[]SoS[]Storefod

[]SoS[]Storefod — CS2 Stats

DK76561197960336477[U:1:70749]Steam profile ↗✓ No bans

799Tracked matches40%Win rate2021Tracked since
1,925Hours in CS2Hrs last 2 wks
CSDB Rating3.1 LearningClutch Specialist
Premier CS Rating8,690Light Blue band · top ~61.2% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.6%42.7%43.8%1.1% short
Shot accuracy15.0%11.2%12.0%above
Kill/death ratio1.040.991.02above
Match win rate42.0%43.9%44.7%2.7% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GG[]SoS[]StorefodFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,690 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim38
Positioning41
Utility33

0–100 skill scores via Leetify.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.2 against its own average).

Aim3.8
Utility3.3
Positioning4.1
Opening Duels0.0
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.1
Utility3.3
Mechanics5.4
Opening Duels0.4
Win Impact1.7

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

45,715Lifetime kills
1.04K/D · Top 50% of Level 4 players
2,979Matches
42.0%Match win rate
42.6%Headshot %
15.0%Shot accuracy · Top 50% of Level 4 players
4,156MVPs
939Hours (in match)
2,443Bombs planted
518Bombs defused

Most-used weapons

AK-4710,703
FAMAS2,258
AUG1,363
MP91,167
AWP1,164

Lifetime map wins

4,262inferno
3,748nuke
3,048dust2
1,144vertigo
807cbble
731train
305lake
195dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
54%Win rate
0.71Avg K/D
54.5ADR
40%Headshot %

Clutches & streaks

67%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke580%0.8913.6
Dust2250%0.447.0
Ancient1100%0.7417.0
Inferno10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
30.8%Accuracy (enemy spotted)
28.3%Spray accuracy
74.3%Counter-strafing
10.8°Preaim
692msReaction time
33.1%T opening success
29.1%CT opening success
0.41Enemies flashed / flash
2.5%Flash assists
3.98HE damage / grenade
8.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4068 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0835% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.