Altaza

Altaza — CS2 Stats

ES76561197967602896[U:1:7337168]Steam profile ↗✓ No bans

2,539Tracked matches55%Win rate2020Tracked since
5,313Hours in CS
CSDB Rating5.8 SolidSupport
Premier CS Rating24,499Top 25% of 204,219 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#26818 of 251319 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,499 +2,589 18 Apr – 11 Oct · 29 days played
17,58526,073peak 26,07318 Apr11 Oct
26,073Peak Premier in tracked matches
1,633Highest Faceit ELO seen on CSDB
41Days played since 2026-04-18

Faceit ELO

  • At peak — 1,633
  • Next: Level 9 at 1,751 — 118 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 1,574 below peak (26,073)
  • +765 over 30 days · improving
  • +4,876 over 90 days
  • Next: Red band at 25,000 — 501 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches28——
Win rate50%——
K/D0.90——
Headshot %43%——

Measured 14 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate33.7%46.9%49.2%15.5% short
Shot accuracy20.7%13.0%13.4%above
Kill/death ratio1.231.081.12above
Match win rate34.8%46.7%48.5%13.7% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAltazaPREMIER24,499 · Pink bandPEAK ELO1,633csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLWLLWWTWLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −0.5pp headshot accuracy · +18ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 578ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.1
Utility6.0
Positioning5.4
Opening Duels1.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.4
Utility6.0
Mechanics6.7
Opening Duels2.0
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time577ms−16ms
first ⅓ avg 593ms → last ⅓ avg 577ms
Headshot accuracy16.3%+2.7%
first ⅓ avg 13.5% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · inferno, 17 May →
40%Best headshot accuracy · 1–13 · mirage, 11 Sept →
438msFastest reaction time · 8–13 · ancient, 24 Aug →
13–0Biggest win · ancient, 5 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 70% over 23mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoS2316–770%0.00
ancientD175–1229%-0.00
nukeA169–756%0.01
dust2C156–940%0.01
anubisB115–645%-0.00
cacheA74–357%-0.01
mirageD61–517%0.00
overpass—43–175%0.04
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

441,322Lifetime kills
1.23K/D · Top 25% of Pink band
20,154Matches
34.8%Match win rate
33.7%Headshot %
20.7%Shot accuracy · Top 5% of Pink band
25,568MVPs
5,313Hours (in match)
11,526Bombs planted
2,256Bombs defused

Most-used weapons

AK-47110,826
Galil AR14,990
P25014,674
P9014,389
MAG-713,285
FAMAS13,175
AWP10,800

Lifetime map wins

21,401inferno
19,758dust2
7,299nuke
3,083vertigo
2,443safehouse
2,184bank
2,003train
1,987lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,513Matches
50%Win rate
0.99Avg K/D
76.5ADR
34%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis10148%1.0615.3
Inferno8245%1.0515.9
Nuke7864%1.1417.1
Dust27642%0.9614.2
Ancient7053%0.9914.7
Overpass2050%0.9916.3
Train1346%1.0016.9
Vertigo1020%0.8013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.4%Spray accuracy
80.0%Counter-strafing
10.6°Preaim
563msReaction time
40.8%T opening success
35.5%CT opening success
0.67Enemies flashed / flash
8.6%Flash assists
5.92HE damage / grenade
9.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.4712% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–4-0.009%11 Oct →
inferno13–2-0.0414%11 Oct →
inferno6–13-0.0316%11 Oct →
ancient11–130.0225%11 Oct →
nuke13–50.0319%9 Oct →
nuke4–00.0017%9 Oct →
mirage15–150.0513%9 Oct →
nuke13–10.0710%9 Oct →
dust26–13-0.0624%9 Oct →
nuke6–13-0.032%9 Oct →
dust26–130.0018%2 Oct →
mirage10–130.034%2 Oct →
anubis13–20.1010%23 Sept →
inferno13–8-0.0022%23 Sept →
cache7–13-0.0119%21 Sept →
anubis13–30.0215%21 Sept →
ancient0–13-0.067%21 Sept →
dust213–10.0319%21 Sept →
inferno13–110.0327%21 Sept →
nuke13–10.0410%18 Sept →
cache13–30.019%18 Sept →
dust213–11-0.0814%18 Sept →
nuke13–100.0220%14 Sept →
dust27–13-0.019%14 Sept →
anubis13–40.0226%14 Sept →
mirage1–13-0.0940%11 Sept →
ancient10–130.0316%11 Sept →
anubis9–130.0512%11 Sept →
inferno13–60.0313%4 Sept →
ancient5–2-0.0422%4 Sept →
nuke13–90.0214%4 Sept →
dust29–13-0.0418%4 Sept →
inferno8–13-0.0722%4 Sept →
nuke9–130.0214%4 Sept →
inferno20–220.0210%31 Aug →
anubis19–22-0.0312%30 Aug →
nuke13–50.0519%25 Aug →
ancient5–130.0117%24 Aug →
inferno13–6-0.068%24 Aug →
ancient8–130.0013%24 Aug →
dust213–100.0214%14 Aug →
ancient9–13-0.0311%12 Aug →
anubis8–13-0.0114%12 Aug →
ancient4–130.0512%8 Aug →
nuke5–13-0.015%8 Aug →
inferno13–11-0.029%8 Aug →
cache13–10-0.0113%8 Aug →
inferno13–100.0113%16 Jul →
ancient13–7-0.008%16 Jul →
ancient13–11-0.0316%12 Jul →
ancient13–00.0922%5 Jul →
inferno16–140.0211%20 Jun →
nuke13–40.0622%17 Jun →
overpass9–13-0.0315%27 May →
ancient11–13-0.049%24 May →
inferno5–13-0.066%24 May →
mirage10–13-0.039%23 May →
ancient10–130.0412%23 May →
anubis13–11-0.0812%20 May →
inferno13–40.1518%17 May →
inferno10–13-0.0314%17 May →
inferno13–11-0.0611%16 May →
overpass13–3-0.0014%16 May →
ancient13–70.0218%14 May →
cache5–13-0.0118%7 May →
overpass13–80.059%7 May →
dust27–130.049%7 May →
dust213–50.0618%7 May →
mirage13–80.078%5 May →
cache13–10-0.019%4 May →
nuke8–130.019%4 May →
inferno13–110.0414%4 May →
cache13–9-0.057%4 May →
nuke2–13-0.039%4 May →
inferno13–110.0014%2 May →
inferno9–130.0010%2 May →
dust213–100.1124%2 May →
inferno13–60.029%1 May →
anubis8–130.0113%1 May →
dust28–130.0119%1 May →
nuke11–13-0.0612%1 May →
cache12–120.0221%1 May →
nuke8–13-0.0316%30 Apr →
ancient7–13-0.0315%27 Apr →
nuke13–11-0.038%25 Apr →
overpass13–20.1413%25 Apr →
vertigo9–20.028%25 Apr →
inferno9–60.0618%25 Apr →
dust23–130.0717%23 Apr →
dust26–13-0.0711%22 Apr →
ancient8–13-0.029%22 Apr →
dust213–80.0524%22 Apr →
ancient9–13-0.0723%22 Apr →
inferno13–40.0924%22 Apr →
anubis1–13-0.0910%20 Apr →
anubis12–16-0.009%19 Apr →
dust27–13-0.0210%19 Apr →
inferno5–13-0.0218%19 Apr →
anubis13–40.019%18 Apr →
inferno13–9-0.0411%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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