0nd4nd

0nd4nd — CS2 Stats

76561199810424533[U:1:1850158805]Steam profile ↗✓ No bans

1,379Tracked matches50%Win rate2025Tracked since
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 18 days played since 25 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,999 +2,377 25 Aug21 Sept · 18 days played
7,5309,999peak 9,99925 Aug21 Sept
9,999Peak Premier in tracked matches
18Days played since 2026-08-25

Premier CS Rating

  • At peak — 9,999
  • +2,377 over 30 days · improving
  • Next: Blue band at 10,000 1 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG0nd4ndPREMIER9,999 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning68
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWWLWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −3.5pp headshot accuracy · −37ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 13%
  • Avg reaction 558ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 14%
  • Avg reaction 564ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.9
Utility5.3
Positioning6.8
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 67% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.8
Utility5.3
Mechanics3.6
Opening Duels5.9
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time570ms−15ms
first ⅓ avg 585ms → last ⅓ avg 570ms
Headshot accuracy14.2%−0.4%
first ⅓ avg 14.5% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · inferno, 9 Sept
26%Best headshot accuracy · 6–13 · ancient, 13 Sept
391msFastest reaction time · 13–6 · inferno, 10 Sept
13–2Biggest win · nuke, 19 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
119In matches decided by ≤2 rounds
17Overtime games

Map breakdown

infernoBest map · 62% over 21ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
nukeB23121152%0.05
infernoA2113862%0.03
anubisC1871139%0.02
ancientD1861233%0.01
cacheA148657%0.03
dust231233%-0.01
mirage31233%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
39.2%Accuracy (enemy spotted)
42.6%Spray accuracy
66.1%Counter-strafing
12.6°Preaim
571msReaction time
66.8%T opening success
40.4%CT opening success
0.43Enemies flashed / flash
6.6%Flash assists
10.31HE damage / grenade
5.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5748° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5493% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4345 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–140.0920%21 Sept
cache13–90.0713%21 Sept
dust26–13-0.025%21 Sept
inferno13–110.0218%21 Sept
inferno13–50.1210%21 Sept
inferno11–130.0316%20 Sept
dust27–13-0.0212%20 Sept
nuke16–140.0718%20 Sept
anubis6–130.0414%20 Sept
ancient13–80.0316%20 Sept
inferno14–160.0211%20 Sept
nuke13–80.028%20 Sept
anubis3–13-0.0014%20 Sept
inferno13–7-0.0019%20 Sept
inferno4–130.0024%20 Sept
cache4–13-0.0923%19 Sept
dust216–130.0219%19 Sept
anubis13–50.0611%19 Sept
nuke13–20.1024%19 Sept
nuke14–160.0022%19 Sept
ancient13–160.0812%19 Sept
anubis4–130.0317%19 Sept
ancient6–13-0.039%19 Sept
anubis8–130.007%19 Sept
inferno13–70.0810%19 Sept
anubis6–130.0512%19 Sept
nuke13–50.0111%18 Sept
anubis6–13-0.016%18 Sept
anubis13–60.0120%18 Sept
anubis13–50.0811%18 Sept
ancient7–130.0613%18 Sept
mirage6–13-0.0814%18 Sept
nuke5–13-0.048%18 Sept
inferno13–60.0722%18 Sept
nuke15–150.0511%18 Sept
anubis13–40.025%18 Sept
nuke13–50.1117%17 Sept
nuke14–160.0217%17 Sept
cache0–13-0.0112%17 Sept
cache13–90.1118%15 Sept
nuke8–130.0219%15 Sept
nuke8–130.085%15 Sept
cache10–13-0.0317%14 Sept
anubis13–40.069%14 Sept
ancient6–130.079%14 Sept
anubis8–130.0311%14 Sept
ancient15–150.0418%14 Sept
nuke16–130.047%14 Sept
cache13–110.0719%13 Sept
inferno8–13-0.0218%13 Sept
anubis8–130.0013%13 Sept
cache13–80.0916%13 Sept
ancient5–13-0.0315%13 Sept
ancient6–13-0.0126%13 Sept
inferno4–13-0.0116%13 Sept
inferno13–5-0.028%12 Sept
ancient13–60.0317%12 Sept
nuke10–130.1014%12 Sept
inferno13–110.0421%12 Sept
anubis13–8-0.0519%12 Sept
ancient4–13-0.038%12 Sept
inferno13–110.0125%12 Sept
nuke14–16-0.0211%12 Sept
mirage13–11-0.0316%12 Sept
inferno13–160.0822%11 Sept
cache7–13-0.0119%11 Sept
nuke13–100.1115%11 Sept
cache10–130.0914%11 Sept
cache13–11-0.0413%11 Sept
nuke7–130.0613%11 Sept
ancient13–10-0.0522%11 Sept
ancient14–160.0015%11 Sept
ancient13–100.019%11 Sept
inferno13–60.1117%10 Sept
nuke16–140.0212%10 Sept
ancient16–130.0717%10 Sept
cache13–50.0913%10 Sept
nuke13–40.0514%10 Sept
nuke5–130.0610%10 Sept
inferno13–70.1420%9 Sept
ancient9–130.0418%8 Sept
anubis14–160.0316%8 Sept
inferno13–110.0517%8 Sept
ancient0–13-0.129%8 Sept
ancient11–130.0410%8 Sept
anubis13–80.0615%7 Sept
anubis6–13-0.0211%7 Sept
nuke13–7-0.007%7 Sept
cache13–110.0415%7 Sept
cache13–80.0717%6 Sept
inferno5–13-0.0615%6 Sept
cache6–130.0519%6 Sept
inferno13–70.0121%6 Sept
nuke9–130.059%31 Aug
inferno13–40.0124%31 Aug
inferno9–13-0.0013%30 Aug
nuke13–40.1212%30 Aug
ancient13–100.0312%30 Aug
mirage10–13-0.0310%30 Aug
anubis14–160.0519%25 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →