elio-

elio- — CS2 Stats

76561197964929483[U:1:4663755]Steam profile ↗✓ No bans

1,124Tracked matches57%Win rate2020Tracked since
4,221Hours in CS22Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating21,672Top 50% of 205,416 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#58730 of 252675 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,672 → 21,672
+2Tracked matches · now 1,124
0.0ppWin rate · 56.7% → 56.7%

Rating over time

Premier CS Rating: 21,672 +0 7 Oct – 12 Oct · 2 days played
21,67221,672peak 21,6727 Oct12 Oct
21,672Peak Premier in tracked matches
32Days played since 2026-01-09

Premier CS Rating

  • At peak — 21,672
  • Next: Red band at 25,000 — 3,328 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-12
  • Purple band first seen 2026-10-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate100%——
K/D2.59——
Headshot %66%——

Measured 12 Oct 2026 → 17 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate45.2%46.9%49.3%4.1% short
Shot accuracy17.0%13.0%13.4%above
Kill/death ratio1.181.081.12above
Match win rate50.6%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGelio-PREMIER21,672 · Pink bandcsdb.gg/stats

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Performance scores

Aim80
Positioning66
Utility50

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateWWWLLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +2.3pp headshot accuracy · +45ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 619ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 611ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.0
Utility5.0
Positioning6.6
Opening Duels4.6
Clutch0.4

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.6
Utility5.0
Mechanics8.7
Opening Duels5.6
Win Impact7.2

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time593ms−4ms
first ⅓ avg 597ms → last ⅓ avg 593ms
Headshot accuracy17.2%−0.5%
first ⅓ avg 17.7% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 2–0 · fachwerk, 10 Aug →
75%Best headshot accuracy · 2–0 · fachwerk, 10 Aug →
344msFastest reaction time · 2–0 · fachwerk, 10 Aug →
13–0Biggest win · fachwerk, 3 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
8–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 100% over 5dust2Weakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB137–654%-0.02
dust2D124–833%-0.01
cacheB126–650%-0.01
infernoS96–367%0.04
italyB84–450%0.02
poseidonA74–357%0.04
boulderS65–183%0.01
nukeS55–0100%0.06
vertigo—42–250%0.04
overpass—43–175%0.06
fachwerk—42–250%0.05
debris—30–30%-0.06
anubis—22–0100%0.01
sanctum—22–0100%0.22
warden—20–20%-0.04
rooftop—20–20%-0.21
eldorado—10–10%-0.13
shelter—11–0100%0.02
office—10–10%0.05
stronghold—10–10%0.02
alpine—10–10%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,996Lifetime kills
1.18K/D · Top 50% of Pink band
4,705Matches
50.6%Match win rate · Top 25% of Pink band
45.2%Headshot %
17.0%Shot accuracy · Top 25% of Pink band
17,018MVPs
2,014Hours (in match)
3,991Bombs planted
1,045Bombs defused

Most-used weapons

AK-4733,017
AWP5,237
P2501,905
FAMAS1,838
Knife1,347

Lifetime map wins

7,373dust2
5,634inferno
2,390nuke
1,751cbble
1,574vertigo
1,401train
752office
445italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

284Matches
54%Win rate
1.16Avg K/D
71.6ADR
40%Headshot %

Clutches & streaks

22%1v1 clutch win
36%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1275%1.1914.5
Dust21242%1.1014.2
Inferno1164%1.3916.1
Nuke850%1.3017.1
Anubis667%0.9817.2
Overpass580%1.7518.0
Cache1100%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
36.0%Accuracy (enemy spotted)
43.9%Spray accuracy
89.3%Counter-strafing
10.2°Preaim
579msReaction time
49.8%T opening success
55.3%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
6.15HE damage / grenade
8.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4894 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0016%15 Oct →
dust213–10.0743%15 Oct →
nuke16–130.0710%11 Oct →
debris4–9-0.0925%11 Oct →
vertigo7–9-0.0213%8 Oct →
poseidon9–4-0.0419%8 Oct →
inferno13–20.0624%8 Oct →
dust27–13-0.0316%8 Oct →
inferno9–30.1427%8 Oct →
italy13–50.0613%8 Oct →
overpass13–110.0817%8 Oct →
cache2–13-0.1018%8 Oct →
poseidon9–30.1021%8 Oct →
italy7–130.0114%7 Oct →
mirage13–11-0.0613%7 Oct →
vertigo5–9-0.1011%29 Sept →
cache9–13-0.0114%20 Sept →
anubis13–80.0135%20 Sept →
vertigo9–20.1930%20 Sept →
dust22–13-0.0511%20 Sept →
cache13–7-0.0613%20 Sept →
nuke13–40.1213%20 Sept →
dust213–4-0.0113%20 Sept →
mirage6–13-0.0117%20 Sept →
overpass5–13-0.049%20 Sept →
nuke13–70.0320%17 Sept →
inferno13–40.0611%17 Sept →
cache4–13-0.0328%16 Sept →
dust27–13-0.0315%15 Sept →
debris2–9-0.1212%15 Sept →
mirage10–13-0.0319%15 Sept →
cache0–6-0.100%15 Sept →
cache13–9-0.009%10 Sept →
anubis13–110.0118%10 Sept →
dust210–13-0.0216%10 Sept →
italy13–90.0314%7 Sept →
boulder7–13-0.078%7 Sept →
fachwerk13–00.0626%3 Sept →
mirage13–40.0211%3 Sept →
inferno13–50.0313%3 Sept →
nuke13–110.0516%26 Aug →
dust27–130.0013%23 Aug →
inferno13–50.0315%23 Aug →
italy7–13-0.0519%23 Aug →
italy13–20.0119%20 Aug →
dust216–14-0.0211%20 Aug →
nuke13–100.0017%17 Aug →
mirage9–13-0.0517%17 Aug →
poseidon5–9-0.1122%17 Aug →
mirage13–10-0.0110%16 Aug →
boulder13–80.0415%16 Aug →
italy9–130.0616%16 Aug →
eldorado2–9-0.1315%16 Aug →
debris4–90.0527%16 Aug →
boulder13–110.0318%15 Aug →
fachwerk6–13-0.0810%15 Aug →
inferno8–13-0.0719%15 Aug →
poseidon9–00.2029%15 Aug →
shelter13–40.0213%13 Aug →
boulder8–00.0223%13 Aug →
italy12–120.0223%13 Aug →
office2–130.0529%13 Aug →
cache13–100.0221%10 Aug →
boulder13–10.0424%10 Aug →
fachwerk2–00.2475%10 Aug →
poseidon9–70.0915%7 Aug →
fachwerk12–12-0.0414%7 Aug →
boulder13–10-0.0011%7 Aug →
cache13–10-0.0212%8 May →
cache11–130.0014%8 May →
cache13–7-0.0017%8 May →
poseidon7–9-0.0517%8 May →
mirage1–13-0.0317%7 May →
dust25–13-0.0514%7 May →
cache13–5-0.025%7 May →
sanctum9–10.2114%7 May →
poseidon7–90.0622%7 May →
cache8–130.1319%5 May →
stronghold3–130.0216%31 Mar →
dust27–13-0.0028%31 Mar →
inferno13–50.089%30 Mar →
overpass13–90.0122%30 Mar →
mirage13–5-0.0614%30 Mar →
mirage13–6-0.0018%27 Mar →
dust213–50.0015%27 Mar →
mirage10–13-0.0317%27 Mar →
inferno10–130.0112%27 Mar →
vertigo9–40.1135%27 Mar →
overpass9–20.2117%27 Mar →
warden5–130.0113%26 Mar →
dust27–130.0625%26 Mar →
mirage9–13-0.0316%26 Mar →
sanctum9–40.2322%26 Mar →
warden7–13-0.0923%2 Feb →
alpine0–13-0.0335%2 Feb →
inferno6–90.0315%18 Jan →
rooftop2–9-0.1223%18 Jan →
rooftop0–9-0.308%18 Jan →
italy13–60.0217%10 Jan →
mirage13–30.0223%9 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.