Shim

Shim — CS2 Stats

DK76561197960302445[U:1:36717]Steam profile ↗

3,047Tracked matches46%Win rate2020Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating15,657Purple band · top ~25.8% of ranked players (population est.)
CSDB Leaderboard#32325 of 56045 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGShimFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,657 · Purple bandcsdb.gg/stats

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Performance scores

Aim60
Positioning54
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateLWWLTWLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression7.3
Utility3.8
Positioning5.4
Opening Duels3.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.4
Utility3.8
Mechanics6.1
Opening Duels3.8
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time616ms−15ms
first ⅓ avg 630ms → last ⅓ avg 616ms
Headshot accuracy17.3%+2.2%
first ⅓ avg 15.1% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 16–12
131Biggest win — nuke
3Longest win streak
99In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 58% over 24ancientWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
infernoC27101737%0.00
nukeA24141058%0.01
ancientD1961332%-0.01
anubisC167944%-0.00
cacheB115645%0.00
mirage110100%0.04
debris1010%0.02
overpass110100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

57Matches
42%Win rate
0.72Avg K/D
68.0ADR
43%Headshot %

Clutches & streaks

17%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.8212.0
Nuke3100%0.9113.7
Anubis20%0.579.5
Ancient10%0.5610.0
Overpass1100%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
35.1%Accuracy (enemy spotted)
32.5%Spray accuracy
77.3%Counter-strafing
10.1°Preaim
616msReaction time
37.6%T opening success
52.5%CT opening success
0.40Enemies flashed / flash
1.5%Flash assists
8.91HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3962 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5669% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–130.0718%30 Aug
cache16–120.1222%30 Aug
ancient13–80.0320%30 Aug
inferno10–13-0.0213%28 Aug
ancient15–15-0.0513%28 Aug
inferno13–80.0812%28 Aug
anubis1–13-0.0613%27 Aug
inferno13–8-0.0016%27 Aug
ancient10–130.0310%26 Aug
nuke13–90.0212%26 Aug
inferno13–110.0221%26 Aug
nuke11–130.0214%25 Aug
inferno7–13-0.0719%25 Aug
inferno13–110.0715%24 Aug
cache13–70.0125%24 Aug
nuke10–130.0514%24 Aug
anubis13–90.0023%23 Aug
ancient15–150.0117%23 Aug
inferno6–13-0.0513%21 Aug
inferno11–130.0224%21 Aug
anubis16–120.0818%17 Aug
inferno5–00.0111%17 Aug
inferno10–13-0.0426%17 Aug
nuke10–13-0.0411%16 Aug
mirage13–90.0422%15 Aug
nuke14–160.0118%15 Aug
nuke8–13-0.026%14 Aug
ancient5–13-0.0712%14 Aug
nuke13–10.0925%14 Aug
inferno5–130.0622%13 Aug
cache13–110.0124%13 Aug
inferno16–120.0221%12 Aug
nuke13–110.0121%12 Aug
anubis15–15-0.0218%10 Aug
ancient5–13-0.0116%10 Aug
inferno5–13-0.0113%10 Aug
cache10–13-0.0514%9 Aug
inferno8–13-0.0417%9 Aug
ancient13–10-0.0211%8 Aug
inferno8–13-0.0517%8 Aug
cache5–13-0.0621%8 Aug
anubis13–10-0.0210%8 Aug
nuke13–11-0.069%8 Aug
nuke10–13-0.0617%7 Aug
nuke6–13-0.037%7 Aug
ancient13–9-0.0215%7 Aug
anubis4–13-0.0215%6 Aug
inferno13–7-0.0212%6 Aug
nuke13–9-0.045%5 Aug
nuke13–110.0313%5 Aug
inferno15–150.0014%5 Aug
anubis9–13-0.0514%5 Aug
ancient13–5-0.0116%3 Aug
inferno4–13-0.0411%3 Aug
ancient13–100.0515%1 Aug
anubis13–10-0.0116%1 Aug
inferno11–13-0.0212%30 Jul
inferno13–70.0416%30 Jul
inferno11–13-0.0021%30 Jul
inferno13–90.0413%29 Jul
inferno9–130.0120%29 Jul
nuke13–5-0.0216%29 Jul
anubis3–130.0320%28 Jul
nuke13–90.0216%28 Jul
ancient6–13-0.0912%28 Jul
anubis9–130.0015%27 Jul
cache13–20.0735%27 Jul
inferno13–100.0718%27 Jul
anubis6–130.012%26 Jul
cache2–130.0222%26 Jul
inferno11–130.0124%26 Jul
nuke13–90.0016%25 Jul
ancient13–11-0.0114%25 Jul
cache12–160.0114%25 Jul
anubis13–16-0.0119%24 Jul
cache15–15-0.0215%24 Jul
debris6–90.0211%24 Jul
nuke1–13-0.0627%24 Jul
ancient8–13-0.0217%23 Jul
nuke13–30.0914%23 Jul
nuke13–8-0.0115%23 Jul
inferno6–13-0.0614%22 Jul
cache13–50.0122%22 Jul
ancient9–130.0517%22 Jul
nuke13–110.0212%22 Jul
inferno8–130.0518%21 Jul
nuke13–50.0513%21 Jul
anubis13–40.0710%21 Jul
ancient2–130.0322%6 Jul
overpass13–7-0.0511%6 Jul
nuke13–4-0.0013%5 Jul
anubis13–110.0618%5 Jul
ancient11–13-0.0314%5 Jul
anubis7–13-0.1117%4 Jul
anubis13–9-0.0113%4 Jul
ancient15–15-0.094%4 Jul
ancient11–13-0.0413%4 Jul
cache6–13-0.0421%3 Jul
nuke7–130.0217%2 Jul
ancient9–13-0.022%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →