TunTuri — CS2 Stats

76561197962875905[U:1:2610177]✓ No bans

1,611Tracked matches47%Win rate2021Tracked since
1,482Hours in CS
CSDB Rating4.0 Developing
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#18950 of 30316 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate32.7%41.7%44.1%11.3% short
Shot accuracy14.4%8.8%11.4%above
Kill/death ratio1.390.971.03above
Match win rate49.9%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTunTuriPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning61
Utility55

0–100 skill scores via Leetify.

Recent form

HOT40591Last 10040%Win rateWLLWWWWWLW

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Aim3.7
Aggression7.4
Utility5.5
Positioning6.1
Opening Duels2.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning6.1
Utility5.5
Mechanics3.0
Opening Duels2.3
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time574ms−34ms
first ⅓ avg 608ms → last ⅓ avg 574ms
Headshot accuracy11.1%+1.4%
first ⅓ avg 9.7% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — ancient 13–11
132Biggest win — nuke
5Longest win streak
1113In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 60% over 5infernoWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
ancientB26131350%0.04
infernoD2271532%0.03
anubisC1761135%0.04
nukeC167944%0.03
cacheC114736%-0.00
dust2A53260%0.00
overpass2020%0.06
mirage1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,855Lifetime kills
1.39K/D · Top 5% of Blue band
3,805Matches
49.9%Match win rate · Top 10% of Blue band
32.7%Headshot %
14.4%Shot accuracy · Top 25% of Blue band
8,139MVPs
1,482Hours (in match)
3,959Bombs planted
1,078Bombs defused

Most-used weapons

AK-4717,585
AWP5,096
FAMAS2,419
MAC-102,407
P2501,905
SG 5531,707

Lifetime map wins

8,204dust2
7,675inferno
3,236nuke
719vertigo
601train
204cbble
141office
119dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

491Matches
48%Win rate
1.35Avg K/D
86.7ADR
30%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient11149%1.3116.7
Anubis8948%1.4918.7
Inferno6758%1.3917.4
Nuke4641%1.1815.9
Overpass3040%1.1716.3
Train2065%1.4018.8
Dust21638%1.0115.3
Mirage1450%1.1514.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
32.0%Accuracy (enemy spotted)
35.5%Spray accuracy
63.6%Counter-strafing
11.9°Preaim
575msReaction time
38.8%T opening success
39.2%CT opening success
0.61Enemies flashed / flash
4.6%Flash assists
7.55HE damage / grenade
9.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9108% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8055% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–140.039%26 Aug
nuke5–130.118%26 Aug
ancient10–13-0.0017%24 Aug
inferno13–70.069%23 Aug
ancient13–110.1118%19 Aug
inferno13–110.1310%19 Aug
anubis13–100.037%19 Aug
ancient13–60.019%17 Aug
nuke9–13-0.0210%17 Aug
nuke13–30.0216%17 Aug
ancient13–110.0412%15 Aug
inferno13–10-0.016%15 Aug
ancient11–13-0.033%15 Aug
cache2–13-0.068%15 Aug
nuke4–130.119%15 Aug
cache6–130.006%15 Aug
anubis8–130.0117%15 Aug
nuke4–130.0310%15 Aug
inferno2–130.0317%15 Aug
anubis11–13-0.026%12 Aug
ancient13–60.039%12 Aug
nuke19–170.027%10 Aug
ancient13–50.089%10 Aug
inferno4–13-0.068%9 Aug
dust213–16-0.0121%8 Aug
inferno13–80.0915%5 Aug
ancient13–10-0.0219%3 Aug
dust214–160.0212%3 Aug
nuke5–13-0.038%3 Aug
inferno11–130.0310%1 Aug
nuke13–20.0710%1 Aug
cache13–110.0414%1 Aug
ancient13–20.0616%1 Aug
inferno13–100.0512%1 Aug
anubis7–130.036%1 Aug
ancient8–130.068%1 Aug
nuke2–130.014%1 Aug
ancient13–90.1214%1 Aug
anubis13–50.0914%31 Jul
inferno5–13-0.028%31 Jul
cache11–13-0.023%31 Jul
ancient4–13-0.0220%31 Jul
anubis13–30.0920%31 Jul
nuke13–9-0.016%31 Jul
inferno6–13-0.079%31 Jul
inferno8–130.1012%31 Jul
anubis11–13-0.0112%31 Jul
cache8–20.0310%30 Jul
anubis11–13-0.049%30 Jul
ancient13–6-0.026%30 Jul
cache16–14-0.026%26 Jul
cache4–13-0.0014%26 Jul
ancient15–150.0818%26 Jul
ancient13–40.115%25 Jul
anubis16–140.074%24 Jul
anubis11–130.104%23 Jul
inferno11–130.018%23 Jul
mirage10–13-0.0114%22 Jul
inferno14–160.0012%20 Jul
cache4–13-0.0013%20 Jul
ancient1–13-0.055%20 Jul
anubis6–13-0.0010%20 Jul
nuke13–70.016%19 Jul
nuke8–13-0.0710%18 Jul
ancient2–13-0.0115%18 Jul
inferno16–130.119%17 Jul
nuke13–11-0.0210%13 Jul
anubis9–130.109%13 Jul
cache11–130.0312%13 Jul
anubis13–30.0310%11 Jul
dust213–50.0511%11 Jul
ancient8–13-0.019%11 Jul
ancient7–13-0.039%11 Jul
inferno7–130.0511%6 Jul
anubis6–130.059%6 Jul
nuke7–130.095%6 Jul
ancient5–130.046%6 Jul
inferno8–130.078%6 Jul
overpass8–130.094%6 Jul
anubis11–130.088%2 Jul
nuke9–130.1113%2 Jul
ancient10–130.0813%2 Jul
inferno10–130.0715%2 Jul
cache1–13-0.0420%15 Jun
ancient4–13-0.0313%15 Jun
dust213–10-0.037%15 Jun
nuke16–130.049%11 Jun
inferno0–13-0.080%11 Jun
ancient10–130.0312%11 Jun
anubis13–90.033%10 Jun
ancient13–60.1212%10 Jun
overpass3–130.0310%10 Jun
inferno16–140.0311%8 Jun
anubis9–13-0.058%8 Jun
ancient13–110.158%6 Jun
inferno5–130.037%6 Jun
ancient13–100.059%3 Jun
inferno7–13-0.036%3 Jun
dust213–10-0.0118%1 Jun
inferno11–13-0.0015%1 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →