17 Aug →
nuke13–10-0.0224%17 Aug →
train11–130.0314%17 Aug →
train12–40.0221%17 Aug →
office10–13-0.0324%16 Aug →
ancient12–12-0.0632%14 Aug →
cache7–13-0.028%14 Aug →
inferno13–6-0.0511%14 Aug →
dust213–11-0.0222%13 Aug →
anubis11–13-0.0619%13 Aug →
cache4–13-0.0839%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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