v1nce

v1nce — CS2 Stats

FR76561197967743928[U:1:7478200]Steam profile ↗✓ No bans

1,435Tracked matches48%Win rate2020Tracked since
4,535Hours in CS13Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,152Top 25% of 215,558 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#31722 of 261690 tracked
FaceitLevel 9 · 1,755 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,152 +255 23 Aug – 14 Nov · 31 days played
21,23824,697peak 24,69723 Aug14 Nov
Faceit ELO: 1,755 +0 2 Sept – 30 Sept · 3 observations
1,7551,755peak 1,7552 Sept30 Sept
24,999Peak Premier in tracked matches
1,755Highest Faceit ELO seen on CSDB
48Days played since 2026-08-23

Faceit ELO

  • At peak — 1,755
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 246 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 545 below peak (24,697)
  • +740 over 30 days · improving
  • +255 over 90 days
  • Next: Red band at 25,000 — 848 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate39.9%48.2%50.9%11.1% short
Shot accuracy14.8%13.2%13.7%above
Kill/death ratio0.931.071.090.16 short
Match win rate46.7%46.9%48.4%1.7% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGv1nceFACEITLevel 9 · 1,755 ELOSTANDINGTop 20.7% of rankedPREMIER24,152 · Pink band30 DAYS0 ELOPEAK ELO1,755csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning76
Utility64

0–100 skill scores via Leetify.

Recent form

HOT47–49–4Last 10047%Win rateTWLWWWWWWW

Last 10 vs previous 10: +50pp win rate · +0.01 avg rating · +3.2pp headshot accuracy · −0ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 550ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 561ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility6.4
Positioning7.6
Opening Duels5.8
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning7.6
Utility6.4
Mechanics4.2
Opening Duels8.1
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time561ms−29ms
first ⅓ avg 590ms → last ⅓ avg 561ms
Headshot accuracy23.7%+0.6%
first ⅓ avg 23.2% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · inferno, 11 Oct →
43%Best headshot accuracy · 13–5 · cache, 30 Oct →
406msFastest reaction time · 10–13 · inferno, 2 Sept →
13–0Biggest win · inferno, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 67% over 9mirageWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2514–1156%0.03
anubisB2210–1245%-0.00
dust2B178–947%-0.01
ancientC114–736%0.00
nukeS96–367%0.01
mirageD80–80%-0.01
cacheA85–363%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,540Lifetime kills
0.93K/D
7,679Matches
46.7%Match win rate
39.9%Headshot %
14.8%Shot accuracy · Top 50% of Level 9 players
15,580MVPs
2,786Hours (in match)
8,933Bombs planted
1,827Bombs defused

Most-used weapons

AWP26,594
AK-4726,439
P2507,298
Tec-92,733
HE Grenade2,317

Lifetime map wins

16,267dust2
15,216inferno
3,948nuke
2,153train
706cbble
465vertigo
71aztec
36lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

901Matches
51%Win rate
1.14Avg K/D
76.1ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno13761%1.2215.8
Anubis11155%1.0816.4
Dust29554%1.1716.0
Ancient7337%1.0916.1
Nuke6240%1.0315.2
Overpass3060%1.0116.9
Mirage1225%1.3415.8
Vertigo1127%0.9211.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.9%Spray accuracy
69.0%Counter-strafing
9.3°Preaim
558msReaction time
67.9%T opening success
57.3%CT opening success
0.53Enemies flashed / flash
9.3%Flash assists
8.06HE damage / grenade
11.33Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno15–150.0119%14 Nov →
anubis13–100.0119%14 Nov →
mirage1–13-0.0633%14 Nov →
inferno13–50.0121%11 Nov →
dust213–60.0126%11 Nov →
cache13–110.0222%10 Nov →
ancient13–7-0.0221%9 Nov →
dust213–100.0225%8 Nov →
anubis13–50.0311%8 Nov →
dust213–40.0132%8 Nov →
cache13–16-0.0320%5 Nov →
cache16–13-0.0614%5 Nov →
dust210–130.0311%5 Nov →
anubis13–100.0323%4 Nov →
anubis6–13-0.0223%2 Nov →
inferno13–80.0415%2 Nov →
inferno5–130.0324%1 Nov →
anubis6–13-0.0213%1 Nov →
dust26–13-0.0719%30 Oct →
mirage8–130.0234%30 Oct →
cache13–50.0243%30 Oct →
inferno15–150.0727%29 Oct →
mirage7–130.0013%29 Oct →
mirage2–130.0339%29 Oct →
inferno13–80.0236%26 Oct →
ancient8–130.0524%26 Oct →
anubis11–130.0026%26 Oct →
mirage7–13-0.0527%25 Oct →
ancient6–130.0422%24 Oct →
inferno15–150.0321%24 Oct →
anubis5–13-0.0130%21 Oct →
inferno13–11-0.0120%21 Oct →
inferno13–90.0230%19 Oct →
inferno8–130.0115%17 Oct →
ancient13–9-0.0223%16 Oct →
nuke13–16-0.0227%16 Oct →
inferno13–90.0221%15 Oct →
ancient13–9-0.0114%14 Oct →
dust213–20.1141%11 Oct →
nuke13–90.0126%11 Oct →
inferno13–00.1419%11 Oct →
inferno16–140.0130%9 Oct →
dust25–13-0.0535%9 Oct →
anubis9–13-0.0614%9 Oct →
inferno7–130.0121%9 Oct →
anubis0–13-0.0519%7 Oct →
nuke11–130.0021%7 Oct →
anubis13–5-0.0117%6 Oct →
dust27–13-0.0331%6 Oct →
inferno9–130.0231%4 Oct →
ancient11–13-0.0211%4 Oct →
anubis6–13-0.0514%3 Oct →
inferno13–70.0511%3 Oct →
mirage11–130.0115%3 Oct →
mirage9–130.0421%3 Oct →
inferno13–70.0417%29 Sept →
inferno16–140.0428%29 Sept →
inferno14–160.0424%27 Sept →
anubis13–70.0232%27 Sept →
anubis7–4-0.1120%26 Sept →
ancient16–120.0515%25 Sept →
anubis13–90.0418%25 Sept →
nuke19–160.0127%24 Sept →
anubis14–16-0.0323%24 Sept →
inferno8–13-0.0125%23 Sept →
dust26–13-0.0410%22 Sept →
nuke13–20.0930%21 Sept →
cache13–60.0235%21 Sept →
dust213–9-0.0311%20 Sept →
ancient10–130.0119%20 Sept →
anubis15–150.0443%18 Sept →
cache13–9-0.0116%18 Sept →
ancient7–13-0.0223%18 Sept →
cache11–130.0422%17 Sept →
anubis13–40.0637%17 Sept →
mirage4–13-0.048%17 Sept →
dust28–13-0.0227%3 Sept →
anubis16–140.0628%3 Sept →
inferno10–13-0.0622%2 Sept →
nuke16–130.0318%2 Sept →
anubis13–70.0626%1 Sept →
ancient7–13-0.0314%1 Sept →
anubis4–13-0.0014%1 Sept →
cache5–13-0.0414%1 Sept →
dust213–11-0.0211%31 Aug →
inferno13–00.0817%31 Aug →
dust29–13-0.0233%30 Aug →
nuke13–9-0.0142%30 Aug →
dust213–30.0528%30 Aug →
inferno10–13-0.0123%29 Aug →
dust21–13-0.0325%29 Aug →
nuke7–130.0117%29 Aug →
dust210–130.0221%27 Aug →
dust213–5-0.0315%26 Aug →
inferno13–110.1031%25 Aug →
anubis11–13-0.0028%25 Aug →
nuke13–110.0020%24 Aug →
ancient7–130.0124%24 Aug →
anubis6–13-0.0127%24 Aug →
inferno13–100.0125%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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