Sweeney

Sweeney — CS2 Stats

76561197961182295[U:1:916567]Steam profile ↗✓ No bans

2,580Tracked matches41%Win rate2020Tracked since
5,218Hours in CS21Hrs last 2 wks
CSDB Rating4.1 DevelopingSupport
Premier CS Rating9,650Light Blue band · top ~56.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,650 -4,116 10 Aug – 23 Oct · 45 days played
7,66613,906peak 13,90610 Aug23 Oct
14,130Peak Premier in tracked matches
1,015Highest Faceit ELO seen on CSDB
45Days played since 2026-08-10

Premier CS Rating

  • 4,256 below peak (13,906)
  • +535 over 30 days · improving
  • Next: Blue band at 10,000 — 350 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.3%43.8%44.8%10.5% short
Shot accuracy12.9%12.0%12.4%above
Kill/death ratio0.951.021.030.09 short
Match win rate42.8%44.7%45.2%2.4% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSweeneyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,650 · Light Blue bandPEAK ELO1,015csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning57
Utility85

0–100 skill scores via Leetify.

Recent form

HOT38–59–3Last 10038%Win rateLTWWWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −4.7pp headshot accuracy · +40ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 10%
  • Avg reaction 525ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 10%
  • Avg reaction 601ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim3.7
Utility8.5
Positioning5.7
Opening Duels2.8
Clutch3.8

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 51% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 85 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 57% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.7
Utility8.5
Mechanics2.3
Opening Duels4.7
Win Impact2.1

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time580ms+8ms
first ⅓ avg 572ms → last ⅓ avg 580ms
Headshot accuracy13.4%−1.4%
first ⅓ avg 14.8% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · ancient, 11 Aug →
28%Best headshot accuracy · 8–13 · mirage, 7 Oct →
406msFastest reaction time · 15–15 · ancient, 21 Oct →
13–2Biggest win · inferno, 24 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–14In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 55% over 20dust2Weakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2912–1741%0.02
nukeA2011–955%0.01
ancientC188–1044%0.01
anubisD142–1214%-0.01
mirageD102–820%0.02
dust2D50–50%0.02
cache—43–175%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,343Lifetime kills
0.95K/D
7,113Matches
42.8%Match win rate
34.3%Headshot %
12.9%Shot accuracy · Top 50% of Level 5 players
13,416MVPs
3,098Hours (in match)
8,573Bombs planted
1,936Bombs defused

Most-used weapons

AK-4721,553
AWP9,678
MP95,063
MAC-104,772
SG 5533,175
P902,831

Lifetime map wins

16,993inferno
13,789nuke
4,093vertigo
2,699dust2
1,421train
518cbble
464lake
440office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

347Matches
52%Win rate
1.07Avg K/D
83.9ADR
33%Headshot %

Clutches & streaks

39%1v1 clutch win
39%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2259%1.2214.7
Inferno1377%1.2818.1
Ancient771%1.3317.9
Overpass540%1.4417.4
Train20%0.7712.5
Anubis10%0.356.0
Cache1100%1.6239.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
32.8%Accuracy (enemy spotted)
36.0%Spray accuracy
60.3%Counter-strafing
12.5°Preaim
580msReaction time
57.0%T opening success
40.3%CT opening success
0.76Enemies flashed / flash
15.7%Flash assists
14.67HE damage / grenade
14.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5105° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7364% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.026%23 Oct →
ancient15–150.015%21 Oct →
inferno13–110.046%20 Oct →
inferno13–80.0911%20 Oct →
nuke13–80.0721%19 Oct →
mirage13–60.0815%19 Oct →
nuke13–60.029%18 Oct →
mirage13–30.0817%18 Oct →
nuke16–120.059%18 Oct →
mirage5–13-0.004%18 Oct →
inferno7–130.0424%17 Oct →
nuke16–14-0.0016%16 Oct →
inferno13–9-0.0110%16 Oct →
cache13–110.0118%14 Oct →
mirage2–13-0.075%14 Oct →
nuke9–13-0.0210%12 Oct →
inferno7–13-0.0115%12 Oct →
cache11–130.1021%12 Oct →
inferno11–130.0416%9 Oct →
inferno9–130.0216%7 Oct →
mirage8–130.0128%7 Oct →
dust210–130.0411%7 Oct →
inferno6–13-0.0312%6 Oct →
dust26–130.0917%6 Oct →
inferno13–50.0822%5 Oct →
ancient13–30.0722%5 Oct →
inferno14–16-0.0115%4 Oct →
inferno8–130.0211%4 Oct →
nuke11–13-0.0613%3 Oct →
dust29–13-0.0211%3 Oct →
dust27–130.0417%2 Oct →
nuke13–5-0.077%2 Oct →
mirage5–13-0.043%30 Sept →
nuke13–50.0116%30 Sept →
ancient13–60.0510%30 Sept →
mirage2–13-0.017%24 Sept →
anubis13–10-0.0210%24 Sept →
dust29–13-0.0418%24 Sept →
inferno13–20.0711%24 Sept →
ancient11–13-0.002%23 Sept →
anubis5–13-0.016%23 Sept →
mirage7–130.1011%23 Sept →
inferno13–3-0.0020%22 Sept →
inferno10–130.0421%21 Sept →
ancient8–13-0.049%21 Sept →
inferno10–13-0.0215%20 Sept →
inferno11–13-0.0118%18 Sept →
cache13–11-0.0216%10 Sept →
ancient9–130.0619%10 Sept →
ancient9–130.0114%9 Sept →
anubis11–13-0.016%9 Sept →
inferno13–6-0.0512%9 Sept →
nuke11–130.0415%8 Sept →
nuke13–160.0011%8 Sept →
anubis11–13-0.0415%8 Sept →
nuke9–130.0022%7 Sept →
ancient10–13-0.0125%7 Sept →
inferno13–40.0715%7 Sept →
inferno7–13-0.019%7 Sept →
inferno13–80.0613%6 Sept →
cache13–80.0114%6 Sept →
nuke16–14-0.0213%6 Sept →
anubis10–130.0113%6 Sept →
anubis6–13-0.0522%5 Sept →
anubis13–80.027%4 Sept →
nuke13–2-0.0116%4 Sept →
ancient13–30.0517%3 Sept →
nuke13–100.0221%27 Aug →
ancient5–13-0.0215%26 Aug →
anubis5–13-0.0120%26 Aug →
nuke5–130.0125%25 Aug →
anubis1–13-0.0215%25 Aug →
inferno13–7-0.0216%25 Aug →
inferno13–110.0214%25 Aug →
anubis5–13-0.0316%24 Aug →
inferno13–40.0316%24 Aug →
inferno11–13-0.0315%24 Aug →
anubis14–160.0017%24 Aug →
ancient13–80.0112%23 Aug →
ancient16–14-0.0115%23 Aug →
nuke3–130.0612%22 Aug →
inferno15–150.0121%22 Aug →
nuke13–50.0321%21 Aug →
ancient13–90.0416%21 Aug →
ancient10–13-0.1011%20 Aug →
anubis15–15-0.0823%18 Aug →
mirage10–130.0013%17 Aug →
ancient11–130.0110%17 Aug →
nuke5–13-0.0111%17 Aug →
anubis14–160.0410%13 Aug →
inferno10–130.039%13 Aug →
mirage5–130.008%13 Aug →
anubis4–130.0111%12 Aug →
ancient9–13-0.0817%12 Aug →
inferno7–13-0.016%12 Aug →
inferno13–160.0015%11 Aug →
ancient13–40.1213%11 Aug →
nuke13–60.0111%11 Aug →
inferno11–13-0.0414%10 Aug →
ancient13–11-0.0417%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.