Sigma

Sigma — CS2 Stats

HU76561199825097939[U:1:1864832211]Steam profile ↗✓ No bans

287Tracked matches54%Win rate2025Tracked since
1,090Hours in CS47Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating4,116Grey band · top ~82.5% of ranked players (population est.)
WingmanSilver III
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,416), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate42.7%38.1%39.9%above
Shot accuracy0.0%3.8%6.9%6.9% short
Kill/death ratio0.810.830.920.10 short
Match win rate37.1%40.1%42.3%5.1% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSigmaPREMIER4,116 · Grey bandcsdb.gg/stats

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Performance scores

Aim37
Positioning56
Utility19

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim3.7
Utility1.9
Positioning5.6
Opening Duels3.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 762ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.6
Utility1.9
Mechanics6.1
Opening Duels4.0
Win Impact6.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

18,129Lifetime kills
0.81K/D
1,382Matches
37.1%Match win rate
42.7%Headshot % · Top 50% of Grey band
0.0%Shot accuracy
2,994MVPs
442Hours (in match)
1,631Bombs planted
229Bombs defused

Most-used weapons

Lifetime map wins

1,965dust2
1,114inferno
353nuke
137vertigo
73train
58office
40italy
19ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
28.8%Accuracy (enemy spotted)
28.0%Spray accuracy
77.6%Counter-strafing
9.4°Preaim
762msReaction time
45.6%T opening success
46.2%CT opening success
0.40Enemies flashed / flash
0.6%Flash assists
3.93HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 762.3328ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3968 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →