code

code — CS2 Stats

US76561197960307333[U:1:41605]Steam profile ↗✓ No bans

520Tracked matches53%Win rate2020Tracked since
1,264Hours in CS
CSDB Rating4.4 DevelopingSupport
Premier CS Rating18,065Purple band · top ~16.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 520 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,065 +3,719 24 May – 24 Sept · 22 days played
14,34618,425peak 18,42524 May24 Sept
18,778Peak Premier in tracked matches
32Days played since 2026-05-24

Premier CS Rating

  • 360 below peak (18,425)
  • +2,433 over 90 days
  • Next: Pink band at 20,000 — 1,935 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 15 Sep 2026 and 18 Oct 2026.

Measured 15 Sep 2026 → 18 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.5%43.7%44.8%5.3% short
Shot accuracy18.1%12.0%12.4%above
Kill/death ratio1.241.021.03above
Match win rate42.4%44.7%45.2%2.8% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcodeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,065 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim45
Positioning42
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY58–38–4Last 10058%Win rateLWWLWWLWWL

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · −0.6pp headshot accuracy · +22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 591ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.5
Utility5.6
Positioning4.2
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.2
Utility5.6
Mechanics5.3
Opening Duels0.0
Win Impact6.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time590ms−25ms
first ⅓ avg 614ms → last ⅓ avg 590ms
Headshot accuracy14.8%+2.5%
first ⅓ avg 12.4% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · anubis, 21 Jul →
31%Best headshot accuracy · 13–3 · anubis, 21 Jul →
430msFastest reaction time · 5–13 · nuke, 12 Aug →
13–1Biggest win · dust2, 11 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 80% over 5infernoWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S1913–668%0.02
ancientA1811–761%-0.01
anubisS1711–665%0.02
nukeA159–660%0.03
cacheA127–558%0.04
infernoD81–713%0.01
mirageS54–180%0.01
vertigo—30–30%-0.00
overpass—32–167%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

80,774Lifetime kills
1.24K/D · Top 25% of Level 5 players
2,716Matches
42.4%Match win rate
39.5%Headshot %
18.1%Shot accuracy · Top 10% of Level 5 players
5,920MVPs
1,264Hours (in match)
3,022Bombs planted
873Bombs defused

Most-used weapons

AK-4721,578
AWP7,749
Molotov2,986
P2502,729

Lifetime map wins

5,087dust2
4,287inferno
2,856nuke
1,583train
933cbble
720vertigo
146dust
111aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

114Matches
52%Win rate
1.10Avg K/D
76.6ADR
38%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1759%1.0812.9
Ancient1457%1.0616.4
Nuke967%1.0216.1
Dust2875%1.2114.8
Vertigo617%0.9516.5
Mirage450%1.0014.3
Cache2100%1.1314.0
Inferno20%0.8520.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
33.4%Accuracy (enemy spotted)
30.5%Spray accuracy
74.0%Counter-strafing
11.8°Preaim
591msReaction time
16.7%T opening success
22.7%CT opening success
0.62Enemies flashed / flash
4.1%Flash assists
7.66HE damage / grenade
12.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3947% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6941% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0310%12 Aug →
dust213–100.0316%12 Aug →
dust213–1-0.0311%11 Aug →
vertigo5–13-0.0422%11 Aug →
nuke13–70.0412%11 Aug →
anubis13–40.0221%11 Aug →
vertigo8–130.0111%9 Aug →
ancient13–9-0.0111%9 Aug →
anubis13–8-0.0217%7 Aug →
nuke11–130.015%7 Aug →
vertigo4–130.0220%7 Aug →
ancient6–13-0.0214%7 Aug →
inferno20–22-0.0414%5 Aug →
anubis11–130.0216%5 Aug →
anubis7–13-0.024%30 Jul →
anubis13–11-0.0111%29 Jul →
dust28–13-0.009%28 Jul →
anubis13–20.0716%28 Jul →
dust213–110.0825%28 Jul →
ancient16–130.0712%27 Jul →
anubis13–7-0.0116%27 Jul →
mirage13–20.0412%24 Jul →
anubis3–130.0325%24 Jul →
dust26–13-0.0811%24 Jul →
ancient9–13-0.006%24 Jul →
cache4–00.1230%24 Jul →
cache11–13-0.0316%23 Jul →
cache13–50.032%23 Jul →
nuke13–8-0.006%23 Jul →
anubis13–30.0215%23 Jul →
ancient10–13-0.0120%21 Jul →
dust213–80.0527%21 Jul →
nuke13–110.0725%21 Jul →
nuke9–13-0.028%21 Jul →
anubis13–30.1431%21 Jul →
nuke16–19-0.0313%19 Jul →
ancient8–13-0.1113%19 Jul →
inferno11–130.0424%19 Jul →
anubis13–60.018%17 Jul →
dust213–8-0.0224%17 Jul →
cache13–9-0.0220%17 Jul →
ancient13–11-0.0311%17 Jul →
inferno8–130.0415%17 Jul →
anubis6–13-0.0120%17 Jul →
dust216–140.0423%17 Jul →
dust213–40.0311%17 Jul →
ancient13–50.0215%16 Jul →
anubis16–14-0.0311%16 Jul →
inferno7–130.0115%16 Jul →
cache13–11-0.028%14 Jul →
nuke13–40.0727%14 Jul →
cache15–150.0316%14 Jul →
ancient13–9-0.044%14 Jul →
ancient13–10-0.0616%14 Jul →
cache13–160.038%13 Jul →
cache7–130.0512%11 Jul →
inferno6–13-0.069%11 Jul →
dust213–5-0.0317%11 Jul →
inferno13–3-0.0015%11 Jul →
cache13–90.028%10 Jul →
nuke13–90.0516%10 Jul →
dust213–40.1319%10 Jul →
cache13–40.0918%9 Jul →
ancient13–50.0313%9 Jul →
mirage6–13-0.0416%9 Jul →
dust213–90.0928%9 Jul →
cache9–130.0713%9 Jul →
nuke11–130.0512%9 Jul →
dust24–13-0.0413%9 Jul →
anubis13–70.0413%7 Jul →
dust213–110.0513%7 Jul →
nuke13–20.0418%7 Jul →
cache13–50.079%6 Jul →
anubis11–13-0.048%6 Jul →
ancient15–15-0.0111%6 Jul →
nuke13–100.0421%6 Jul →
ancient13–5-0.028%5 Jul →
mirage13–30.029%28 Jun →
ancient4–13-0.0519%28 Jun →
mirage13–70.0711%28 Jun →
overpass9–13-0.0213%25 Jun →
dust212–16-0.0218%25 Jun →
ancient13–90.0410%25 Jun →
dust213–40.089%18 Jun →
ancient6–13-0.0610%18 Jun →
nuke11–130.0018%18 Jun →
ancient13–50.0114%17 Jun →
dust213–16-0.0212%17 Jun →
anubis16–140.0414%15 Jun →
dust28–13-0.045%15 Jun →
inferno10–130.0510%15 Jun →
nuke13–110.0710%14 Jun →
overpass4–10.036%14 Jun →
nuke16–140.0215%14 Jun →
mirage13–8-0.029%13 Jun →
inferno15–150.0415%13 Jun →
overpass13–100.0416%11 Jun →
dust213–60.0220%11 Jun →
anubis15–150.0911%11 Jun →
ancient13–20.119%24 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.