NշOS»

NշOS» — CS2 Stats

AT76561197969997844[U:1:9732116]Steam profile ↗✓ No bans

2,249Tracked matches53%Win rate2023Tracked since
1,684Hours in CS
CSDB Rating5.8 SolidSupport
Premier CS Rating17,473Purple band · top ~18.6% of ranked players (population est.)
FaceitLevel 4 · 929 ELOTop 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,473 → 17,473
0Faceit ELO · 929 → 929
+12Tracked matches · now 2,249
0.0ppWin rate · 53.3% → 53.3%

Rating over time

Premier CS Rating: 17,473 +4,842 21 Jul – 5 Sept · 25 days played
12,63118,026peak 18,02621 Jul5 Sept
18,026Peak Premier in tracked matches
929Highest Faceit ELO seen on CSDB
32Days played since 2026-07-21

Faceit ELO

  • At peak — 929
  • Next: Level 5 at 1,051 — 122 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-05
  • Level 3 first seen 2026-09-05

Premier CS Rating

  • 553 below peak (18,026)
  • +734 over 30 days · improving
  • Next: Pink band at 20,000 — 2,527 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.4%42.7%43.7%2.3% short
Shot accuracy10.1%11.3%12.0%1.9% short
Kill/death ratio1.100.991.02above
Match win rate41.7%43.9%44.7%3.0% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNշOS»FACEITLevel 4 · 929 ELOSTANDINGTop 81.0% of rankedPREMIER17,473 · Purple bandPEAK ELO929csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning46
Utility52

0–100 skill scores via Leetify.

Recent form

HOT62–37–1Last 10062%Win rateWWWLLWWLWW

Last 10 vs previous 10: +30pp win rate · −0.03 avg rating · +0.8pp headshot accuracy · +76ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 606ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 591ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.9
Utility5.2
Positioning4.6
Opening Duels1.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.6
Utility5.2
Mechanics6.1
Opening Duels1.6
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time547ms−104ms
first ⅓ avg 651ms → last ⅓ avg 547ms
Headshot accuracy15.4%−1.8%
first ⅓ avg 17.2% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 2–0 · nuke, 1 Aug →
31%Best headshot accuracy · 13–7 · ancient, 28 Jul →
391msFastest reaction time · 0–13 · cache, 24 Aug →
13–0Biggest win · cache, 21 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
11–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 73% over 22nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2216–673%0.00
ancientS2014–670%0.01
dust2A148–657%-0.00
cacheS139–469%0.02
infernoB126–650%-0.00
anubisA116–555%-0.00
nukeD62–433%0.01
overpass—11–0100%0.13
vertigo—10–10%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,305Lifetime kills
1.10K/D · Top 50% of Level 4 players
4,373Matches
41.7%Match win rate
41.4%Headshot %
10.1%Shot accuracy
11,022MVPs
1,684Hours (in match)
5,370Bombs planted
732Bombs defused

Most-used weapons

AK-4729,438
AWP9,769
P902,761
MP92,350
FAMAS2,184

Lifetime map wins

7,392dust2
6,871inferno
2,460nuke
1,106vertigo
680train
505cbble
281office
214italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

415Matches
47%Win rate
1.00Avg K/D
82.2ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12550%0.9915.0
Dust27342%1.0615.2
Inferno5953%0.9714.1
Ancient5648%1.0415.7
Anubis4245%0.9214.6
Nuke2250%1.0116.4
Cache1443%1.2215.8
Vertigo911%0.539.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
41.2%Accuracy (enemy spotted)
43.2%Spray accuracy
77.5%Counter-strafing
10.0°Preaim
558msReaction time
34.6%T opening success
37.9%CT opening success
0.46Enemies flashed / flash
4.3%Flash assists
8.34HE damage / grenade
10.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8959% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4584 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5514% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0813%12 Sept →
cache13–10-0.019%12 Sept →
anubis13–40.0427%10 Sept →
inferno8–13-0.029%9 Sept →
nuke1–10-0.0518%3 Sept →
mirage13–50.0513%3 Sept →
cache13–70.0118%2 Sept →
nuke4–13-0.0914%28 Aug →
ancient13–20.0214%28 Aug →
mirage13–60.0211%28 Aug →
mirage4–130.0215%28 Aug →
ancient1–5-0.0117%28 Aug →
inferno10–130.0314%28 Aug →
anubis3–10-0.0313%27 Aug →
dust213–60.0122%26 Aug →
ancient6–130.0422%25 Aug →
nuke13–50.0511%24 Aug →
mirage13–2-0.0418%24 Aug →
anubis13–30.070%24 Aug →
ancient1–80.016%24 Aug →
overpass13–50.1317%24 Aug →
cache0–13-0.0317%24 Aug →
anubis10–130.0014%24 Aug →
anubis6–13-0.0416%24 Aug →
anubis8–00.0124%24 Aug →
mirage13–11-0.0711%23 Aug →
cache4–13-0.0513%23 Aug →
mirage16–12-0.0125%23 Aug →
mirage10–13-0.0414%23 Aug →
ancient16–140.0315%22 Aug →
mirage13–9-0.0519%22 Aug →
anubis4–13-0.0325%22 Aug →
mirage13–30.0316%22 Aug →
mirage13–70.0219%22 Aug →
inferno13–30.0220%21 Aug →
ancient13–90.0814%21 Aug →
dust27–13-0.0216%21 Aug →
cache13–70.0012%21 Aug →
dust28–1-0.0127%21 Aug →
mirage13–60.0515%21 Aug →
dust212–120.0413%20 Aug →
cache13–60.1020%20 Aug →
vertigo7–130.0612%20 Aug →
mirage13–60.0521%20 Aug →
ancient4–13-0.0416%17 Aug →
ancient13–90.0316%17 Aug →
inferno8–130.0029%16 Aug →
ancient13–100.0016%16 Aug →
anubis11–13-0.0016%16 Aug →
nuke9–13-0.029%11 Aug →
cache13–11-0.0017%9 Aug →
ancient13–110.0217%9 Aug →
inferno7–13-0.0122%9 Aug →
mirage16–12-0.0315%9 Aug →
mirage7–13-0.0112%5 Aug →
cache13–50.0919%4 Aug →
dust213–6-0.0221%4 Aug →
ancient13–80.0316%4 Aug →
dust211–130.0326%3 Aug →
dust213–80.0622%3 Aug →
inferno14–16-0.0214%2 Aug →
inferno13–70.0210%1 Aug →
mirage13–11-0.0010%1 Aug →
ancient13–10-0.078%1 Aug →
anubis13–9-0.0119%1 Aug →
nuke2–00.1413%1 Aug →
inferno13–10-0.0519%31 Jul →
dust216–140.0222%30 Jul →
dust211–13-0.0613%29 Jul →
cache13–10-0.0413%29 Jul →
ancient13–7-0.0231%28 Jul →
dust213–3-0.048%28 Jul →
cache9–130.0424%28 Jul →
ancient13–90.0315%28 Jul →
mirage4–130.0215%28 Jul →
inferno13–11-0.0123%28 Jul →
nuke9–130.0217%27 Jul →
inferno13–70.0414%27 Jul →
ancient1–130.0312%27 Jul →
dust213–90.0216%26 Jul →
ancient13–80.0220%26 Jul →
inferno8–13-0.0313%26 Jul →
cache3–13-0.0321%26 Jul →
dust210–130.0112%26 Jul →
ancient13–90.0019%26 Jul →
cache13–20.0714%26 Jul →
mirage13–10-0.0024%25 Jul →
anubis13–110.0422%25 Jul →
dust213–60.009%25 Jul →
ancient13–50.0318%25 Jul →
ancient5–13-0.0414%24 Jul →
dust26–13-0.0424%24 Jul →
mirage9–13-0.0513%24 Jul →
mirage13–100.0216%24 Jul →
ancient13–110.0722%24 Jul →
mirage8–130.0520%24 Jul →
inferno5–20.0121%24 Jul →
mirage13–90.0410%24 Jul →
mirage13–100.019%21 Jul →
cache13–00.0522%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.