Just Like Me, Trash!

Just Like Me, Trash! — CS2 Stats

US76561199496926331[U:1:1536660603]Steam profile ↗✓ No bans

892Tracked matches76%Win rate2023Tracked since
501Hours in CS
CSDB Rating8.3 StrongAll-Rounder
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (68 days ago). Ranks are recorded once per day this page is viewed.

+10Tracked matches · now 892
+3.5ppWin rate · 72.4% → 75.9%

Rating over time

Premier CS Rating: 24,546 +6,411 1 May – 27 Jun · 17 days played
18,13524,546peak 24,5461 May27 Jun
24,546Peak Premier in tracked matches
45Days played since 2026-04-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate52.6%43.8%44.8%above
Shot accuracy2.9%12.0%12.4%9.5% short
Kill/death ratio1.561.021.03above
Match win rate39.7%44.7%45.2%5.6% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJust Like Me, Trash!FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning74
Utility66

0–100 skill scores via Leetify.

Recent form

HOT58–35–7Last 10058%Win rateTWLWWWWWWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · −31ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 20%
  • Avg reaction 514ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 21%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.1
Utility6.6
Positioning7.4
Opening Duels7.3

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.4
Utility6.6
Mechanics8.9
Opening Duels7.5
Win Impact10.0

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.02
first ⅓ avg 0.05 → last ⅓ avg 0.07
Reaction time544ms−108ms
first ⅓ avg 652ms → last ⅓ avg 544ms
Headshot accuracy21.7%−3.9%
first ⅓ avg 25.6% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 9–2 · nuke, 25 Aug →
67%Best headshot accuracy · 3–9 · inferno, 8 Jul →
367msFastest reaction time · 6–13 · office, 11 May →
13–0Biggest win · train, 12 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
8–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 82% over 11cacheWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
cacheC197–1237%0.06
infernoS1713–476%0.06
mirageB147–750%0.06
anubisS119–282%0.08
officeB84–450%0.06
nukeA74–357%0.11
ancientS75–271%0.05
dust2B63–350%0.01
vertigo—42–250%0.02
train—31–233%0.03
overpass—33–0100%0.13
boulder—10–10%0.03

Across the last 100 tracked matches.

Lifetime stats

36,733Lifetime kills
1.56K/D · Top 5% of Level 5 players
1,606Matches
39.7%Match win rate
52.6%Headshot % · Top 25% of Level 5 players
2.9%Shot accuracy
3,872MVPs
501Hours (in match)
569Bombs planted
443Bombs defused

Most-used weapons

Lifetime map wins

2,120inferno
1,574nuke
872dust2
731vertigo
461train
343office
96italy
5lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
80%Win rate
1.80Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis250%1.4021.0
Inferno2100%1.6926.5
Mirage1100%2.8317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
40.2%Spray accuracy
90.2%Counter-strafing
7.9°Preaim
558msReaction time
66.7%T opening success
53.4%CT opening success
0.58Enemies flashed / flash
9.5%Flash assists
15.76HE damage / grenade
12.36Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache12–120.0327%21 Oct →
inferno13–80.0612%21 Oct →
train6–130.1020%13 Oct →
vertigo13–90.0420%29 Sept →
anubis13–50.1722%21 Sept →
office13–80.1020%8 Sept →
inferno9–00.1413%8 Sept →
inferno9–70.1026%2 Sept →
inferno9–10.0820%2 Sept →
office13–110.1119%2 Sept →
nuke9–20.4117%25 Aug →
train13–00.0620%12 Aug →
nuke10–13-0.0324%4 Aug →
inferno9–70.1221%4 Aug →
vertigo13–9-0.0230%29 Jul →
anubis13–80.1122%22 Jul →
boulder9–130.0332%21 Jul →
ancient13–40.0215%15 Jul →
office13–110.0823%14 Jul →
mirage13–100.0521%9 Jul →
inferno9–20.1825%8 Jul →
inferno3–9-0.1367%8 Jul →
inferno13–7-0.023%8 Jul →
anubis13–80.1319%27 Jun →
overpass13–80.1124%27 Jun →
dust28–130.0225%27 Jun →
inferno9–130.1321%26 Jun →
inferno13–20.1020%26 Jun →
office7–130.0727%24 Jun →
dust213–70.0316%23 Jun →
mirage13–110.0214%23 Jun →
anubis7–2-0.0110%23 Jun →
inferno5–13-0.0422%20 Jun →
inferno13–100.1031%20 Jun →
inferno13–90.0629%18 Jun →
dust216–120.1725%18 Jun →
inferno13–40.0614%18 Jun →
overpass3–40.187%18 Jun →
ancient13–70.1016%17 Jun →
inferno9–20.0833%16 Jun →
nuke13–60.0825%16 Jun →
anubis13–90.1129%16 Jun →
nuke10–130.0713%16 Jun →
dust212–12-0.0632%10 Jun →
ancient9–13-0.0224%10 Jun →
vertigo7–130.0912%9 Jun →
anubis13–100.0430%9 Jun →
overpass13–110.1126%9 Jun →
inferno16–130.0331%7 Jun →
anubis7–13-0.0220%7 Jun →
mirage13–100.0716%5 Jun →
vertigo12–12-0.0324%3 Jun →
mirage3–130.0015%2 Jun →
mirage12–120.1123%28 May →
anubis11–130.1225%27 May →
cache7–130.0428%27 May →
mirage13–50.1725%26 May →
nuke10–130.0324%20 May →
mirage4–130.0416%19 May →
mirage12–160.1023%18 May →
cache7–13-0.0330%13 May →
office13–70.0933%13 May →
office10–130.0631%13 May →
nuke13–80.1620%11 May →
anubis13–20.1129%11 May →
mirage13–60.0220%11 May →
dust22–8-0.0740%11 May →
cache13–90.2124%11 May →
mirage13–10.1038%11 May →
cache11–130.0425%11 May →
office6–130.0529%11 May →
cache5–130.0139%11 May →
anubis13–110.0715%9 May →
cache13–10.1319%8 May →
office1–13-0.0555%8 May →
cache9–13-0.0130%8 May →
inferno8–80.0541%8 May →
ancient3–13-0.1014%8 May →
ancient13–80.0526%8 May →
cache7–130.0524%7 May →
cache11–13-0.0625%7 May →
cache5–130.0333%7 May →
mirage0–4-0.090%7 May →
anubis13–80.0124%7 May →
cache13–60.2422%7 May →
nuke13–100.0420%7 May →
cache13–50.0320%7 May →
ancient13–40.1922%6 May →
cache5–130.0623%6 May →
cache13–60.0732%6 May →
mirage9–130.0618%5 May →
cache13–50.0933%5 May →
cache13–10.0922%5 May →
mirage12–120.0532%5 May →
cache12–120.1221%5 May →
cache10–130.0326%5 May →
mirage13–30.1029%5 May →
ancient13–20.1324%1 May →
train6–13-0.0821%28 Apr →
dust213–4-0.0519%28 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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