Jesus

Jesus — CS2 Stats

US76561197968742734[U:1:8477006]Steam profile ↗✓ No bans

2,558Tracked matches66%Win rate2020Tracked since
4,121Hours in CS30Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating9,932Light Blue band · top ~55.2% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,932 +4,499 30 Aug – 14 Oct · 23 days played
5,0009,932peak 9,93230 Aug14 Oct
9,932Peak Premier in tracked matches
20Days played since 2026-08-30

Premier CS Rating

  • At peak — 9,932
  • +866 over 30 days · improving
  • Next: Blue band at 10,000 — 68 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches117——
Win rate47%——
K/D0.80——
Headshot %32%——

Measured 18 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate31.1%39.9%42.0%10.9% short
Shot accuracy11.7%7.0%9.6%above
Kill/death ratio0.780.920.980.20 short
Match win rate42.2%42.3%43.8%1.6% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJesusPREMIER9,932 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning56
Utility23

0–100 skill scores via Leetify.

Recent form

HOT51–44–5Last 10051%Win rateWWLWLWLWWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +1.6pp headshot accuracy · +8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 641ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim3.6
Utility2.3
Positioning5.6
Opening Duels4.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.6
Utility2.3
Mechanics3.8
Opening Duels4.0
Win Impact10.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time619ms−9ms
first ⅓ avg 628ms → last ⅓ avg 619ms
Headshot accuracy10.9%+1.5%
first ⅓ avg 9.4% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · mirage, 28 Sept →
21%Best headshot accuracy · 3–13 · dust2, 28 Sept →
484msFastest reaction time · 13–11 · inferno, 11 Oct →
10–0Biggest win · dust2, 25 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
10–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A2715–1256%-0.02
mirageB199–1047%-0.01
anubisB157–847%-0.01
infernoA138–562%-0.00
nukeC104–640%-0.03
ancientD93–633%-0.04
cacheS75–271%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,211Lifetime kills
0.78K/D
5,322Matches
42.2%Match win rate
31.1%Headshot %
11.7%Shot accuracy · Top 50% of Light Blue band
10,031MVPs
1,989Hours (in match)
4,747Bombs planted
885Bombs defused

Most-used weapons

Galil AR19,016
P909,755
AUG8,341
SG 5535,836
AWP1,562
AK-471,515
MP9883

Lifetime map wins

17,748dust2
5,511nuke
3,607inferno
1,283vertigo
1,114office
348train
69italy
23cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.8%Spray accuracy
67.2%Counter-strafing
11.1°Preaim
617msReaction time
51.5%T opening success
40.4%CT opening success
0.31Enemies flashed / flash
2.6%Flash assists
8.85HE damage / grenade
1.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3841% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3058 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–5-0.0113%14 Oct →
cache13–7-0.0013%14 Oct →
nuke10–13-0.066%14 Oct →
dust213–9-0.0417%13 Oct →
anubis9–130.0214%13 Oct →
cache13–70.0412%13 Oct →
anubis5–13-0.019%13 Oct →
cache13–5-0.038%13 Oct →
dust213–5-0.0510%12 Oct →
anubis13–100.0217%12 Oct →
inferno5–13-0.0214%12 Oct →
mirage13–40.0814%12 Oct →
mirage13–6-0.0510%12 Oct →
dust27–130.015%12 Oct →
dust28–13-0.045%12 Oct →
inferno13–110.0713%11 Oct →
inferno15–150.039%11 Oct →
inferno8–13-0.033%11 Oct →
anubis13–80.0115%11 Oct →
dust213–7-0.0216%10 Oct →
anubis13–11-0.0416%10 Oct →
ancient16–120.0217%9 Oct →
dust213–70.0211%9 Oct →
dust213–70.029%9 Oct →
dust24–13-0.0919%9 Oct →
mirage5–13-0.118%7 Oct →
inferno13–80.012%7 Oct →
anubis13–50.068%7 Oct →
ancient11–13-0.0417%7 Oct →
mirage13–6-0.008%7 Oct →
dust213–6-0.019%7 Oct →
dust24–13-0.078%7 Oct →
nuke16–13-0.023%6 Oct →
dust26–13-0.0621%6 Oct →
anubis13–40.0310%6 Oct →
nuke3–13-0.025%6 Oct →
mirage7–130.0711%6 Oct →
cache13–40.0212%6 Oct →
mirage13–110.006%4 Oct →
dust29–130.0013%4 Oct →
mirage13–6-0.0612%4 Oct →
mirage15–150.0310%4 Oct →
inferno13–110.0319%4 Oct →
nuke8–130.0015%4 Oct →
mirage15–15-0.037%4 Oct →
dust29–13-0.084%3 Oct →
nuke13–11-0.037%3 Oct →
anubis13–11-0.018%2 Oct →
inferno13–40.029%2 Oct →
mirage15–150.0115%2 Oct →
nuke13–110.038%2 Oct →
dust214–16-0.0212%2 Oct →
dust27–13-0.0711%1 Oct →
dust216–12-0.086%1 Oct →
dust213–10-0.0310%1 Oct →
dust28–13-0.0516%1 Oct →
dust213–100.0211%1 Oct →
dust213–11-0.068%1 Oct →
dust213–110.0214%1 Oct →
dust213–70.0521%1 Oct →
mirage9–130.007%30 Sept →
anubis10–13-0.064%30 Sept →
dust213–7-0.067%30 Sept →
ancient11–13-0.089%30 Sept →
anubis10–130.0121%30 Sept →
ancient13–11-0.0610%30 Sept →
cache11–13-0.059%30 Sept →
mirage10–13-0.0118%29 Sept →
anubis3–13-0.014%29 Sept →
dust213–100.0313%29 Sept →
nuke13–100.0413%29 Sept →
nuke11–13-0.049%28 Sept →
mirage13–8-0.085%28 Sept →
mirage5–130.027%28 Sept →
mirage13–60.107%28 Sept →
dust23–13-0.0421%28 Sept →
ancient9–13-0.017%28 Sept →
cache7–13-0.055%28 Sept →
inferno13–10-0.012%28 Sept →
nuke12–16-0.126%27 Sept →
ancient7–13-0.096%27 Sept →
ancient8–13-0.105%27 Sept →
anubis8–13-0.065%27 Sept →
cache13–7-0.009%26 Sept →
dust210–13-0.018%26 Sept →
inferno2–7-0.0710%26 Sept →
inferno13–9-0.009%26 Sept →
dust210–00.0312%25 Sept →
mirage14–160.0110%25 Sept →
inferno16–13-0.0112%25 Sept →
nuke4–13-0.0719%25 Sept →
inferno15–15-0.059%25 Sept →
mirage13–8-0.0311%25 Sept →
mirage3–13-0.028%24 Sept →
ancient13–5-0.0216%24 Sept →
ancient9–130.0212%24 Sept →
anubis11–13-0.0512%24 Sept →
mirage13–8-0.0613%23 Sept →
anubis14–16-0.065%23 Sept →
inferno13–6-0.032%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.