Purple Tentacle

Purple Tentacle — CS2 Stats

GB76561197960275424[U:1:9696]Steam profile ↗✓ No bans

1,830Tracked matches63%Win rate2020Tracked since
6,905Hours in CS0Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating14,977Blue band · top ~28.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,830 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,977 -81 1 Aug – 10 Sept · 22 days played
12,15415,286peak 15,2861 Aug10 Sept
16,088Peak Premier in tracked matches
1,052Highest Faceit ELO seen on CSDB
21Days played since 2026-08-01

Faceit ELO

  • At peak — 1,052
  • Next: Level 6 at 1,201 — 149 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-10
  • Level 4 first seen 2026-09-10

Premier CS Rating

  • 309 below peak (15,286)
  • +432 over 30 days · improving
  • Next: Purple band at 15,000 — 23 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-10
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches23——
Win rate48%——
K/D1.35——
Headshot %29%——

Measured 30 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.5%42.0%44.3%7.8% short
Shot accuracy13.9%9.6%11.9%above
Kill/death ratio1.130.981.03above
Match win rate50.0%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPurple TentaclePREMIER14,977 · Blue bandPEAK ELO1,052csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning60
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY42–53–5Last 10042%Win rateWWLWWLLLLW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −2.9pp headshot accuracy · +40ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 600ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 574ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim8.2
Utility6.7
Positioning6.0
Opening Duels6.2
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 66% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.0
Utility6.7
Mechanics7.2
Opening Duels5.6
Win Impact9.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time546ms−66ms
first ⅓ avg 612ms → last ⅓ avg 546ms
Headshot accuracy13.3%−1.5%
first ⅓ avg 14.7% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · dust2, 31 Aug →
30%Best headshot accuracy · 3–13 · anubis, 4 Aug →
422msFastest reaction time · 13–1 · mirage, 23 Aug →
13–1Biggest win · mirage, 23 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 64% over 14anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%0.04
mirageC208–1240%0.02
dust2B178–947%0.01
cacheA149–564%0.01
nukeD134–931%0.02
ancientB84–450%0.01
anubisD60–60%-0.01
vertigo—10–10%0.10

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,568Lifetime kills
1.13K/D · Top 25% of Blue band
6,177Matches
50.0%Match win rate · Top 10% of Blue band
36.5%Headshot %
13.9%Shot accuracy · Top 50% of Blue band
11,899MVPs
2,229Hours (in match)
7,573Bombs planted
1,475Bombs defused

Most-used weapons

AK-4721,176
AWP11,045
FAMAS4,425
P903,554
P2502,647

Lifetime map wins

12,033dust2
8,392inferno
3,609nuke
1,951bank
1,934lake
1,414safehouse
1,053vertigo
929train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

283Matches
55%Win rate
1.08Avg K/D
66.0ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4661%1.2813.1
Inferno4055%1.1515.6
Ancient2756%0.9513.5
Overpass2065%0.9513.3
Dust21861%0.8810.9
Anubis1560%1.0611.8
Vertigo1136%1.1213.6
Nuke683%1.2816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
41.1%Accuracy (enemy spotted)
40.3%Spray accuracy
82.2%Counter-strafing
8.9°Preaim
544msReaction time
38.6%T opening success
65.9%CT opening success
0.48Enemies flashed / flash
8.5%Flash assists
10.58HE damage / grenade
10.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2792% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4831 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6429% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–140.0912%4 Sept →
cache13–50.0615%4 Sept →
anubis7–13-0.099%4 Sept →
mirage13–100.039%3 Sept →
dust216–140.0311%2 Sept →
nuke10–130.009%2 Sept →
inferno5–130.0116%2 Sept →
mirage9–130.0311%2 Sept →
cache11–130.029%2 Sept →
inferno13–90.0615%2 Sept →
mirage13–90.0023%1 Sept →
mirage15–150.1117%1 Sept →
inferno8–130.038%1 Sept →
mirage13–160.0714%1 Sept →
inferno16–130.0417%31 Aug →
inferno13–160.039%31 Aug →
nuke13–50.0222%31 Aug →
inferno6–130.0614%31 Aug →
dust213–40.1312%31 Aug →
cache13–10-0.0110%31 Aug →
inferno15–150.0513%23 Aug →
nuke15–150.0610%23 Aug →
mirage13–10.1114%23 Aug →
dust213–10-0.0010%22 Aug →
ancient13–9-0.0415%22 Aug →
inferno13–70.1219%22 Aug →
inferno9–130.0213%21 Aug →
mirage13–100.0321%21 Aug →
inferno13–80.0414%21 Aug →
cache13–50.0211%21 Aug →
ancient10–130.0212%21 Aug →
nuke11–130.0513%21 Aug →
mirage13–90.0311%19 Aug →
anubis13–16-0.049%19 Aug →
dust214–160.006%19 Aug →
mirage15–150.0811%19 Aug →
dust213–110.0814%17 Aug →
nuke11–5-0.007%17 Aug →
mirage6–130.0110%17 Aug →
dust213–11-0.0020%17 Aug →
mirage2–13-0.0715%17 Aug →
vertigo5–130.1013%17 Aug →
mirage4–130.029%17 Aug →
dust23–13-0.0313%17 Aug →
anubis8–130.0812%17 Aug →
inferno13–90.029%16 Aug →
inferno9–130.0418%16 Aug →
nuke14–160.0513%16 Aug →
inferno5–13-0.047%16 Aug →
mirage7–13-0.0210%16 Aug →
nuke7–130.0217%15 Aug →
inferno13–110.0819%15 Aug →
inferno5–130.0513%15 Aug →
nuke11–130.0510%15 Aug →
mirage1–13-0.0515%15 Aug →
cache13–70.0719%12 Aug →
cache8–130.008%12 Aug →
dust25–13-0.0415%12 Aug →
ancient13–80.1111%11 Aug →
ancient14–16-0.029%11 Aug →
cache13–10-0.0315%9 Aug →
mirage5–13-0.0614%9 Aug →
inferno13–40.0416%9 Aug →
dust20–13-0.050%9 Aug →
mirage13–20.0619%9 Aug →
dust24–13-0.0518%9 Aug →
nuke7–130.0118%8 Aug →
mirage13–100.0617%8 Aug →
mirage13–70.0214%8 Aug →
cache13–100.038%8 Aug →
nuke4–13-0.0210%8 Aug →
inferno9–130.0314%8 Aug →
nuke10–13-0.0416%8 Aug →
dust28–13-0.026%7 Aug →
nuke13–30.0218%7 Aug →
cache13–4-0.0123%7 Aug →
inferno13–20.0523%7 Aug →
dust214–16-0.026%7 Aug →
dust215–15-0.0216%5 Aug →
anubis9–130.0614%5 Aug →
inferno11–130.0416%5 Aug →
cache13–160.0315%5 Aug →
ancient13–80.0726%5 Aug →
dust26–13-0.0417%4 Aug →
anubis3–13-0.0230%4 Aug →
ancient5–13-0.0311%4 Aug →
dust213–50.1024%4 Aug →
dust213–10.0720%4 Aug →
cache6–13-0.0214%4 Aug →
ancient9–13-0.0413%3 Aug →
anubis1–13-0.0510%3 Aug →
inferno9–130.0310%3 Aug →
cache13–9-0.0515%3 Aug →
ancient13–110.0322%3 Aug →
cache13–60.019%3 Aug →
nuke13–100.0216%3 Aug →
cache9–130.039%3 Aug →
mirage9–130.0411%1 Aug →
inferno13–100.108%1 Aug →
mirage9–13-0.057%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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