✪ JRocker

✪ JRocker — CS2 Stats

SE76561197971060237[U:1:10794509]Steam profile ↗✓ No bans

1,864Tracked matches47%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating27,164Top 5% of 204,793 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5135 of 252004 tracked
FaceitLevel 10 · 2,141 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,164 +3,829 17 Apr – 10 Oct · 6 days played
22,66127,164peak 27,16417 Apr10 Oct
27,284Peak Premier in tracked matches
2,141Highest Faceit ELO seen on CSDB
28Days played since 2026-04-17

Faceit ELO

  • At peak — 2,141
  • Next: 2,500 ELO at 2,500 — 359 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier CS Rating

  • At peak — 27,164
  • Next: Gold band at 30,000 — 2,836 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪ JRockerFACEITLevel 10 · 2,141 ELOSTANDINGTop 12.4% of rankedPREMIER27,164 · Red bandPEAK ELO2,141csdb.gg/stats

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Performance scores

Aim84
Positioning65
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLWWWLWLWW

Last 10 vs previous 10: +40pp win rate · −0.01 avg rating · −6.4pp headshot accuracy · +48ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 609ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility4.6
Positioning6.5
Opening Duels3.8
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 57% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.5
Utility4.6
Mechanics7.3
Opening Duels4.6
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time571ms−66ms
first ⅓ avg 637ms → last ⅓ avg 571ms
Headshot accuracy23.7%+2.4%
first ⅓ avg 21.3% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · poseidon, 23 Apr →
50%Best headshot accuracy · 2–9 · nuke, 26 Sept →
375msFastest reaction time · 7–9 · inferno, 26 Sept →
13–1Biggest win · ancient, 23 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 62% over 13nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB2713–1448%0.03
dust2B179–853%0.02
cacheA138–562%0.03
ancientA116–555%0.02
nukeC104–640%0.01
poseidon—42–250%0.09
debris—42–250%0.02
anubis—41–325%0.00
mirage—31–233%0.01
overpass—20–20%-0.04
office—21–150%0.03
shelter—11–0100%0.08
eldorado—10–10%-0.06
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

583Matches
53%Win rate
1.12Avg K/D
82.0ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient11753%1.1316.7
Inferno10257%1.2117.2
Anubis6248%1.0615.8
Dust26148%1.1815.9
Nuke5450%1.0716.4
Mirage3342%1.0315.2
Vertigo1735%1.0716.1
Overpass978%1.0916.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.8%Spray accuracy
83.0%Counter-strafing
8.1°Preaim
572msReaction time
56.5%T opening success
40.4%CT opening success
0.47Enemies flashed / flash
10.5%Flash assists
12.12HE damage / grenade
2.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4655 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–9-0.095%13 Oct →
poseidon5–90.0346%13 Oct →
debris9–7-0.028%13 Oct →
nuke13–50.0429%11 Oct →
inferno13–100.1421%11 Oct →
anubis11–13-0.0325%10 Oct →
dust213–7-0.029%10 Oct →
ancient6–13-0.0122%10 Oct →
cache13–20.0614%10 Oct →
cache13–11-0.0211%10 Oct →
cache13–60.0921%8 Oct →
nuke8–13-0.0424%8 Oct →
dust29–130.1022%4 Oct →
shelter13–100.0829%4 Oct →
anubis8–130.0324%4 Oct →
cache10–13-0.0315%4 Oct →
poseidon4–9-0.0323%26 Sept →
debris7–90.0914%26 Sept →
nuke2–9-0.0650%26 Sept →
eldorado4–9-0.0632%26 Sept →
inferno7–90.0431%26 Sept →
cache6–13-0.0526%16 Sept →
nuke5–13-0.0133%13 Sept →
inferno0–13-0.0629%13 Sept →
dust213–100.0923%13 Sept →
ancient13–10-0.0021%9 Sept →
inferno7–13-0.0124%9 Sept →
dust211–130.0133%9 Sept →
nuke16–140.0920%9 Sept →
inferno9–130.0528%23 Aug →
cache16–140.0325%23 Aug →
inferno13–70.0511%21 Aug →
nuke6–130.0634%21 Aug →
ancient13–20.1422%21 Aug →
dust213–6-0.0229%14 Aug →
inferno8–8-0.0317%14 Aug →
ancient9–13-0.0013%14 Aug →
inferno13–160.0721%14 Aug →
cache8–13-0.0417%14 Aug →
dust213–40.1016%14 Aug →
cache13–30.1314%14 Aug →
ancient8–13-0.0124%12 Aug →
vertigo13–80.0626%12 Aug →
inferno13–30.1037%12 Aug →
dust213–100.0824%12 Aug →
cache13–70.0322%12 Aug →
mirage9–130.0119%10 Aug →
anubis13–9-0.0215%10 Aug →
mirage13–80.0229%10 Aug →
dust211–130.0321%10 Aug →
debris9–30.1728%7 Aug →
inferno9–70.0213%7 Aug →
mirage7–13-0.0135%5 Aug →
cache13–80.0019%5 Aug →
inferno9–30.0618%5 Aug →
cache15–15-0.0330%3 Aug →
inferno13–30.0122%3 Aug →
ancient10–13-0.0317%3 Aug →
dust27–130.0438%3 Aug →
ancient13–10-0.0119%3 Aug →
inferno7–13-0.0025%3 Aug →
dust213–60.1020%3 Aug →
anubis4–130.0433%3 Aug →
cache13–30.1420%3 Aug →
inferno13–90.0426%15 Jul →
nuke13–50.0526%15 Jul →
inferno3–13-0.0612%15 Jul →
debris3–9-0.1612%15 Jul →
ancient13–60.1434%12 Jul →
nuke16–120.0118%12 Jul →
inferno15–150.0325%12 Jul →
inferno13–100.0619%11 Jul →
ancient11–13-0.0421%18 Jun →
dust24–13-0.0617%18 Jun →
overpass6–13-0.0513%18 Jun →
dust27–13-0.0322%18 Jun →
poseidon9–60.1220%18 Jun →
nuke12–120.0121%10 Jun →
inferno5–13-0.0515%10 Jun →
inferno9–00.2314%10 Jun →
dust213–90.0815%23 May →
inferno8–13-0.0416%23 May →
inferno9–00.1945%23 May →
office11–13-0.0345%16 May →
cache12–120.0417%16 May →
office13–70.0825%16 May →
inferno4–9-0.0814%16 May →
dust27–13-0.0513%8 May →
inferno4–13-0.0726%8 May →
dust24–13-0.0317%8 May →
inferno9–60.1416%23 Apr →
dust216–140.0222%23 Apr →
ancient13–1-0.0022%23 Apr →
poseidon9–10.2418%23 Apr →
nuke2–13-0.0125%19 Apr →
overpass8–13-0.0327%19 Apr →
inferno16–13-0.0024%19 Apr →
dust213–10-0.0130%17 Apr →
inferno13–50.0418%17 Apr →
ancient13–60.0916%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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