SPYN — CS2 Stats
DK76561197966580590[U:1:6314862]Steam profile ↗
How this compares with the same rank
Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 8 median | Level 9 median | vs Level 9 |
|---|---|---|---|---|
| Headshot rate | 45.2% | 47.2% | 49.0% | 3.7% short |
| Shot accuracy | 6.9% | 12.3% | 13.1% | 6.1% short |
| Kill/death ratio | 1.06 | 1.07 | 1.08 | 0.02 short |
| Match win rate | 48.2% | 46.3% | 46.9% | above |
This profile matches the typical Level 9 player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Strong CT-side openerEffective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 94% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Flashes. 0.79 enemies blinded per flash — utility that consistently lands.
Areas to improve
T-side openings. Opening success drops from 52% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 12 | 42% | 1.28 | 19.4 |
| Mirage | 12 | 75% | 1.05 | 15.6 |
| Nuke | 11 | 82% | 1.37 | 15.7 |
| Anubis | 9 | 56% | 1.71 | 16.7 |
| Ancient | 8 | 62% | 0.79 | 11.6 |
| Inferno | 7 | 43% | 0.73 | 14.0 |
| Cache | 3 | 33% | 0.68 | 13.0 |
| Overpass | 2 | 50% | 0.70 | 9.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 24.4611% — below the 40% mark we flag