Berush

Berush — CS2 Stats

SE76561197968144375[U:1:7878647]Steam profile ↗✓ No bans

1,047Tracked matches33%Win rate2021Tracked since
4,043Hours in CS32Hrs last 2 wks
CSDB Rating3.3 LearningClutch Specialist
Premier CS Rating4,123Grey band · top ~82.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,123 -655 10 Aug – 13 Oct · 23 days played
3,9134,778peak 4,77810 Aug13 Oct
5,113Peak Premier in tracked matches
33Days played since 2026-08-10

Premier CS Rating

  • 655 below peak (4,778)
  • -329 over 30 days · steady
  • Next: Light Blue band at 5,000 — 877 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16——
Win rate38%——
K/D0.81——
Headshot %30%——

Measured 9 Oct 2026 → 14 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches113——
Win rate35%——
K/D0.89——
Headshot %31%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate35.4%41.8%42.7%7.3% short
Shot accuracy16.3%12.2%11.3%above
Kill/death ratio0.910.980.990.08 short
Match win rate40.9%43.3%43.9%3.0% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBerushFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER4,123 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning50
Utility57

0–100 skill scores via Leetify.

Recent form

COLD36–61–3Last 10036%Win rateLLLLLWLWWL

Last 10 vs previous 10: −10pp win rate · +0.05 avg rating · +2.1pp headshot accuracy · +67ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 616ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 614ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.6 against its own average).

Aim4.2
Utility5.7
Positioning5.0
Opening Duels0.4
Clutch7.2

Strong T-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 42% on T to 24% on CT — first contacts on the defending side are being lost.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.0
Utility5.7
Mechanics3.0
Opening Duels1.5
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time589ms−46ms
first ⅓ avg 635ms → last ⅓ avg 589ms
Headshot accuracy12.3%+1.6%
first ⅓ avg 10.7% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–6 · vertigo, 25 Sept →
26%Best headshot accuracy · 5–13 · overpass, 26 Sept →
438msFastest reaction time · 10–13 · inferno, 29 Sept →
13–1Biggest win · train, 7 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
4–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 57% over 14nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
infernoD185–1328%-0.01
cacheA148–657%-0.01
ancientC146–843%0.01
anubisC146–843%-0.01
mirageD123–925%-0.03
nukeD112–918%-0.01
vertigoD62–433%0.05
overpassC52–340%0.01
dust2—30–30%-0.00
train—22–0100%0.04
poseidon—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,364Lifetime kills
0.91K/D
5,817Matches
40.9%Match win rate
35.4%Headshot %
16.3%Shot accuracy · Top 25% of Level 3 players
12,382MVPs
1,917Hours (in match)
5,909Bombs planted
1,052Bombs defused

Most-used weapons

AK-4714,348
UMP-4510,031
AWP9,840
Tec-93,791
SG 5532,602
P2502,382

Lifetime map wins

8,608inferno
6,204dust2
3,518nuke
2,466vertigo
2,132train
1,396cbble
744lake
167dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
51%Win rate
1.12Avg K/D
73.1ADR
33%Headshot %

Clutches & streaks

56%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1173%1.3913.4
Ancient1050%1.0514.4
Anubis956%1.1218.9
Cache714%0.9815.1
Dust2560%1.3913.2
Mirage520%0.5310.2
Nuke475%1.2616.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.9%Headshot accuracy
35.1%Accuracy (enemy spotted)
40.5%Spray accuracy
63.3%Counter-strafing
12.7°Preaim
597msReaction time
42.2%T opening success
23.8%CT opening success
0.63Enemies flashed / flash
5.2%Flash assists
10.91HE damage / grenade
9.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6675° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9227% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo4–130.0525%14 Oct →
inferno10–130.0310%13 Oct →
cache3–13-0.0513%13 Oct →
mirage11–13-0.0113%13 Oct →
dust20–13-0.028%13 Oct →
ancient13–60.043%9 Oct →
inferno5–130.0119%8 Oct →
train13–4-0.047%7 Oct →
train13–10.1317%7 Oct →
ancient9–130.1014%5 Oct →
anubis11–130.009%3 Oct →
nuke4–13-0.0421%3 Oct →
cache13–40.0311%3 Oct →
mirage13–9-0.017%3 Oct →
cache13–20.0512%2 Oct →
mirage1–13-0.090%2 Oct →
inferno16–13-0.029%2 Oct →
ancient2–13-0.070%1 Oct →
nuke11–13-0.0315%1 Oct →
cache3–13-0.0424%1 Oct →
ancient1–13-0.0213%1 Oct →
dust214–160.0521%1 Oct →
cache3–13-0.0112%30 Sept →
inferno10–13-0.1112%29 Sept →
anubis5–13-0.0420%29 Sept →
inferno13–6-0.020%29 Sept →
ancient3–13-0.089%28 Sept →
inferno13–20.0812%28 Sept →
anubis13–10-0.058%28 Sept →
inferno6–13-0.0312%28 Sept →
overpass5–13-0.0226%26 Sept →
cache13–10.1311%26 Sept →
inferno7–13-0.0614%26 Sept →
anubis13–110.009%26 Sept →
vertigo2–13-0.055%26 Sept →
ancient8–130.0419%26 Sept →
inferno10–13-0.0311%25 Sept →
vertigo7–13-0.0010%25 Sept →
inferno2–9-0.1410%25 Sept →
vertigo13–70.0412%25 Sept →
vertigo9–60.219%25 Sept →
anubis5–13-0.0421%25 Sept →
nuke5–13-0.0613%25 Sept →
nuke1–9-0.1912%24 Sept →
vertigo2–130.033%23 Sept →
inferno13–80.077%21 Sept →
inferno10–13-0.0110%19 Sept →
cache3–13-0.069%19 Sept →
mirage13–7-0.0219%19 Sept →
inferno2–13-0.099%19 Sept →
inferno4–130.0219%15 Sept →
mirage13–60.019%15 Sept →
anubis13–16-0.0310%15 Sept →
anubis10–13-0.0118%13 Sept →
cache13–80.0613%13 Sept →
mirage2–13-0.065%6 Sept →
cache9–130.0016%6 Sept →
anubis11–13-0.0113%4 Sept →
nuke10–13-0.0519%4 Sept →
mirage4–13-0.0412%3 Sept →
mirage6–130.004%2 Sept →
ancient13–9-0.037%2 Sept →
ancient13–40.0410%1 Sept →
anubis5–13-0.028%1 Sept →
inferno15–15-0.015%1 Sept →
anubis13–9-0.0117%1 Sept →
inferno13–110.042%1 Sept →
ancient13–100.076%1 Sept →
mirage15–15-0.0120%1 Sept →
anubis5–13-0.0715%1 Sept →
overpass4–9-0.0518%1 Sept →
nuke9–70.0921%1 Sept →
nuke8–13-0.0217%30 Aug →
ancient5–13-0.019%30 Aug →
cache13–9-0.0816%26 Aug →
ancient9–130.0216%26 Aug →
overpass13–9-0.012%26 Aug →
cache13–5-0.089%26 Aug →
nuke14–160.0115%23 Aug →
inferno11–130.045%23 Aug →
ancient15–150.0510%23 Aug →
cache13–9-0.0010%23 Aug →
anubis13–8-0.057%23 Aug →
mirage2–13-0.117%21 Aug →
mirage3–13-0.0313%20 Aug →
nuke10–00.076%20 Aug →
anubis13–40.136%20 Aug →
cache1–13-0.118%20 Aug →
anubis13–100.038%20 Aug →
overpass13–70.089%20 Aug →
cache13–11-0.0310%20 Aug →
ancient13–100.0810%20 Aug →
nuke10–13-0.0213%19 Aug →
mirage6–13-0.018%19 Aug →
poseidon7–90.0313%11 Aug →
overpass7–90.084%11 Aug →
inferno4–13-0.0018%10 Aug →
nuke14–160.1012%10 Aug →
dust24–13-0.0413%10 Aug →
ancient8–1-0.020%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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