arasfg

arasfg — CS2 Stats

PT76561197971328752[U:1:11063024]Steam profile ↗✓ No bans

1,585Tracked matches28%Win rate2020Tracked since
2,271Hours in CS
CSDB Rating2.7 LearningSupport
Premier CS Rating12,691Blue band · top ~40.6% of ranked players (population est.)
FaceitLevel 3 · 932 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 11 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,691 -1,412 11 Apr15 Sept · 50 days played
12,02616,314peak 16,31411 Apr15 Sept
16,504Peak Premier in tracked matches
932Highest Faceit ELO seen on CSDB
57Days played since 2026-04-11

Faceit ELO

  • At peak — 932
  • Next: Level 5 at 1,051 119 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 3,623 below peak (16,314)
  • +131 over 30 days · steady
  • -1,756 over 90 days
  • Next: Purple band at 15,000 2,309 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,018), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.2%41.9%42.7%6.5% short
Shot accuracy15.2%12.2%11.2%above
Kill/death ratio0.730.981.000.26 short
Match win rate36.4%43.3%43.9%7.6% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGarasfgFACEITLevel 3 · 932 ELOSTANDINGTop 90.6% of rankedPREMIER12,691 · Blue bandPEAK ELO932csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning29
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateLWWLLLWLWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −1.3pp headshot accuracy · +57ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 703ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 659ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim3.2
Utility4.8
Positioning2.9
Opening Duels0.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning2.9
Utility4.8
Mechanics3.7
Opening Duels0.0
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time662ms+18ms
first ⅓ avg 644ms → last ⅓ avg 662ms
Headshot accuracy13.3%−1.7%
first ⅓ avg 15.0% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · nuke, 30 May
30%Best headshot accuracy · 15–15 · ancient, 1 Jun
422msFastest reaction time · 13–7 · inferno, 11 Jun
13–1Biggest win · nuke, 30 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
116In matches decided by ≤2 rounds
17Overtime games

Map breakdown

nukeBest map · 80% over 10ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C38152339%-0.04
infernoC1971237%-0.05
mirageC146843%-0.04
ancientD1441029%-0.05
nukeS108280%-0.01
anubis21150%-0.07
overpass220100%-0.03
cache1010%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,159Lifetime kills
0.73K/D
6,582Matches
36.4%Match win rate
36.2%Headshot %
15.2%Shot accuracy · Top 50% of Level 3 players
7,834MVPs
2,271Hours (in match)
2,665Bombs planted
773Bombs defused

Most-used weapons

AK-4712,846
SG 5537,543
AUG7,335
MAC-104,447
MP93,963
P902,961
AWP2,816

Lifetime map wins

16,748inferno
6,456dust2
2,607nuke
1,583vertigo
497train
487office
243lake
236cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

768Matches
50%Win rate
0.67Avg K/D
59.1ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
14%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust29960%0.6910.8
Mirage7044%0.7311.6
Inferno5848%0.7010.9
Nuke2662%0.7311.1
Ancient1040%0.7412.8
Cache1050%0.477.8
Overpass967%0.6712.2
Anubis743%0.6511.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
30.4%Accuracy (enemy spotted)
36.0%Spray accuracy
66.9%Counter-strafing
11.9°Preaim
651msReaction time
16.6%T opening success
27.1%CT opening success
0.43Enemies flashed / flash
3.9%Flash assists
6.56HE damage / grenade
6.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4532% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4334 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6109% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno0–13-0.0922%15 Sept
dust213–10-0.0210%2 Sept
nuke13–70.0410%2 Sept
mirage11–13-0.106%31 Aug
mirage8–13-0.0617%30 Aug
ancient10–13-0.0613%29 Aug
nuke13–6-0.0710%29 Aug
inferno6–13-0.1010%27 Aug
nuke13–40.029%25 Aug
mirage8–130.0111%25 Aug
dust212–16-0.0615%12 Aug
ancient10–130.0312%7 Aug
inferno11–13-0.069%6 Aug
dust211–13-0.0711%6 Aug
inferno2–13-0.0723%6 Aug
mirage10–13-0.0813%4 Aug
nuke13–3-0.0611%4 Aug
dust213–16-0.088%31 Jul
inferno15–15-0.0610%30 Jul
inferno9–13-0.0120%27 Jul
dust29–13-0.069%26 Jul
dust25–13-0.0714%25 Jul
dust213–50.0111%25 Jul
dust25–13-0.0221%24 Jul
dust29–13-0.0913%24 Jul
ancient13–7-0.064%24 Jul
dust26–13-0.0625%23 Jul
dust213–5-0.0416%22 Jul
nuke10–13-0.0214%21 Jul
anubis7–13-0.087%21 Jul
inferno13–5-0.0422%21 Jul
dust26–13-0.0313%21 Jul
dust213–80.0020%20 Jul
ancient13–11-0.0621%20 Jul
cache14–16-0.0511%20 Jul
dust210–13-0.0323%17 Jul
dust215–15-0.0812%13 Jul
inferno8–13-0.1310%12 Jul
dust24–13-0.0618%3 Jul
dust213–100.019%1 Jul
mirage6–130.0211%1 Jul
inferno13–11-0.017%30 Jun
ancient5–13-0.0919%30 Jun
mirage13–8-0.0323%29 Jun
dust214–16-0.0112%28 Jun
overpass16–13-0.078%28 Jun
ancient3–13-0.133%28 Jun
dust213–16-0.0211%28 Jun
mirage13–11-0.0215%28 Jun
ancient13–9-0.0318%28 Jun
dust210–13-0.0315%26 Jun
ancient9–13-0.0714%26 Jun
dust213–8-0.0111%26 Jun
dust29–13-0.083%25 Jun
mirage13–20.0111%25 Jun
ancient3–13-0.086%24 Jun
ancient5–13-0.0618%24 Jun
nuke13–6-0.0112%22 Jun
dust29–13-0.0716%19 Jun
ancient13–11-0.0515%18 Jun
dust213–11-0.0318%17 Jun
dust213–7-0.0312%16 Jun
dust213–16-0.0513%15 Jun
dust213–11-0.0523%15 Jun
overpass16–140.0114%15 Jun
ancient10–13-0.0415%14 Jun
mirage13–10-0.023%14 Jun
mirage13–9-0.0612%14 Jun
nuke15–15-0.0811%14 Jun
inferno13–110.0022%12 Jun
nuke13–9-0.0110%12 Jun
dust216–14-0.0313%12 Jun
inferno13–70.0520%11 Jun
inferno9–13-0.0613%10 Jun
inferno16–19-0.078%8 Jun
mirage10–13-0.029%7 Jun
inferno10–13-0.0911%7 Jun
inferno6–13-0.0810%2 Jun
mirage4–13-0.0922%2 Jun
inferno11–2-0.059%1 Jun
dust215–15-0.0314%1 Jun
dust213–9-0.0010%1 Jun
ancient15–150.0330%1 Jun
dust29–13-0.0915%30 May
nuke13–10.1022%30 May
mirage11–13-0.059%25 May
dust213–7-0.0322%14 May
dust29–13-0.099%14 May
dust213–10-0.0220%12 May
nuke16–13-0.0210%11 May
mirage13–11-0.0415%11 May
inferno13–80.0111%10 May
ancient15–15-0.0116%10 May
inferno5–13-0.0914%24 Apr
dust25–13-0.0115%22 Apr
anubis13–11-0.0613%16 Apr
dust213–3-0.0129%14 Apr
dust26–13-0.1014%11 Apr
inferno13–3-0.0311%11 Apr
dust213–6-0.0127%11 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →