Abo

Abo — CS2 Stats

DK76561197963571278[U:1:3305550]Steam profile ↗✓ No bans

795Tracked matches41%Win rate2020Tracked since
2,812Hours in CS3Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
Premier CS Rating14,715Blue band · top ~29.9% of ranked players (population est.)
FaceitLevel 5 · 1,078 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,715 -6,218 4 Nov – 27 Oct · 13 days played
14,40321,411peak 21,4114 Nov27 Oct
21,518Peak Premier in tracked matches
1,078Highest Faceit ELO seen on CSDB
30Days played since 2025-11-04

Faceit ELO

  • At peak — 1,078
  • Next: Level 6 at 1,201 — 123 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 6,696 below peak (21,411)
  • Next: Purple band at 15,000 — 285 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.8%43.8%44.8%6.0% short
Shot accuracy18.6%12.0%12.4%above
Kill/death ratio1.131.021.03above
Match win rate74.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAboFACEITLevel 5 · 1,078 ELOSTANDINGTop 67.6% of rankedPREMIER14,715 · Blue bandPEAK ELO1,078csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning44
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY38–59–3Last 10038%Win rateLWLLWWWWWT

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +2.2pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 9%
  • Avg reaction 544ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 585ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim5.4
Utility4.6
Positioning4.4
Opening Duels1.8
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.4
Utility4.6
Mechanics5.6
Opening Duels2.1
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time593ms−52ms
first ⅓ avg 644ms → last ⅓ avg 593ms
Headshot accuracy11.6%−0.9%
first ⅓ avg 12.4% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–1 · ancient, 10 Mar →
33%Best headshot accuracy · 13–4 · nuke, 9 Jun →
375msFastest reaction time · 7–13 · inferno, 30 Jun →
13–1Biggest win · ancient, 10 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 58% over 19overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC3012–1840%-0.02
nukeA1911–858%-0.03
ancientC166–1038%-0.03
dust2D153–1220%-0.03
mirageB63–350%-0.02
overpassD61–517%-0.04
cache—42–250%-0.06
anubis—30–30%-0.01
debris—10–10%-0.20

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,605Lifetime kills
1.13K/D · Top 50% of Level 5 players
12,314Matches
74.4%Match win rate · Top 1% of Level 5 players
38.8%Headshot %
18.6%Shot accuracy · Top 10% of Level 5 players
9,781MVPs
1,927Hours (in match)
3,015Bombs planted
991Bombs defused

Most-used weapons

AK-4737,074
AWP16,204
P2504,201
SG 5534,141
Tec-91,732

Lifetime map wins

7,984inferno
5,742dust2
3,462nuke
1,629train
780cbble
607vertigo
305dust
156office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

309Matches
50%Win rate
0.97Avg K/D
75.6ADR
37%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2838%0.8412.3
Inferno683%0.9115.8
Ancient560%0.9615.0
Nuke333%0.9613.3
Mirage1100%0.7016.0
Overpass1100%1.8917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
32.5%Accuracy (enemy spotted)
37.0%Spray accuracy
75.2%Counter-strafing
9.9°Preaim
584msReaction time
21.6%T opening success
46.4%CT opening success
0.45Enemies flashed / flash
3.1%Flash assists
6.82HE damage / grenade
9.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5889% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4496 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.5981% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.054%27 Oct →
mirage13–90.0311%27 Oct →
anubis10–130.0315%13 Oct →
nuke9–13-0.018%13 Oct →
cache13–6-0.0310%13 Oct →
mirage13–80.0122%13 Oct →
mirage13–40.0114%29 Sept →
nuke13–10-0.059%29 Sept →
dust213–6-0.0223%29 Sept →
inferno15–15-0.068%29 Sept →
ancient11–13-0.013%22 Sept →
inferno9–13-0.086%22 Sept →
dust25–13-0.0820%22 Sept →
inferno8–13-0.018%8 Sept →
ancient16–12-0.0212%8 Sept →
cache0–13-0.090%8 Sept →
cache13–10-0.0313%1 Sept →
nuke13–11-0.0729%1 Sept →
dust25–13-0.029%1 Sept →
ancient13–4-0.032%28 Aug →
ancient9–13-0.0220%28 Aug →
inferno9–20.0712%28 Aug →
debris4–9-0.2010%28 Aug →
nuke10–13-0.0711%28 Aug →
ancient7–13-0.0314%11 Aug →
dust26–13-0.0216%11 Aug →
cache7–13-0.090%11 Aug →
inferno16–14-0.0110%4 Aug →
nuke13–7-0.0113%4 Aug →
inferno3–13-0.056%4 Aug →
inferno7–13-0.0819%30 Jun →
ancient3–13-0.0710%30 Jun →
dust213–80.0317%30 Jun →
nuke11–6-0.0517%30 Jun →
inferno5–13-0.0619%30 Jun →
inferno6–13-0.0315%23 Jun →
inferno13–11-0.023%23 Jun →
inferno7–13-0.0718%23 Jun →
inferno8–13-0.058%16 Jun →
dust27–13-0.0615%16 Jun →
nuke13–3-0.035%9 Jun →
overpass8–13-0.0413%9 Jun →
nuke13–4-0.0533%9 Jun →
dust210–13-0.056%12 May →
dust213–3-0.028%12 May →
nuke6–13-0.108%12 May →
dust215–15-0.0311%21 Apr →
nuke10–13-0.0222%21 Apr →
mirage10–130.0119%21 Apr →
mirage8–13-0.0421%7 Apr →
inferno13–110.0412%7 Apr →
dust24–13-0.0813%7 Apr →
ancient3–13-0.0511%7 Apr →
inferno13–110.0023%24 Mar →
nuke15–15-0.038%24 Mar →
inferno13–50.047%24 Mar →
anubis11–13-0.0516%16 Mar →
inferno12–16-0.0411%16 Mar →
nuke8–13-0.043%16 Mar →
ancient13–10.0717%10 Mar →
dust29–130.0119%10 Mar →
nuke13–7-0.0711%10 Mar →
overpass13–9-0.0324%3 Mar →
inferno13–10-0.0212%3 Mar →
nuke13–100.0112%3 Mar →
overpass5–13-0.0015%24 Feb →
inferno13–60.0113%24 Feb →
inferno10–130.0511%24 Feb →
anubis9–13-0.017%17 Feb →
inferno7–130.0123%17 Feb →
nuke13–7-0.0018%27 Jan →
inferno6–13-0.0412%27 Jan →
ancient16–12-0.0112%27 Jan →
inferno6–13-0.058%17 Jan →
ancient2–13-0.0216%17 Jan →
nuke10–13-0.038%17 Jan →
overpass7–13-0.048%17 Jan →
inferno13–100.0116%17 Jan →
inferno13–110.0012%17 Jan →
dust24–13-0.0115%17 Jan →
mirage5–13-0.1115%17 Jan →
nuke13–80.0620%17 Jan →
inferno7–13-0.073%17 Jan →
ancient13–16-0.0413%17 Jan →
inferno13–6-0.006%17 Jan →
overpass7–13-0.0614%17 Jan →
ancient4–13-0.0619%13 Jan →
inferno10–130.0212%13 Jan →
dust22–13-0.1310%16 Dec →
ancient13–110.0213%16 Dec →
nuke13–20.015%16 Dec →
overpass7–13-0.085%3 Dec →
ancient3–13-0.0815%3 Dec →
nuke6–13-0.0710%18 Nov →
inferno16–14-0.038%18 Nov →
inferno5–130.0211%18 Nov →
inferno10–130.0018%11 Nov →
ancient13–10-0.0111%11 Nov →
dust214–160.0325%11 Nov →
dust26–130.0112%4 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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