[SOS] - Maverick

[SOS] - Maverick — CS2 Stats

DK76561199824547569[U:1:1864281841]Steam profile ↗✓ No bans

384Tracked matches66%Win rate2025Tracked since
CSDB Rating7.8 StrongOpening Duellist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 384 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,321 +3,306 15 Mar – 14 Jun · 32 days played
9,93714,321peak 14,32115 Mar14 Jun
14,321Peak Premier in tracked matches
38Days played since 2026-03-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim83
Positioning76
Utility68

0–100 skill scores via Leetify.

Recent form

HOT56–41–3Last 10056%Win rateWWWWWTWWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −0.0pp headshot accuracy · −63ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 24%
  • Avg reaction 519ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 22%
  • Avg reaction 510ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.3
Utility6.8
Positioning7.6
Opening Duels9.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 72% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.6
Utility6.8
Mechanics6.3
Opening Duels8.6
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.06
Reaction time545ms−58ms
first ⅓ avg 603ms → last ⅓ avg 545ms
Headshot accuracy23.1%−5.1%
first ⅓ avg 28.3% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 8–1 · ancient, 30 Mar →
65%Best headshot accuracy · 13–2 · inferno, 16 Mar →
367msFastest reaction time · 3–8 · inferno, 13 Apr →
13–1Biggest win · inferno, 20 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
3–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 68% over 22infernoWeakest map · 54% over 35
MapGradePlayedRecordWin rateAvg rating
infernoB3519–1654%0.06
ancientA2816–1257%0.07
nukeS2215–768%0.05
overpassA95–456%0.10
cache—21–150%0.09
mirage—10–10%0.08
sanctum—10–10%-0.08
vertigo—10–10%0.12
poseidon—10–10%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (54% over 35). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
43.2%Spray accuracy
78.2%Counter-strafing
9.6°Preaim
556msReaction time
58.6%T opening success
71.7%CT opening success
0.49Enemies flashed / flash
6.8%Flash assists
9.45HE damage / grenade
10.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4888 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.1012%3 Sept →
ancient13–20.0938%3 Aug →
inferno13–90.0618%3 Aug →
ancient5–10.0317%3 Aug →
inferno13–70.1038%2 Aug →
inferno15–150.0419%2 Aug →
nuke13–90.0612%14 Jun →
ancient13–90.1129%14 Jun →
inferno2–130.0322%2 Jun →
ancient9–130.0216%1 Jun →
inferno13–90.0735%1 Jun →
overpass13–70.0919%27 May →
nuke13–50.0731%27 May →
inferno7–13-0.0110%27 May →
ancient13–60.0625%27 May →
ancient9–130.1521%22 May →
nuke8–130.0719%22 May →
inferno13–10.0325%20 May →
inferno9–7-0.1024%20 May →
inferno13–70.0614%19 May →
ancient13–80.0613%19 May →
ancient13–50.0927%19 May →
ancient11–130.0616%18 May →
inferno13–30.0827%18 May →
nuke13–60.0139%18 May →
inferno10–13-0.0516%14 May →
ancient10–130.0535%14 May →
inferno13–30.1217%14 May →
inferno13–90.0632%14 May →
inferno9–130.0220%12 May →
inferno7–130.1020%10 May →
overpass13–40.0740%10 May →
ancient13–100.0419%10 May →
nuke13–30.1117%10 May →
inferno14–160.0522%10 May →
nuke13–80.0329%7 May →
nuke13–80.0430%6 May →
ancient13–160.0234%6 May →
overpass13–70.0615%4 May →
ancient9–130.0143%4 May →
ancient10–13-0.0114%1 May →
nuke16–130.0122%1 May →
cache9–130.0733%30 Apr →
inferno12–160.0526%28 Apr →
inferno13–40.1122%28 Apr →
ancient13–100.0619%23 Apr →
nuke13–70.0532%23 Apr →
nuke4–30.1131%22 Apr →
ancient7–13-0.0416%20 Apr →
mirage7–130.0827%20 Apr →
ancient4–130.1326%20 Apr →
overpass8–130.1022%13 Apr →
ancient13–30.0721%13 Apr →
nuke6–130.0725%13 Apr →
inferno3–80.0622%13 Apr →
nuke13–70.1029%13 Apr →
overpass8–130.0638%10 Apr →
ancient13–110.1524%10 Apr →
inferno13–90.0833%7 Apr →
nuke5–130.0143%7 Apr →
inferno7–130.0525%7 Apr →
inferno11–130.0526%7 Apr →
inferno12–160.0127%6 Apr →
inferno13–80.0727%6 Apr →
ancient13–70.0422%6 Apr →
nuke13–30.0638%6 Apr →
inferno9–130.1528%1 Apr →
nuke13–30.0940%1 Apr →
overpass13–80.2223%1 Apr →
ancient13–50.1523%1 Apr →
ancient13–100.1526%1 Apr →
nuke13–40.1144%1 Apr →
sanctum3–9-0.0825%1 Apr →
inferno9–50.2027%1 Apr →
nuke15–150.1225%30 Mar →
ancient9–13-0.0022%30 Mar →
ancient8–10.2719%30 Mar →
ancient13–100.0634%27 Mar →
inferno8–130.0731%27 Mar →
overpass11–130.1319%24 Mar →
nuke13–70.0526%24 Mar →
nuke3–10-0.0831%22 Mar →
vertigo10–130.1240%21 Mar →
inferno13–60.1627%18 Mar →
nuke8–130.0028%18 Mar →
ancient14–16-0.0118%18 Mar →
inferno9–40.2121%18 Mar →
ancient6–130.0826%17 Mar →
inferno8–13-0.0332%17 Mar →
inferno13–60.0321%17 Mar →
ancient13–70.0625%16 Mar →
inferno13–20.0365%16 Mar →
nuke13–100.0126%16 Mar →
inferno13–70.0429%16 Mar →
overpass7–130.0724%15 Mar →
nuke13–30.1027%15 Mar →
inferno13–110.0024%15 Mar →
poseidon1–9-0.1430%15 Mar →
inferno12–120.0435%15 Mar →
overpass13–20.0819%14 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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