MHDN73

MHDN73 — CS2 Stats

DZ76561197964137618[U:1:3871890]Steam profile ↗✓ No bans

1,311Tracked matches41%Win rate2020Tracked since
7,535Hours in CS3Hrs last 2 wks
CSDB Rating5.2 DevelopingSupport
Premier CS Rating16,305Purple band · top ~23.2% of ranked players (population est.)
FaceitLevel 7 · 1,336 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,305 → 16,305
0Faceit ELO · 1,336 → 1,336
+4Tracked matches · now 1,311
−3.4ppWin rate · 44.8% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 15 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,305 +5,343 8 Mar3 Sept · 15 days played
10,96216,418peak 16,4188 Mar3 Sept
16,418Peak Premier in tracked matches
1,336Highest Faceit ELO seen on CSDB
56Days played since 2026-01-15

Faceit ELO

  • At peak — 1,336
  • Next: Level 7 at 1,351 15 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • 113 below peak (16,418)
  • +2,831 over 90 days
  • Next: Pink band at 20,000 3,695 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=11,912), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.3%45.8%46.8%3.4% short
Shot accuracy13.5%12.7%13.0%above
Kill/death ratio0.211.051.060.85 short
Match win rate28.2%45.7%46.3%18.1% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMHDN73FACEITLevel 7 · 1,336 ELOSTANDINGTop 42.3% of rankedPREMIER16,305 · Purple bandPEAK ELO1,336csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning49
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY53416Last 10053%Win rateWLLLWWLLLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +8.1pp headshot accuracy · −3ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 681ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 670ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.1
Utility5.3
Positioning4.9
Opening Duels3.7
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.9
Utility5.3
Mechanics7.3
Opening Duels2.8
Win Impact2.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time681ms+46ms
first ⅓ avg 635ms → last ⅓ avg 681ms
Headshot accuracy20.5%+6.1%
first ⅓ avg 14.4% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–13 · office, 3 Sept
60%Best headshot accuracy · 9–13 · office, 3 Sept
398msFastest reaction time · 2–13 · dust2, 13 Sept
13–1Biggest win · dust2, 13 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
75In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 76% over 17overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%0.02
cacheS1812667%-0.02
mirageS1713476%0.03
infernoA85363%0.03
ancientS75271%0.02
overpassD71614%-0.00
officeD51420%0.03
train42250%0.00
vertigo42250%0.02
anubis31233%0.00
nuke2020%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,700Lifetime kills
0.21K/D
13,004Matches
28.2%Match win rate
43.3%Headshot %
13.5%Shot accuracy · Top 50% of Level 7 players
14,959MVPs
3,211Hours (in match)
5,935Bombs planted
1,084Bombs defused

Most-used weapons

AK-4737,539
AWP20,413
SG 5535,136
FAMAS3,298
MP92,918

Lifetime map wins

26,590dust2
6,385inferno
2,482nuke
1,809vertigo
952office
824train
330cbble
203italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

430Matches
52%Win rate
0.97Avg K/D
81.2ADR
42%Headshot %

Clutches & streaks

31%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3656%1.0115.5
Dust23554%1.0715.0
Inferno1958%0.9015.1
Anubis1650%0.7812.8
Ancient1080%1.1216.5
Nuke1020%1.1116.7
Vertigo560%1.0011.2
Overpass2100%1.3014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
33.0%Spray accuracy
83.0%Counter-strafing
10.4°Preaim
660msReaction time
33.0%T opening success
49.0%CT opening success
0.47Enemies flashed / flash
9.6%Flash assists
11.28HE damage / grenade
5.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4698 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9993% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10.1648%13 Sept
dust22–13-0.070%13 Sept
office7–13-0.0612%6 Sept
office9–130.2160%3 Sept
cache13–6-0.0413%27 Aug
cache13–1-0.0618%27 Aug
cache3–130.0124%27 Aug
dust24–13-0.0132%26 Aug
dust24–130.0532%23 Aug
dust213–60.0223%22 Aug
anubis10–130.0223%19 Aug
train13–90.049%12 Aug
mirage12–16-0.027%12 Aug
inferno10–130.0333%6 Aug
cache13–6-0.0318%6 Aug
dust26–13-0.0324%29 Jul
dust24–130.0011%29 Jul
dust29–13-0.0526%22 Jul
ancient13–80.0122%17 Jul
mirage13–2-0.049%17 Jul
cache13–110.0113%17 Jul
mirage11–130.0516%10 Jul
cache13–5-0.0217%2 Jul
cache9–13-0.058%1 Jul
train12–12-0.0220%19 Jun
dust29–130.0223%18 Jun
ancient8–130.0221%18 Jun
ancient8–0-0.0020%11 Jun
dust213–40.0121%11 Jun
vertigo2–9-0.047%8 Jun
vertigo6–130.0120%8 Jun
cache13–4-0.0230%27 May
cache9–13-0.0316%20 May
cache13–2-0.0116%20 May
mirage16–140.0416%20 May
cache13–90.0217%14 May
cache13–80.0317%14 May
dust213–7-0.017%14 May
dust26–130.0113%14 May
cache13–2-0.0211%6 May
cache13–80.0314%6 May
cache11–130.0315%29 Apr
cache11–13-0.0721%29 Apr
cache1–13-0.0123%29 Apr
cache13–5-0.0819%29 Apr
anubis3–13-0.0216%25 Apr
train13–50.0512%22 Apr
dust26–13-0.0122%22 Apr
mirage13–100.0328%21 Apr
dust25–130.0315%21 Apr
inferno16–14-0.038%20 Apr
dust213–50.0518%15 Apr
dust213–80.1113%15 Apr
overpass12–12-0.0415%11 Apr
dust210–130.0012%11 Apr
mirage13–6-0.0327%11 Apr
nuke14–16-0.0012%8 Apr
mirage13–10-0.0027%8 Apr
dust213–4-0.0120%8 Apr
mirage13–100.0012%24 Mar
inferno13–70.069%24 Mar
office7–13-0.0113%22 Mar
dust213–70.0811%17 Mar
mirage7–10.1925%17 Mar
mirage13–110.0310%16 Mar
ancient13–70.0313%16 Mar
inferno13–60.069%13 Mar
overpass8–130.0628%13 Mar
overpass12–12-0.008%12 Mar
overpass4–130.0015%12 Mar
overpass13–110.009%12 Mar
overpass2–9-0.0115%11 Mar
mirage13–70.098%8 Mar
inferno13–40.0310%8 Mar
inferno7–130.0313%8 Mar
train7–13-0.076%27 Feb
dust213–7-0.0424%27 Feb
dust213–70.0911%26 Feb
ancient15–150.0118%26 Feb
mirage13–110.0415%26 Feb
mirage13–100.0313%20 Feb
anubis13–100.017%20 Feb
dust213–50.0912%20 Feb
dust24–13-0.0029%19 Feb
vertigo13–10-0.006%13 Feb
vertigo10–10.109%13 Feb
dust29–13-0.0114%12 Feb
ancient13–110.0214%9 Feb
inferno13–80.1118%8 Feb
mirage13–90.0312%6 Feb
inferno15–15-0.0814%5 Feb
ancient13–60.0714%28 Jan
nuke9–130.0213%27 Jan
mirage11–130.0616%27 Jan
dust29–130.0317%24 Jan
mirage13–70.055%23 Jan
office4–13-0.0316%21 Jan
office13–90.0417%21 Jan
mirage12–12-0.0221%21 Jan
overpass10–13-0.0129%15 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →