Soggy Toast

Soggy Toast — CS2 Stats

EG76561197970228596[U:1:9962868]Steam profile ↗✓ No bans

1,176Tracked matches48%Win rate2020Tracked since
1,743Hours in CS
CSDB Rating6.3 SolidClutch Specialist
Premier CS Rating20,000Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#84591 of 261568 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,176 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +1,537 21 Jun – 10 Nov · 13 days played
18,46320,068peak 20,06821 Jun10 Nov
20,638Peak Premier in tracked matches
40Days played since 2026-06-20

Premier CS Rating

  • 68 below peak (20,068)
  • +76 over 30 days · steady
  • +545 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-11-10
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1119−8
Win rate27%58%−31pp
K/D2.503.67−1.17
Headshot %45%51%−6pp

Measured 16 Oct 2026 → 14 Nov 2026; previous 14 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate36.3%46.9%49.3%13.0% short
Shot accuracy15.4%13.0%13.4%above
Kill/death ratio1.271.081.12above
Match win rate49.4%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSoggy ToastPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning53
Utility67

0–100 skill scores via Leetify.

Recent form

COLD50–36–14Last 10050%Win rateLLLWLWTWLT

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · −1.2pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 619ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 588ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim7.5
Utility6.7
Positioning5.3
Opening Duels2.3
Clutch9.4

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.3
Utility6.7
Mechanics7.4
Opening Duels2.8
Win Impact4.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time601ms−9ms
first ⅓ avg 609ms → last ⅓ avg 601ms
Headshot accuracy13.3%+1.2%
first ⅓ avg 12.2% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · inferno, 29 Jul →
29%Best headshot accuracy · 9–1 · inferno, 29 Jul →
469msFastest reaction time · 13–6 · nuke, 7 Sept →
13–1Biggest win · nuke, 30 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 70% over 10mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA1710–759%0.03
ancientB178–947%-0.00
dust2B158–753%0.03
infernoC125–742%0.03
nukeB105–550%0.02
anubisS107–370%0.05
vertigoS64–267%0.02
mirageD51–420%-0.00
train—41–325%0.02
boulder—20–20%0.04
office—11–0100%0.02
overpass—10–10%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

89,386Lifetime kills
1.27K/D · Top 25% of Pink band
4,259Matches
49.4%Match win rate · Top 50% of Pink band
36.3%Headshot %
15.4%Shot accuracy · Top 50% of Pink band
10,443MVPs
1,743Hours (in match)
3,934Bombs planted
1,642Bombs defused

Most-used weapons

AK-4728,562
AWP8,630
MP92,612
P2502,114
MP71,946

Lifetime map wins

14,441dust2
6,003inferno
4,783nuke
1,205vertigo
1,043train
364office
91italy
82cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
40%Win rate
1.12Avg K/D
85.6ADR
36%Headshot %

Clutches & streaks

67%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.3916.0
Ancient10%0.7110.0
Dust21100%1.6221.0
Nuke10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
40.0%Accuracy (enemy spotted)
40.0%Spray accuracy
83.4%Counter-strafing
9.6°Preaim
603msReaction time
48.7%T opening success
33.6%CT opening success
0.70Enemies flashed / flash
9.2%Flash assists
11.99HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3465% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.6009% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0414%7 Nov →
mirage11–13-0.0220%29 Oct →
ancient5–13-0.0710%29 Oct →
office13–80.0220%29 Oct →
ancient9–13-0.028%24 Oct →
nuke13–8-0.0111%24 Oct →
nuke12–120.0111%23 Oct →
inferno13–4-0.004%23 Oct →
dust211–13-0.0313%23 Oct →
ancient12–12-0.0313%12 Oct →
dust211–13-0.015%12 Oct →
cache13–80.038%11 Oct →
train12–120.047%11 Oct →
anubis10–130.0214%6 Oct →
vertigo13–40.1114%30 Sept →
vertigo8–130.0815%26 Sept →
cache11–13-0.086%21 Sept →
inferno6–13-0.0326%11 Sept →
cache13–100.0524%7 Sept →
nuke13–60.1116%7 Sept →
inferno12–120.0612%7 Sept →
ancient8–13-0.0219%7 Sept →
dust23–00.060%7 Sept →
nuke13–50.0821%7 Sept →
vertigo13–7-0.0312%7 Sept →
dust210–13-0.0113%7 Sept →
inferno12–12-0.0114%2 Sept →
dust213–90.0218%2 Sept →
dust213–20.0619%29 Aug →
nuke8–130.008%29 Aug →
ancient16–13-0.0010%22 Aug →
dust213–40.0422%16 Aug →
inferno8–13-0.0415%9 Aug →
cache4–13-0.0015%8 Aug →
train12–120.0712%8 Aug →
mirage6–13-0.049%7 Aug →
cache13–50.076%7 Aug →
inferno13–5-0.029%2 Aug →
ancient7–130.0116%2 Aug →
mirage8–13-0.025%2 Aug →
mirage10–13-0.0010%2 Aug →
dust213–40.0612%1 Aug →
inferno13–160.0215%1 Aug →
cache13–30.188%1 Aug →
vertigo13–90.018%1 Aug →
mirage13–60.0824%1 Aug →
nuke11–13-0.0113%1 Aug →
anubis13–70.0217%1 Aug →
vertigo13–8-0.0217%30 Jul →
nuke13–10.0515%30 Jul →
dust29–13-0.0411%30 Jul →
ancient6–130.0415%30 Jul →
vertigo8–8-0.006%29 Jul →
inferno9–10.2129%29 Jul →
anubis13–90.087%29 Jul →
inferno13–10-0.009%26 Jul →
inferno12–120.0615%26 Jul →
ancient10–40.0112%26 Jul →
dust213–100.049%25 Jul →
cache10–13-0.0115%25 Jul →
ancient15–15-0.0410%25 Jul →
cache13–11-0.0311%24 Jul →
cache16–140.0413%23 Jul →
anubis13–50.098%23 Jul →
cache13–4-0.0218%21 Jul →
ancient5–130.0413%21 Jul →
dust29–130.148%18 Jul →
boulder7–130.058%18 Jul →
cache13–80.079%16 Jul →
anubis13–30.0513%16 Jul →
ancient4–13-0.0228%16 Jul →
cache12–120.0813%15 Jul →
inferno12–120.0813%15 Jul →
nuke7–13-0.123%11 Jul →
cache13–100.0711%11 Jul →
dust216–140.0210%11 Jul →
anubis11–13-0.0317%10 Jul →
ancient13–11-0.0112%10 Jul →
nuke10–13-0.0314%10 Jul →
cache13–60.0517%10 Jul →
cache12–120.158%9 Jul →
boulder11–130.0416%9 Jul →
ancient13–80.0012%27 Jun →
dust213–30.0220%27 Jun →
nuke13–80.1113%27 Jun →
dust211–130.016%27 Jun →
ancient13–4-0.027%26 Jun →
anubis13–8-0.020%26 Jun →
train7–130.037%23 Jun →
inferno13–70.059%23 Jun →
overpass2–13-0.089%23 Jun →
cache12–12-0.0416%22 Jun →
anubis13–110.1012%22 Jun →
anubis13–100.1111%21 Jun →
ancient13–60.0517%21 Jun →
ancient13–10.0117%21 Jun →
dust25–130.026%21 Jun →
ancient13–80.0216%21 Jun →
train13–11-0.0813%20 Jun →
anubis12–120.0617%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.