Sad days — CS2 Stats

76561197963266258[U:1:3000530]

474Tracked matches77%Win rate2020Tracked since
749Hours in CS
CSDB Rating7.9 StrongEntry Fragger
Premier CS Rating29,812Top 1% of 17,162 CSDB-tracked playersRed band · top ~0.7% of ranked players (population est.)
CSDB Leaderboard#134 of 28269 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=1,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band median
Headshot rate36.3%49.9%
Shot accuracy13.6%13.4%
Kill/death ratio1.271.12
Match win rate53.6%48.4%

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CSDB.GGSad daysPREMIER29,812 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning78
Utility13

0–100 skill scores via Leetify.

Recent form

HOT82171Last 10082%Win rateLWWWLWWWWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim10.0
Aggression10.0
Utility1.3
Positioning7.8
Opening Duels8.2

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 73% on CT to 53% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning7.8
Utility1.3
Mechanics6.5
Opening Duels7.8
Win Impact10.0

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.10−0.02
first ⅓ avg 0.13 → last ⅓ avg 0.10
Reaction time264ms−97ms
first ⅓ avg 361ms → last ⅓ avg 264ms
Headshot accuracy56.6%+24.1%
first ⅓ avg 32.5% → last ⅓ avg 56.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.48Best rating — dust2 13–5
130Biggest win — dust2
32Longest win streak
5Overtime games

Map breakdown

ancientBest map · 92% over 13nukeWeakest map · 63% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S3224875%0.11
mirageS2421388%0.10
ancientS1312192%0.08
infernoS98189%0.09
nukeA85363%0.08
trainS54180%0.13
cache43175%0.09
anubis330100%0.08
overpass220100%0.23

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (63% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,731Lifetime kills
1.27K/D · Top 25% of Red band
2,419Matches
53.6%Match win rate · Top 25% of Red band
36.3%Headshot %
13.6%Shot accuracy · Top 50% of Red band
10,765MVPs
749Hours (in match)
2,870Bombs planted
538Bombs defused

Most-used weapons

AK-4711,976
AWP9,114
MP91,559
P2501,122
MP71,102

Lifetime map wins

3,988inferno
1,843dust2
665nuke
586train
500vertigo
190cbble
121office
112italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

303Matches
52%Win rate
1.15Avg K/D
ADR
34%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

59.2%Headshot accuracy
29.5%Accuracy (enemy spotted)
38.0%Spray accuracy
79.4%Counter-strafing
6.1°Preaim
247msReaction time
52.5%T opening success
73.3%CT opening success
0.16Enemies flashed / flash
2.9%Flash assists
7.24HE damage / grenade
0.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1638 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.2498%23 Jul
inferno4–0-0.0817%23 Jul
mirage13–80.0990%23 Jul
ancient10–30.0017%23 Jul
inferno0–13-0.01100%23 Jul
cache13–20.2472%23 Jul
dust213–20.1162%23 Jul
dust213–50.4892%23 Jul
mirage13–90.0717%23 Jul
mirage13–50.0616%23 Jul
mirage13–10.20100%23 Jul
mirage13–40.0349%22 Jul
dust20–9-0.040%22 Jul
mirage13–20.0337%22 Jul
dust213–00.4598%22 Jul
nuke6–130.2080%22 Jul
inferno13–80.3486%22 Jul
dust213–00.0154%16 Jul
dust213–30.0646%15 Jul
dust20–110.0648%15 Jul
dust21–120.0133%15 Jul
dust213–10.1243%15 Jul
dust213–100.0561%14 Jul
ancient13–00.0550%14 Jul
ancient13–60.1442%14 Jul
anubis16–130.0958%14 Jul
mirage13–80.0848%14 Jul
nuke13–40.0449%14 Jul
anubis6–10.1140%14 Jul
dust21–130.10100%14 Jul
nuke2–6-0.0550%14 Jul
inferno13–20.0766%14 Jul
cache13–30.0149%14 Jul
nuke13–30.1756%14 Jul
dust25–13-0.1638%14 Jul
cache3–13-0.0067%13 Jul
mirage3–130.1660%13 Jul
dust215–150.1360%13 Jul
ancient13–70.1451%13 Jul
cache13–50.1039%13 Jul
dust29–13-0.0048%13 Jul
ancient13–30.0550%13 Jul
dust213–40.0247%13 Jul
dust213–50.0227%13 Jul
dust24–00.1029%13 Jul
ancient10–13-0.0056%27 Jun
mirage13–100.1039%27 Jun
overpass13–90.1653%27 Jun
mirage13–10.0432%27 Jun
anubis13–70.0535%27 Jun
mirage13–60.0655%27 Jun
inferno13–100.0114%26 Jun
mirage4–13-0.0633%26 Jun
inferno13–70.0420%24 Jun
ancient16–120.0033%24 Jun
dust24–130.30100%4 Jun
dust213–60.0896%4 Jun
dust213–00.0742%2 Jun
nuke13–80.0845%2 Jun
dust213–60.2050%31 May
mirage13–110.0322%31 May
mirage13–110.0530%31 May
ancient13–00.0515%31 May
dust213–40.2144%31 May
ancient13–60.0529%31 May
dust213–40.1436%31 May
mirage13–00.0536%31 May
inferno13–00.0324%31 May
dust213–20.1042%31 May
dust28–00.0731%31 May
nuke13–40.1033%31 May
mirage13–40.0946%31 May
overpass13–10.2954%21 Nov
ancient13–20.0929%19 Nov
mirage13–40.1132%19 Nov
dust213–20.0930%19 Nov
mirage13–10.2950%19 Nov
dust213–10.1233%18 Nov
dust216–140.1028%18 Nov
train13–30.1133%18 Nov
train13–60.1536%17 Nov
inferno9–20.2044%17 Nov
mirage13–30.1552%17 Nov
mirage13–60.2552%17 Nov
mirage13–20.0629%17 Nov
mirage13–70.1729%17 Nov
dust213–70.1643%16 Nov
ancient13–80.1135%16 Nov
train6–130.0837%16 Nov
dust213–30.1133%16 Nov
dust213–90.0628%16 Nov
nuke13–50.1044%16 Nov
ancient13–30.1928%16 Nov
nuke13–160.0213%11 Nov
train13–30.1416%11 Nov
dust213–20.1123%10 Nov
train13–30.1718%10 Nov
ancient13–60.1424%9 Nov
mirage13–90.0121%9 Nov
inferno5–10.170%9 Nov

Match data via Leetify.

Milestones

100 Matches32-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →