Rampage Raimo (FaTE)

Rampage Raimo (FaTE) — CS2 Stats

FI76561197972403070[U:1:12137342]Steam profile ↗✓ No bans

1,400Tracked matches66%Win rate2024Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating19,999Top 50% of 213,399 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#85486 of 260008 tracked
FaceitLevel 5 · 1,148 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +5,955 25 Apr – 23 Oct · 28 days played
12,59719,999peak 19,99925 Apr23 Oct
Faceit ELO: 1,148 +0 6 Sept – 20 Sept · 2 observations
1,1481,148peak 1,1486 Sept20 Sept
19,999Peak Premier in tracked matches
1,148Highest Faceit ELO seen on CSDB
45Days played since 2026-04-21

Faceit ELO

  • At peak — 1,148
  • Next: Level 6 at 1,201 — 53 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-06
  • Level 4 first seen 2026-09-06

Premier CS Rating

  • At peak — 19,999
  • +4,631 over 30 days · improving
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGRampage Raimo (FaTE)FACEITLevel 5 · 1,148 ELOSTANDINGTop 67.6% of rankedPREMIER19,999 · Purple bandPEAK ELO1,148csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

HOT57–41–2Last 10057%Win rateWWWWWWWLWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · −1.3pp headshot accuracy · −81ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 583ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.3
Utility3.7
Positioning5.9
Opening Duels3.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.9
Utility3.7
Mechanics5.3
Opening Duels4.2
Win Impact10.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time595ms−36ms
first ⅓ avg 631ms → last ⅓ avg 595ms
Headshot accuracy17.1%−3.2%
first ⅓ avg 20.3% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · dust2, 24 Aug →
75%Best headshot accuracy · 6–13 · cache, 12 Aug →
367msFastest reaction time · 13–5 · ancient, 26 Sept →
13–1Biggest win · ancient, 24 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
7–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 69% over 16infernoWeakest map · 47% over 15
MapGradePlayedRecordWin rateAvg rating
ancientB179–853%-0.00
dust2B179–853%0.00
mirageS1611–569%-0.01
infernoB157–847%-0.02
cacheB137–654%0.02
anubisA116–555%-0.01
nukeS96–367%0.01
train—22–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (47% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

477Matches
51%Win rate
1.03Avg K/D
74.3ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust29450%1.0515.9
Ancient8761%1.0015.1
Mirage8647%1.0515.0
Nuke6234%0.9416.1
Inferno5855%1.0314.4
Anubis3348%1.0415.9
Train2454%1.1715.1
Overpass1872%1.1316.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
32.6%Accuracy (enemy spotted)
30.0%Spray accuracy
73.8%Counter-strafing
10.0°Preaim
607msReaction time
52.8%T opening success
41.0%CT opening success
0.44Enemies flashed / flash
3.1%Flash assists
5.89HE damage / grenade
5.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4367 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–110.0015%23 Oct →
ancient13–30.0321%23 Oct →
cache13–10-0.0031%23 Oct →
mirage13–90.0113%22 Oct →
inferno13–60.1025%21 Oct →
nuke13–60.0120%21 Oct →
dust216–13-0.0013%17 Oct →
cache9–13-0.0518%15 Oct →
anubis13–8-0.108%14 Oct →
anubis13–60.0315%14 Oct →
inferno16–12-0.0413%14 Oct →
anubis5–130.0229%10 Oct →
train13–10-0.0120%10 Oct →
anubis9–13-0.1211%9 Oct →
nuke13–11-0.0121%9 Oct →
nuke11–13-0.0622%9 Oct →
inferno9–13-0.0124%9 Oct →
dust27–13-0.0317%9 Oct →
inferno13–11-0.0115%9 Oct →
nuke6–13-0.0021%9 Oct →
mirage16–14-0.059%9 Oct →
cache15–150.0416%9 Oct →
mirage13–90.0115%9 Oct →
cache6–13-0.0318%8 Oct →
mirage13–10-0.0619%8 Oct →
dust213–70.1122%2 Oct →
cache13–40.0418%1 Oct →
nuke10–13-0.0214%1 Oct →
ancient13–30.0322%1 Oct →
inferno4–130.019%1 Oct →
mirage13–10-0.0116%30 Sept →
inferno16–130.0218%26 Sept →
ancient13–5-0.040%26 Sept →
anubis13–8-0.0313%26 Sept →
dust213–10-0.0318%25 Sept →
cache16–130.0510%15 Sept →
anubis10–13-0.0113%13 Sept →
inferno8–13-0.0514%11 Sept →
ancient4–130.0329%9 Sept →
ancient6–130.0719%8 Sept →
nuke13–40.0420%7 Sept →
mirage13–7-0.1013%7 Sept →
mirage13–10-0.0113%7 Sept →
ancient13–100.0120%5 Sept →
dust29–130.0127%5 Sept →
inferno13–10-0.0631%5 Sept →
mirage11–130.0514%27 Aug →
cache13–100.0920%27 Aug →
cache6–13-0.0123%26 Aug →
dust213–60.0425%24 Aug →
dust213–60.1424%24 Aug →
ancient13–16-0.0512%24 Aug →
ancient13–10.1215%24 Aug →
anubis10–130.0514%24 Aug →
inferno1–13-0.0217%23 Aug →
dust211–13-0.0513%23 Aug →
cache13–80.0618%23 Aug →
dust213–50.0822%22 Aug →
dust25–13-0.109%22 Aug →
dust213–70.0412%22 Aug →
ancient17–19-0.0113%21 Aug →
mirage9–13-0.0233%21 Aug →
cache5–130.0213%20 Aug →
nuke13–8-0.0011%20 Aug →
inferno13–70.0217%20 Aug →
nuke13–20.1030%20 Aug →
mirage10–130.0613%13 Aug →
inferno11–13-0.0111%12 Aug →
mirage6–13-0.0211%12 Aug →
cache6–130.0375%12 Aug →
mirage14–16-0.0316%8 Aug →
ancient13–9-0.0114%8 Aug →
dust27–13-0.0332%8 Aug →
ancient1–13-0.086%3 Jul →
dust213–11-0.0221%3 Jul →
dust28–130.0120%1 Jul →
anubis13–5-0.0231%1 Jul →
inferno1–9-0.125%4 Jun →
inferno1–9-0.1138%4 Jun →
cache13–6-0.0111%4 Jun →
inferno13–7-0.0415%11 May →
dust213–4-0.0112%11 May →
ancient13–20.0126%10 May →
dust29–13-0.0621%9 May →
anubis13–60.0616%7 May →
inferno8–130.0426%7 May →
ancient0–13-0.0913%6 May →
mirage16–14-0.0118%6 May →
nuke13–90.0638%3 May →
cache13–11-0.0316%3 May →
dust215–15-0.0230%3 May →
anubis11–13-0.0310%28 Apr →
anubis13–100.0023%27 Apr →
ancient13–3-0.0116%27 Apr →
mirage13–80.0014%25 Apr →
ancient8–13-0.0415%25 Apr →
train13–2-0.0127%25 Apr →
mirage10–40.0022%23 Apr →
ancient7–13-0.0314%23 Apr →
ancient13–70.017%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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