Sabby

Sabby — CS2 Stats

76561197966088025[U:1:5822297]Steam profile ↗✓ No bans

957Tracked matches33%Win rate2020Tracked since
CSDB Rating4.2 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (60 days ago). Ranks are recorded once per day this page is viewed.

+8Tracked matches · now 957
0.0ppWin rate · 33.3% → 33.3%

Rating over time

Premier CS Rating: 9,534 +629 18 Aug – 29 Oct · 31 days played
8,02511,034peak 11,03418 Aug29 Oct
11,339Peak Premier in tracked matches
48Days played since 2025-08-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSabbyFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning52
Utility43

0–100 skill scores via Leetify.

Recent form

COLD42–57–1Last 10042%Win rateLLLWWLWLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +2.4pp headshot accuracy · −63ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 725ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 692ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 723ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.2
Utility4.3
Positioning5.2
Opening Duels2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.2
Utility4.3
Mechanics7.4
Opening Duels1.9
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time716ms+32ms
first ⅓ avg 684ms → last ⅓ avg 716ms
Headshot accuracy12.5%+0.9%
first ⅓ avg 11.7% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · inferno, 1 Sept →
30%Best headshot accuracy · 1–13 · inferno, 1 Dec →
516msFastest reaction time · 1–13 · ancient, 31 Aug →
13–1Biggest win · overpass, 16 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
7–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 62% over 21anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2113–862%-0.02
nukeD206–1430%-0.02
ancientD186–1233%-0.01
overpassA148–657%-0.00
dust2C94–544%-0.05
anubisD60–60%-0.04
cache—42–250%-0.09
train—42–250%-0.03
mirage—31–233%0.01
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

34Matches
53%Win rate
0.92Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1258%0.8313.0
Inferno944%0.9114.0
Vertigo450%1.1815.5
Nuke367%0.7312.0
Mirage250%1.5411.5
Ancient2100%1.2420.0
Dust210%0.274.0
Overpass10%0.466.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.2%Spray accuracy
83.3%Counter-strafing
11.0°Preaim
717msReaction time
39.2%T opening success
36.3%CT opening success
0.43Enemies flashed / flash
9.7%Flash assists
7.21HE damage / grenade
5.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9551% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 717.0897ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4289 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust20–8-0.1517%1 Oct →
mirage8–13-0.1014%1 Oct →
anubis6–13-0.0213%21 Sept →
nuke13–90.0119%20 Sept →
inferno13–10-0.009%20 Sept →
anubis12–16-0.065%12 Sept →
nuke13–4-0.0021%12 Sept →
ancient2–13-0.0513%12 Sept →
ancient8–130.0219%29 Aug →
nuke7–13-0.046%29 Aug →
cache13–6-0.078%7 May →
overpass12–16-0.0014%7 May →
cache13–6-0.029%29 Apr →
cache1–13-0.1717%29 Apr →
cache3–13-0.116%29 Apr →
inferno13–11-0.039%15 Apr →
ancient5–13-0.0215%11 Apr →
ancient11–13-0.068%28 Mar →
nuke11–13-0.0312%17 Mar →
inferno13–7-0.0414%17 Mar →
anubis2–13-0.0413%17 Mar →
anubis7–13-0.0410%17 Mar →
nuke13–5-0.0012%16 Mar →
anubis11–13-0.0512%16 Mar →
inferno13–11-0.0219%28 Feb →
nuke4–13-0.065%28 Feb →
overpass4–13-0.029%17 Feb →
ancient16–13-0.0110%5 Feb →
ancient5–13-0.0714%5 Feb →
anubis7–130.0014%1 Dec →
inferno1–13-0.0930%1 Dec →
overpass13–100.0113%29 Oct →
nuke14–16-0.057%27 Oct →
nuke13–3-0.023%25 Oct →
nuke0–4-0.0025%25 Oct →
ancient9–13-0.0215%25 Oct →
overpass16–13-0.0214%10 Oct →
ancient11–130.0512%10 Oct →
overpass13–100.067%8 Oct →
overpass6–13-0.0220%8 Oct →
ancient6–13-0.097%8 Oct →
inferno11–130.0116%8 Oct →
dust213–70.0216%7 Oct →
inferno0–13-0.084%7 Oct →
dust212–12-0.0415%3 Oct →
inferno9–130.0417%2 Oct →
train3–13-0.036%29 Sept →
nuke4–13-0.0615%29 Sept →
dust213–6-0.079%29 Sept →
ancient13–8-0.008%25 Sept →
inferno13–60.0216%25 Sept →
overpass3–130.0111%24 Sept →
train13–8-0.0319%20 Sept →
mirage6–130.0518%20 Sept →
ancient16–140.0114%20 Sept →
inferno11–13-0.048%20 Sept →
inferno13–11-0.0610%20 Sept →
overpass13–10.0211%16 Sept →
nuke10–13-0.0116%16 Sept →
inferno13–7-0.0318%15 Sept →
vertigo6–13-0.039%15 Sept →
dust29–130.0017%14 Sept →
overpass9–13-0.0415%10 Sept →
nuke13–60.0013%9 Sept →
ancient8–13-0.037%9 Sept →
inferno13–50.0110%6 Sept →
mirage13–40.0713%6 Sept →
dust210–13-0.0323%6 Sept →
nuke16–140.0910%5 Sept →
overpass13–4-0.070%5 Sept →
dust213–8-0.058%5 Sept →
nuke10–130.009%4 Sept →
inferno13–90.0713%4 Sept →
inferno13–90.1213%1 Sept →
ancient1–13-0.0711%31 Aug →
train4–130.0119%31 Aug →
nuke5–130.0011%31 Aug →
ancient13–60.057%30 Aug →
dust213–9-0.058%30 Aug →
nuke11–13-0.0511%29 Aug →
inferno3–13-0.0423%29 Aug →
ancient13–110.0812%29 Aug →
nuke10–13-0.0213%28 Aug →
train13–8-0.059%28 Aug →
ancient13–60.0714%28 Aug →
overpass7–130.0513%26 Aug →
ancient5–130.018%25 Aug →
overpass13–110.0620%25 Aug →
nuke1–13-0.100%25 Aug →
overpass13–7-0.0213%22 Aug →
nuke6–13-0.029%22 Aug →
dust22–13-0.0724%22 Aug →
inferno4–9-0.0713%21 Aug →
ancient0–13-0.060%21 Aug →
inferno13–10-0.0313%21 Aug →
overpass13–10-0.034%20 Aug →
nuke12–150.0412%20 Aug →
inferno13–6-0.0613%19 Aug →
inferno7–130.0114%18 Aug →
inferno13–10-0.0117%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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