YOOOOOOO

YOOOOOOO — CS2 Stats

76561199807349616[U:1:1847083888]Steam profile ↗✓ No bans

2,409Tracked matches60%Win rate2024Tracked since
1,717Hours in CS44Hrs last 2 wks
CSDB Rating5.8 Solid
Premier CS Rating18,427Purple band · top ~14.8% of ranked players (population est.)
CSDB Leaderboard#9959 of 19182 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate45.8%48.1%2.3% short
Shot accuracy0.0%12.9%12.9% short
Kill/death ratio0.711.080.38 short
Match win rate51.2%46.5%above

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGYOOOOOOOPREMIER18,427 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning56
Utility66

0–100 skill scores via Leetify.

Player DNA

Aim5.8
Aggression4.9
Utility6.6
Positioning5.6
Opening Duels1.5
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.6
Utility6.6
Mechanics5.9
Opening Duels2.7
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

26,971Lifetime kills
0.71K/D
2,433Matches
51.2%Match win rate · Top 25% of tracked players
45.8%Headshot %
0.0%Shot accuracy
2,866MVPs
959Hours (in match)
3,843Bombs planted
326Bombs defused

Most-used weapons

Lifetime map wins

9,040nuke
4,836dust2
2,164inferno
583train
435vertigo
152office
1italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
33%Win rate
0.93Avg K/D
72.2ADR
47%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2425%1.0014.0
Nuke250%0.809.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.5%Spray accuracy
76.4%Counter-strafing
9.9°Preaim
617msReaction time
20.2%T opening success
51.9%CT opening success
0.70Enemies flashed / flash
4.0%Flash assists
7.26HE damage / grenade
9.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7062% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.2281% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →