KyRO

KyRO — CS2 Stats

76561199874886330[U:1:1914620602]Steam profile ↗✓ No bans

1,924Tracked matches45%Win rate2025Tracked since
1,928Hours in CS57Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating19,596Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#92614 of 261597 tracked
FaceitLevel 10 · 1,910 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,596 -2,816 18 Aug – 4 Nov · 9 days played
19,39522,605peak 22,60518 Aug4 Nov
Faceit ELO: 1,910 +0 2 Sept – 20 Sept · 2 observations
1,9101,910peak 1,9102 Sept20 Sept
22,653Peak Premier in tracked matches
1,910Highest Faceit ELO seen on CSDB
37Days played since 2026-08-12

Faceit ELO

  • At peak — 1,910
  • Next: Level 10 at 2,001 — 91 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 3,009 below peak (22,605)
  • +201 over 30 days · steady
  • -2,816 over 90 days
  • Next: Pink band at 20,000 — 404 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate54.8%50.9%
Shot accuracy0.0%13.7%
Kill/death ratio1.031.09
Match win rate49.2%48.4%

Share this profile

CSDB.GGKyROFACEITLevel 10 · 1,910 ELOSTANDINGTop 12.4% of rankedPREMIER19,596 · Purple bandPEAK ELO1,910csdb.gg/stats

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Performance scores

Aim83
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY50–42–8Last 10050%Win rateLLWWWLLLLW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +3.1pp headshot accuracy · −111ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 563ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 573ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility3.7
Positioning5.4
Opening Duels2.7
Clutch3.2

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 63% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.4
Utility3.7
Mechanics5.3
Opening Duels4.5
Win Impact3.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.06
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time590ms−29ms
first ⅓ avg 620ms → last ⅓ avg 590ms
Headshot accuracy31.0%+10.3%
first ⅓ avg 20.8% → last ⅓ avg 31.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–2 · nuke, 28 Aug →
100%Best headshot accuracy · 2–13 · anubis, 17 Sept →
352msFastest reaction time · 9–3 · vertigo, 13 Aug →
13–0Biggest win · nuke, 18 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–10In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 60% over 5officeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA3722–1559%0.10
anubisA169–756%-0.01
dust2B126–650%0.00
mirageB115–645%0.01
ancientD93–633%-0.02
cacheA53–260%0.02
officeD51–420%0.02
vertigo—21–150%-0.05
poseidon—10–10%-0.14
train—10–10%0.01
inferno—10–10%-0.07

Across the last 100 tracked matches.

Lifetime stats

42,034Lifetime kills
1.03K/D
2,256Matches
49.2%Match win rate · Top 50% of Level 10 players
54.8%Headshot % · Top 50% of Level 10 players
0.0%Shot accuracy
6,515MVPs
1,345Hours (in match)
1,467Bombs planted
665Bombs defused

Most-used weapons

AK-4718,157
AWP2,656
Knife1,177
MP9476

Lifetime map wins

5,227dust2
2,495nuke
868office
681inferno
477train
213vertigo
8ar_shoots
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,428Matches
51%Win rate
1.06Avg K/D
78.7ADR
55%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage50053%1.1016.0
Dust240048%1.0115.8
Anubis14254%1.0015.7
Ancient13147%1.0116.3
Nuke12447%1.0816.4
Overpass7253%1.1016.7
Train2770%1.2518.1
Inferno2241%0.9513.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
33.5%Accuracy (enemy spotted)
36.6%Spray accuracy
73.9%Counter-strafing
7.2°Preaim
581msReaction time
62.6%T opening success
33.1%CT opening success
0.61Enemies flashed / flash
3.5%Flash assists
6.33HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.1153% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0520%14 Nov →
anubis11–13-0.0127%11 Nov →
ancient16–12-0.0226%6 Nov →
nuke9–20.1933%4 Nov →
cache13–20.1246%4 Nov →
anubis2–6-0.0450%29 Oct →
dust28–13-0.0521%29 Oct →
office11–130.0131%28 Oct →
nuke10–130.0419%28 Oct →
mirage13–60.1533%28 Oct →
office13–5-0.0223%28 Oct →
poseidon0–7-0.1460%27 Oct →
dust213–5-0.0229%27 Oct →
cache13–30.0417%27 Oct →
nuke9–60.1027%21 Oct →
cache13–50.0323%21 Oct →
mirage8–130.0136%18 Oct →
mirage13–10-0.0023%11 Oct →
train12–120.0117%11 Oct →
dust26–130.1021%7 Oct →
anubis13–100.0034%5 Oct →
nuke9–40.1435%3 Oct →
ancient11–13-0.0324%2 Oct →
mirage10–13-0.0327%1 Oct →
dust24–13-0.1238%29 Sept →
anubis13–10.0026%23 Sept →
vertigo6–13-0.0526%23 Sept →
anubis13–20.0133%18 Sept →
anubis4–13-0.0832%18 Sept →
mirage0–9-0.0157%18 Sept →
anubis2–13-0.03100%17 Sept →
inferno4–13-0.070%17 Sept →
nuke9–20.0311%17 Sept →
anubis13–40.0314%17 Sept →
anubis13–50.0017%17 Sept →
dust28–13-0.0315%2 Sept →
ancient13–110.0317%2 Sept →
nuke8–80.0618%2 Sept →
nuke9–30.1715%2 Sept →
office7–130.0518%2 Sept →
office8–13-0.0024%2 Sept →
mirage8–13-0.0722%2 Sept →
nuke9–3-0.0843%2 Sept →
anubis16–130.0122%31 Aug →
mirage13–70.0122%30 Aug →
ancient6–13-0.078%29 Aug →
nuke13–110.0128%29 Aug →
anubis8–13-0.0514%29 Aug →
nuke5–90.0721%28 Aug →
nuke3–9-0.0826%28 Aug →
nuke9–60.0826%28 Aug →
nuke9–20.3511%28 Aug →
anubis7–13-0.0321%27 Aug →
nuke8–80.1927%26 Aug →
nuke9–00.1935%26 Aug →
nuke8–80.0323%26 Aug →
dust211–130.0221%25 Aug →
dust213–50.0221%24 Aug →
nuke4–9-0.019%24 Aug →
nuke5–90.0823%24 Aug →
nuke9–10.2229%24 Aug →
ancient11–13-0.0216%22 Aug →
ancient14–16-0.0416%22 Aug →
ancient11–13-0.0521%22 Aug →
mirage13–110.0522%22 Aug →
office11–130.0818%21 Aug →
dust28–130.0220%21 Aug →
anubis4–13-0.0514%21 Aug →
dust213–30.1325%21 Aug →
anubis13–110.0722%21 Aug →
cache8–13-0.0411%20 Aug →
nuke8–8-0.0710%20 Aug →
nuke9–20.1017%20 Aug →
nuke4–9-0.0525%20 Aug →
nuke9–20.2513%20 Aug →
nuke9–00.2838%20 Aug →
nuke9–60.0916%20 Aug →
nuke8–80.1420%20 Aug →
nuke9–40.1418%19 Aug →
nuke9–10.1712%19 Aug →
nuke13–0-0.029%18 Aug →
mirage13–2-0.0046%18 Aug →
mirage0–13-0.010%18 Aug →
dust213–1-0.0312%18 Aug →
dust25–2-0.0025%18 Aug →
nuke9–30.319%18 Aug →
dust213–7-0.0135%18 Aug →
ancient5–13-0.0125%18 Aug →
nuke6–90.0413%17 Aug →
nuke8–80.0238%17 Aug →
nuke9–40.1713%17 Aug →
mirage11–13-0.0028%15 Aug →
ancient13–40.0126%15 Aug →
anubis13–10-0.0126%13 Aug →
anubis13–60.0219%13 Aug →
vertigo9–3-0.0522%13 Aug →
nuke6–90.0936%12 Aug →
nuke9–40.2024%12 Aug →
nuke9–70.1017%12 Aug →
nuke8–80.1023%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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