ariucle vs frozen — CS2 Settings Comparison
Compare more: every pro player, team rankings, sensitivity converter and crosshair codes.
| Setting | ariucle | frozen |
|---|---|---|
| Team | Chinggis Warriors | FaZe Clan |
| Role | Rifler | Rifler |
| DPI | 400 | 400 |
| In-Game Sens | 2 | 2 |
| eDPI | 800 | 800 |
| Zoom Sens | 1 | 0.8 |
| Resolution | 1920x1080 | 1280x960 |
| Aspect Ratio | 16:9 | 4:3 |
| Stretch | Native | Stretched |
| Crosshair Code | CSGO-omVa3-UtqF5-x4WBM-2yiKB-yQLoD | CSGO-fhT35-p4je7-fDqhM-U4xpR-TDhnL |
| Mouse | Razer DeathAdder V4 Pro Black | |
| Polling Rate | 1000Hz | 4000Hz |
| Mousepad | Odin Gaming Andromeda Pro | |
| Monitor | ZOWIE XL2566K | |
| Keyboard | Corsair MAKR Pro 75 | |
| Headset | HyperX Cloud Alpha Wireless |
Key Differences
- ariucle and frozen play at an identical 800 eDPI.
- Both run their mouse at 400 DPI.
- ariucle plays 1920x1080 (16:9 Native); frozen plays 1280x960 (4:3 Stretched).
- ariucle runs a yellow crosshair at size 1; frozen a green one at size 1.
Crosshair Comparison
Previews are representative, not pixel-exact — copy the code to see the real thing in-game.
How do you compare? Compare your setup with ariucle or with frozen.
Loadout Comparison
| Slot | ariucle | frozen |
|---|---|---|
| Knife | Butterfly Knife | Fade | Stiletto Knife | Case Hardened |
| Gloves | Sport Gloves | Slingshot | Specialist Gloves | Crimson Kimono |
| Rifle Skin | AK-47 | The Oligarch | AK-47 | Gold Arabesque |
| Pistol Skin | Glock-18 | Warhawk | Glock-18 | Dragon Tattoo |
| AWP Skin | AWP | Printstream | AWP | Silk Tiger |
Frequently Asked Questions
- Who has higher sensitivity — ariucle or frozen?
- ariucle plays at 800 eDPI while frozen plays at 800 eDPI. Both use the same eDPI. The pro average is 846 eDPI.
- Do ariucle and frozen use the same resolution?
- ariucle plays on 1920x1080 (16:9 Native) while frozen plays on 1280x960 (4:3 Stretched).
- What mouse does ariucle use vs frozen?
- ariucle uses the at 400 DPI, while frozen uses the Razer DeathAdder V4 Pro Black at 400 DPI.

