GARYMODE

GARYMODE — CS2 Stats

FI76561199865291091[U:1:1905025363]Steam profile ↗1 game ban

177Tracked matches75%Win rate2025Tracked since
1,624Hours in CS1Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
CSDB Leaderboard#97955 of 229431 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 26 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,203 +15,473 26 Dec15 Feb · 21 days played
2,73018,409peak 18,40926 Dec15 Feb
18,409Peak Premier in tracked matches
30Days played since 2025-12-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate56.9%43.8%44.8%above
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio1.141.021.04above
Match win rate55.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGARYMODEFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim70
Positioning52
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY65296Last 10065%Win rateLWWLTWWLWL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +3.0pp headshot accuracy · −184ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 430ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 491ms

Last 20

  • 1172 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.0
Utility3.2
Positioning5.2
Opening Duels4.2
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.2
Utility3.2
Mechanics7.7
Opening Duels3.6
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time610ms−16ms
first ⅓ avg 625ms → last ⅓ avg 610ms
Headshot accuracy23.3%−3.3%
first ⅓ avg 26.6% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–1 · mirage, 25 Jan
40%Best headshot accuracy · 13–8 · inferno, 20 Jan
391msFastest reaction time · 13–4 · ancient, 15 Feb
13–0Biggest win · overpass, 6 Feb

Across the last 100 tracked matches.

Highlights

14Longest win streak
95In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 73% over 15infernoWeakest map · 55% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS2718967%0.04
dust2S1511473%0.03
nukeS139469%0.02
ancientS139469%0.02
anubisA127558%0.04
infernoA116555%0.02
overpassA74357%0.05
vertigo110100%0.13
train1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (55% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,656Lifetime kills
1.14K/D · Top 50% of Level 5 players
368Matches
55.4%Match win rate · Top 5% of Level 5 players
56.9%Headshot % · Top 10% of Level 5 players
0.0%Shot accuracy
1,089MVPs
184Hours (in match)
396Bombs planted
72Bombs defused

Most-used weapons

Lifetime map wins

530dust2
439inferno
370nuke
137vertigo
69train
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
60%Win rate
1.30Avg K/D
100.3ADR
53%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.2217.7
Inferno2100%1.4117.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
28.3%Spray accuracy
84.7%Counter-strafing
8.2°Preaim
631msReaction time
33.6%T opening success
55.3%CT opening success
0.44Enemies flashed / flash
4.5%Flash assists
8.32HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4369 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5738% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust22–7-0.220%31 Aug
mirage13–40.0012%30 Aug
nuke13–90.0930%27 Aug
anubis6–130.0230%27 Aug
inferno8–80.0224%18 Aug
ancient13–4-0.0039%15 Feb
mirage13–10.0731%15 Feb
nuke12–16-0.0426%15 Feb
dust213–60.0530%15 Feb
mirage8–13-0.0228%15 Feb
mirage3–13-0.0713%12 Feb
nuke13–80.0423%11 Feb
anubis13–6-0.0414%11 Feb
mirage13–110.0128%11 Feb
nuke15–150.0225%11 Feb
ancient13–10-0.0216%10 Feb
mirage5–13-0.0136%10 Feb
inferno9–10-0.0314%10 Feb
anubis11–13-0.0920%10 Feb
nuke13–6-0.0930%8 Feb
mirage13–100.0224%8 Feb
mirage15–15-0.0222%6 Feb
overpass13–0-0.0030%6 Feb
ancient13–80.0315%5 Feb
dust213–110.0221%5 Feb
nuke13–40.0916%5 Feb
overpass13–30.0629%5 Feb
ancient13–60.0122%5 Feb
dust213–40.2030%5 Feb
dust213–80.0213%4 Feb
anubis13–50.0737%4 Feb
dust213–90.0132%4 Feb
ancient13–2-0.0114%4 Feb
nuke13–100.0115%4 Feb
anubis13–90.0615%4 Feb
nuke6–30.0117%4 Feb
inferno15–15-0.0218%4 Feb
ancient11–130.0833%4 Feb
dust213–5-0.0130%3 Feb
ancient13–1-0.0435%3 Feb
anubis13–40.0828%3 Feb
mirage13–4-0.0126%3 Feb
overpass3–130.0630%3 Feb
dust213–100.0522%3 Feb
ancient13–40.0431%3 Feb
dust213–80.1522%2 Feb
mirage8–13-0.0331%2 Feb
ancient2–130.0111%2 Feb
mirage10–130.0622%1 Feb
overpass13–80.0526%1 Feb
dust213–110.0123%1 Feb
mirage10–130.0525%1 Feb
overpass6–13-0.0414%1 Feb
inferno16–140.0333%1 Feb
ancient9–130.0426%1 Feb
mirage13–50.1117%1 Feb
anubis1–13-0.0617%1 Feb
inferno8–130.0123%31 Jan
nuke13–110.0815%31 Jan
ancient13–90.0327%30 Jan
overpass13–100.1224%30 Jan
anubis14–160.0629%30 Jan
mirage13–50.0221%30 Jan
dust27–13-0.0128%30 Jan
anubis13–100.0426%29 Jan
mirage13–110.0617%29 Jan
dust213–80.1026%29 Jan
mirage7–130.0429%28 Jan
inferno13–50.0623%26 Jan
inferno13–30.0617%26 Jan
inferno11–13-0.0123%25 Jan
dust213–60.0924%25 Jan
mirage13–10.2225%25 Jan
mirage13–110.0926%23 Jan
anubis13–30.1438%23 Jan
nuke13–80.0527%23 Jan
anubis7–130.0125%23 Jan
mirage13–70.1225%22 Jan
anubis13–90.1535%22 Jan
mirage11–13-0.0316%22 Jan
dust24–13-0.0230%22 Jan
nuke12–12-0.0928%21 Jan
inferno13–80.0340%20 Jan
vertigo13–30.1330%20 Jan
mirage13–6-0.0130%20 Jan
overpass15–150.1426%19 Jan
nuke4–13-0.0425%19 Jan
inferno10–10.1434%19 Jan
mirage16–130.0730%16 Jan
mirage13–90.0717%16 Jan
train6–13-0.0236%16 Jan
inferno7–13-0.0824%16 Jan
mirage13–100.1030%15 Jan
mirage13–11-0.0230%14 Jan
nuke13–30.1237%14 Jan
ancient6–130.0529%14 Jan
mirage13–10.0123%14 Jan
dust23–13-0.0517%14 Jan
mirage13–20.1515%26 Dec
ancient13–40.1014%26 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →