kidrob x]

kidrob x] — CS2 Stats

JP76561197960830619[U:1:564891]Steam profile ↗✓ No bans

391Tracked matches37%Win rate2021Tracked since
CSDB Rating3.0 LearningSupport
Premier CS Rating13,539Blue band · top ~36.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Feb 2026 (280 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,539 -1,357 1 Jul – 8 Feb · 19 days played
13,39717,460peak 17,4601 Jul8 Feb
17,777Peak Premier in tracked matches
31Days played since 2025-07-01

Premier CS Rating

  • 3,921 below peak (17,460)
  • Next: Purple band at 15,000 — 1,461 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGkidrob x]PREMIER13,539 · Blue bandcsdb.gg/stats

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Performance scores

Aim33
Positioning28
Utility42

0–100 skill scores via Leetify.

Recent form

COLD46–54Last 10046%Win rateWWLWLLLLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −1.7pp headshot accuracy · +50ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 713ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 711ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 21%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim3.3
Utility4.2
Positioning2.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 36% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning2.8
Utility4.2
Mechanics5.6
Opening Duels0.8
Win Impact0.6

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg -0.00 → last ⅓ avg -0.04
Reaction time701ms−38ms
first ⅓ avg 739ms → last ⅓ avg 701ms
Headshot accuracy20.5%+0.6%
first ⅓ avg 19.9% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · dust2, 1 Aug →
45%Best headshot accuracy · 5–13 · ancient, 1 Aug →
438msFastest reaction time · 7–13 · nuke, 3 Jul →
13–1Biggest win · nuke, 6 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–11In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 68% over 19mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A3018–1260%-0.00
nukeS1913–668%-0.01
ancientD175–1229%-0.03
infernoC145–936%-0.03
mirageD111–109%-0.05
overpassA74–357%-0.02
anubis—10–10%-0.08
train—10–10%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
25.1%Accuracy (enemy spotted)
26.4%Spray accuracy
75.1%Counter-strafing
10.6°Preaim
700msReaction time
12.2%T opening success
36.0%CT opening success
0.55Enemies flashed / flash
10.6%Flash assists
12.81HE damage / grenade
2.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.1248ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6533 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.1979% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–30.0229%8 Feb →
dust213–8-0.0724%8 Feb →
mirage11–13-0.1114%8 Feb →
nuke13–50.0117%7 Feb →
mirage14–16-0.0422%7 Feb →
nuke12–16-0.0416%5 Feb →
mirage7–13-0.0622%5 Feb →
ancient6–13-0.0714%28 Jan →
nuke14–16-0.0320%27 Jan →
mirage8–130.0421%27 Jan →
dust214–16-0.0122%27 Jan →
dust211–130.0731%27 Jan →
mirage8–13-0.0914%26 Jan →
ancient13–10-0.0322%26 Jan →
nuke13–11-0.0826%26 Jan →
inferno13–10-0.1022%25 Jan →
dust213–8-0.0030%25 Jan →
inferno10–13-0.1118%22 Jan →
dust213–7-0.0416%22 Jan →
anubis5–13-0.0814%22 Jan →
mirage11–13-0.0427%22 Jan →
nuke13–10-0.0034%22 Jan →
mirage13–4-0.0720%22 Jan →
dust22–9-0.0811%22 Jan →
mirage1–13-0.0230%24 Oct →
ancient7–13-0.0917%24 Oct →
dust213–8-0.0320%23 Oct →
ancient9–13-0.0917%23 Oct →
overpass10–13-0.0121%15 Aug →
ancient7–13-0.077%9 Aug →
dust213–30.0121%9 Aug →
ancient13–10-0.0023%9 Aug →
ancient13–100.0216%8 Aug →
dust22–13-0.1027%8 Aug →
inferno13–10-0.0238%8 Aug →
inferno16–13-0.0213%7 Aug →
nuke13–4-0.0038%7 Aug →
nuke13–9-0.0221%7 Aug →
overpass13–60.0628%7 Aug →
nuke4–13-0.0415%3 Aug →
dust28–130.0237%3 Aug →
dust213–5-0.0414%3 Aug →
dust213–50.1231%1 Aug →
ancient5–130.0645%1 Aug →
nuke13–70.0420%29 Jul →
nuke13–50.0012%29 Jul →
inferno13–16-0.0311%29 Jul →
dust213–11-0.0419%23 Jul →
dust213–70.0316%23 Jul →
nuke13–11-0.0022%23 Jul →
dust23–13-0.0214%23 Jul →
ancient7–130.0122%21 Jul →
overpass16–130.0222%21 Jul →
inferno11–130.0236%21 Jul →
overpass13–3-0.0030%20 Jul →
inferno6–13-0.0518%20 Jul →
nuke0–2-0.050%20 Jul →
ancient9–130.017%20 Jul →
overpass3–13-0.119%19 Jul →
inferno7–13-0.1017%19 Jul →
ancient3–13-0.0935%19 Jul →
dust213–110.0137%17 Jul →
overpass3–13-0.118%17 Jul →
overpass13–40.0116%17 Jul →
dust213–9-0.0122%17 Jul →
ancient13–8-0.0116%16 Jul →
nuke13–8-0.0530%16 Jul →
inferno11–130.0221%16 Jul →
nuke13–110.0420%9 Jul →
dust23–130.0413%9 Jul →
dust27–130.0320%9 Jul →
inferno9–13-0.0519%9 Jul →
dust211–130.0016%8 Jul →
ancient7–130.0024%8 Jul →
inferno13–80.0319%7 Jul →
dust27–13-0.054%7 Jul →
ancient6–13-0.0723%7 Jul →
dust216–130.0119%7 Jul →
ancient13–80.0420%6 Jul →
nuke13–10.0516%6 Jul →
ancient4–13-0.0526%6 Jul →
dust211–13-0.0124%6 Jul →
dust22–10.0425%6 Jul →
dust213–50.0036%6 Jul →
inferno13–50.0513%6 Jul →
train10–130.0120%5 Jul →
dust213–30.0318%5 Jul →
dust25–13-0.0917%5 Jul →
ancient12–16-0.0122%5 Jul →
dust213–70.0226%5 Jul →
mirage5–13-0.0211%3 Jul →
inferno4–13-0.0019%3 Jul →
nuke7–13-0.119%3 Jul →
nuke6–13-0.0221%2 Jul →
mirage8–13-0.1115%2 Jul →
nuke13–100.0324%2 Jul →
dust213–20.0724%2 Jul →
inferno10–13-0.0419%2 Jul →
dust213–8-0.0125%2 Jul →
mirage9–13-0.0126%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.