killerjoke

killerjoke — CS2 Stats

76561197968125417[U:1:7859689]Steam profile ↗✓ No bans

2,835Tracked matches48%Win rate2021Tracked since
3,458Hours in CS16Hrs last 2 wks
CSDB Rating5.0 DevelopingClutch Specialist
Premier CS Rating19,220Top 50% of 212,379 CSDB-tracked playersPurple band · top ~11.6% of ranked players (population est.)
CSDB Leaderboard#96210 of 259173 tracked
FaceitLevel 4 · 970 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,220 -320 25 Jul – 31 Oct · 39 days played
15,00019,540peak 19,54025 Jul31 Oct
19,540Peak Premier in tracked matches
970Highest Faceit ELO seen on CSDB
48Days played since 2026-07-24

Faceit ELO

  • At peak — 970
  • Next: Level 5 at 1,051 — 81 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-02
  • Level 3 first seen 2026-09-02

Premier CS Rating

  • 320 below peak (19,540)
  • +1,180 over 30 days · improving
  • +888 over 90 days
  • Next: Pink band at 20,000 — 780 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.2%42.7%43.8%2.6% short
Shot accuracy7.7%11.2%12.0%4.3% short
Kill/death ratio0.900.991.020.12 short
Match win rate40.6%43.9%44.7%4.1% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkillerjokeFACEITLevel 4 · 970 ELOSTANDINGTop 81.0% of rankedPREMIER19,220 · Purple bandPEAK ELO970csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning57
Utility47

0–100 skill scores via Leetify.

Recent form

HOT42–55–3Last 10042%Win rateWLWWLWWWWW

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating · −1.5pp headshot accuracy · +26ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 581ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 591ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim5.4
Utility4.7
Positioning5.7
Opening Duels2.7
Clutch8.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.7
Utility4.7
Mechanics4.6
Opening Duels4.5
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time570ms−11ms
first ⅓ avg 581ms → last ⅓ avg 570ms
Headshot accuracy12.0%−2.2%
first ⅓ avg 14.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · inferno, 4 Aug →
29%Best headshot accuracy · 5–13 · train, 2 Oct →
406msFastest reaction time · 6–13 · anubis, 12 Aug →
13–2Biggest win · nuke, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%-0.01
ancientD175–1229%-0.03
dust2D144–1029%-0.04
anubisC146–843%-0.02
cacheD134–931%-0.03
nukeS65–183%-0.02
mirageS64–267%0.00
vertigo—32–167%-0.00
train—20–20%-0.06
office—11–0100%-0.02
shelter—10–10%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,639Lifetime kills
0.90K/D
6,993Matches
40.6%Match win rate
41.2%Headshot %
7.7%Shot accuracy
20,866MVPs
2,314Hours (in match)
14,689Bombs planted
6,650Bombs defused

Most-used weapons

AK-4727,794
AWP8,799
MAC-104,089
MP93,718
P2503,501

Lifetime map wins

13,015inferno
7,919dust2
6,442nuke
3,647vertigo
2,027train
750cbble
511lake
221office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

67Matches
49%Win rate
0.84Avg K/D
67.0ADR
37%Headshot %

Clutches & streaks

60%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1267%1.0012.7
Ancient1164%1.0312.4
Anubis757%0.9315.6
Nuke367%1.0015.3
Dust2367%0.8915.7
Akiba10%0.7512.0
Mirage10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
39.4%Spray accuracy
70.6%Counter-strafing
11.9°Preaim
567msReaction time
41.8%T opening success
54.2%CT opening success
0.54Enemies flashed / flash
3.2%Flash assists
11.85HE damage / grenade
6.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4119% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.087%31 Oct →
inferno12–160.0213%31 Oct →
inferno16–12-0.0311%31 Oct →
office13–4-0.0210%30 Oct →
inferno11–13-0.027%30 Oct →
dust213–8-0.0319%30 Oct →
mirage13–70.0116%30 Oct →
dust213–9-0.0313%29 Oct →
mirage13–50.018%28 Oct →
anubis13–5-0.039%28 Oct →
ancient10–13-0.0419%28 Oct →
inferno12–120.0219%27 Oct →
cache13–40.035%27 Oct →
vertigo4–13-0.0311%18 Oct →
inferno6–13-0.0515%18 Oct →
dust27–13-0.113%18 Oct →
dust28–13-0.0513%18 Oct →
anubis9–13-0.008%17 Oct →
ancient13–50.0218%17 Oct →
inferno13–10-0.0217%17 Oct →
dust26–13-0.086%16 Oct →
inferno10–13-0.0718%16 Oct →
anubis16–120.0114%15 Oct →
ancient8–13-0.059%11 Oct →
dust213–5-0.0011%9 Oct →
mirage7–13-0.0913%4 Oct →
train5–13-0.0529%2 Oct →
mirage13–110.0215%2 Oct →
dust27–13-0.066%29 Sept →
ancient6–13-0.0810%27 Sept →
inferno13–5-0.019%27 Sept →
dust213–10-0.057%27 Sept →
inferno13–80.0212%27 Sept →
inferno13–11-0.0017%26 Sept →
dust25–13-0.1014%26 Sept →
cache13–3-0.0322%26 Sept →
anubis1–13-0.0911%26 Sept →
mirage13–90.0817%25 Sept →
inferno6–13-0.073%18 Sept →
mirage3–13-0.0217%18 Sept →
inferno13–50.0516%18 Sept →
anubis13–6-0.0311%18 Sept →
inferno10–130.024%13 Sept →
inferno11–13-0.0625%13 Sept →
dust29–13-0.0121%12 Sept →
nuke13–90.0513%8 Sept →
anubis13–90.0314%8 Sept →
nuke13–9-0.0416%6 Sept →
nuke13–2-0.0123%6 Sept →
anubis15–15-0.0113%5 Sept →
dust29–130.0416%4 Sept →
inferno13–11-0.038%4 Sept →
ancient8–130.0110%2 Sept →
dust210–13-0.0214%1 Sept →
cache13–11-0.0515%1 Sept →
ancient7–90.0120%26 Aug →
inferno13–7-0.0413%26 Aug →
anubis5–13-0.018%23 Aug →
cache6–13-0.0412%23 Aug →
ancient6–13-0.0610%23 Aug →
cache10–130.0512%22 Aug →
ancient13–11-0.0413%22 Aug →
nuke5–13-0.0817%22 Aug →
cache5–13-0.1013%20 Aug →
cache10–13-0.0310%16 Aug →
ancient13–11-0.0316%16 Aug →
ancient13–6-0.047%16 Aug →
anubis13–7-0.0614%16 Aug →
ancient13–6-0.0510%16 Aug →
cache9–130.019%15 Aug →
inferno13–8-0.0416%15 Aug →
ancient3–13-0.0615%15 Aug →
nuke13–60.0516%15 Aug →
anubis7–130.0020%14 Aug →
inferno7–13-0.0518%14 Aug →
train4–13-0.0815%13 Aug →
anubis6–13-0.0821%12 Aug →
ancient11–130.0010%12 Aug →
cache0–13-0.1112%11 Aug →
dust213–16-0.0115%7 Aug →
cache6–13-0.068%7 Aug →
anubis5–13-0.0517%6 Aug →
inferno16–14-0.0614%5 Aug →
dust24–13-0.0711%5 Aug →
ancient5–13-0.0718%4 Aug →
inferno13–80.1216%4 Aug →
vertigo13–90.0116%4 Aug →
cache16–14-0.007%3 Aug →
ancient10–130.009%2 Aug →
anubis13–60.0517%2 Aug →
ancient14–16-0.0313%2 Aug →
vertigo13–110.0116%31 Jul →
ancient5–130.0224%30 Jul →
cache11–13-0.0614%30 Jul →
inferno8–13-0.0424%28 Jul →
inferno15–150.025%26 Jul →
cache4–13-0.039%26 Jul →
anubis11–13-0.0517%25 Jul →
inferno10–130.0310%24 Jul →
shelter7–13-0.0513%24 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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