HeadBand

HeadBand — CS2 Stats

JP76561199786094750[U:1:1825829022]Steam profile ↗✓ No bans

2,728Tracked matches48%Win rate2024Tracked since
CSDB Rating5.0 DevelopingSupport
Premier CS Rating20,162Top 50% of 210,584 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#79593 of 257562 tracked
FaceitLevel 5 · 1,011 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,162 +163 1 Oct – 25 Oct · 22 days played
17,33620,805peak 20,8051 Oct25 Oct
21,131Peak Premier in tracked matches
1,011Highest Faceit ELO seen on CSDB
23Days played since 2026-10-01

Faceit ELO

  • At peak — 1,011
  • Next: Level 5 at 1,051 — 40 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 643 below peak (20,805)
  • +163 over 30 days · steady
  • Next: Red band at 25,000 — 4,838 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHeadBandFACEITLevel 5 · 1,011 ELOSTANDINGTop 67.6% of rankedPREMIER20,162 · Pink bandPEAK ELO1,011csdb.gg/stats

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Performance scores

Aim50
Positioning53
Utility53

0–100 skill scores via Leetify.

Recent form

COLD55–43–2Last 10055%Win rateLWTLLLLWWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −6.4pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 563ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 537ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.0
Utility5.3
Positioning5.3
Opening Duels2.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 39% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.3
Utility5.3
Mechanics4.4
Opening Duels4.3
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time545ms−12ms
first ⅓ avg 558ms → last ⅓ avg 545ms
Headshot accuracy16.9%+1.9%
first ⅓ avg 15.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–3 · nuke, 9 Oct →
43%Best headshot accuracy · 13–8 · mirage, 21 Oct →
359msFastest reaction time · 2–13 · anubis, 6 Oct →
13–0Biggest win · ancient, 13 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
13–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 79% over 19anubisWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%-0.03
mirageS1915–479%-0.01
dust2C166–1038%-0.04
infernoA116–555%-0.03
anubisD102–820%-0.01
nukeA95–456%0.00
ancientS97–278%-0.01
train—42–250%-0.02
debris—21–150%0.02
overpass—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

602Matches
50%Win rate
0.97Avg K/D
79.3ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11546%0.9615.2
Anubis9946%0.9615.5
Nuke8458%1.0517.5
Ancient8251%0.9915.9
Dust27858%0.9315.7
Inferno7846%0.9514.1
Overpass3453%0.9615.5
Train1747%0.8113.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
29.9%Accuracy (enemy spotted)
32.1%Spray accuracy
69.7%Counter-strafing
10.4°Preaim
550msReaction time
55.8%T opening success
38.6%CT opening success
0.56Enemies flashed / flash
5.0%Flash assists
6.71HE damage / grenade
10.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.6051% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–160.038%25 Oct →
inferno13–10-0.0212%25 Oct →
overpass12–12-0.0114%25 Oct →
dust210–13-0.0310%24 Oct →
train4–130.0418%24 Oct →
cache0–9-0.0713%23 Oct →
anubis9–130.0014%23 Oct →
cache13–10-0.0215%23 Oct →
mirage13–110.0120%23 Oct →
nuke9–13-0.0318%23 Oct →
cache13–10-0.037%23 Oct →
inferno13–7-0.0131%22 Oct →
mirage11–130.0122%22 Oct →
mirage6–13-0.036%22 Oct →
dust212–16-0.0613%21 Oct →
mirage13–8-0.0343%21 Oct →
inferno6–13-0.0415%21 Oct →
debris9–20.0933%21 Oct →
mirage13–80.0025%20 Oct →
nuke9–13-0.0611%20 Oct →
anubis11–13-0.0312%19 Oct →
inferno10–13-0.0622%19 Oct →
cache13–3-0.0225%19 Oct →
ancient13–9-0.0315%19 Oct →
mirage13–8-0.0711%17 Oct →
cache16–14-0.0619%17 Oct →
anubis10–13-0.0615%17 Oct →
ancient4–13-0.0610%16 Oct →
ancient3–0-0.010%16 Oct →
mirage13–9-0.0126%16 Oct →
dust213–20.0717%16 Oct →
mirage13–10-0.039%16 Oct →
dust20–13-0.0929%16 Oct →
inferno13–11-0.0720%15 Oct →
dust21–13-0.0719%15 Oct →
cache7–13-0.0311%15 Oct →
mirage9–130.0014%15 Oct →
nuke13–10-0.0316%13 Oct →
cache13–30.0524%13 Oct →
mirage13–110.0224%13 Oct →
anubis2–13-0.0114%13 Oct →
ancient13–50.0910%13 Oct →
ancient13–0-0.030%13 Oct →
mirage13–10.0219%13 Oct →
ancient13–16-0.0111%12 Oct →
cache13–8-0.049%12 Oct →
mirage13–70.0211%12 Oct →
dust25–13-0.039%12 Oct →
cache13–11-0.0324%11 Oct →
dust213–60.0315%11 Oct →
cache15–15-0.0010%10 Oct →
mirage13–11-0.024%10 Oct →
inferno13–50.0113%9 Oct →
cache13–4-0.035%9 Oct →
cache13–50.0212%9 Oct →
nuke9–30.1215%9 Oct →
ancient13–5-0.019%9 Oct →
anubis13–40.016%9 Oct →
train13–10-0.0514%8 Oct →
cache13–9-0.0310%8 Oct →
train13–2-0.0010%8 Oct →
anubis8–13-0.0111%8 Oct →
inferno13–80.0012%7 Oct →
mirage13–10.0114%7 Oct →
mirage13–11-0.048%7 Oct →
ancient13–11-0.0012%7 Oct →
anubis13–110.039%7 Oct →
cache6–13-0.0312%7 Oct →
cache13–10.0214%6 Oct →
dust210–13-0.0927%6 Oct →
anubis2–13-0.0726%6 Oct →
train0–13-0.090%6 Oct →
cache11–130.0014%5 Oct →
mirage3–13-0.068%5 Oct →
mirage13–11-0.0319%5 Oct →
dust213–80.0414%5 Oct →
nuke11–13-0.0513%5 Oct →
nuke13–1-0.0419%5 Oct →
dust210–13-0.0621%5 Oct →
nuke11–13-0.0216%5 Oct →
dust213–9-0.0639%5 Oct →
mirage16–140.0313%5 Oct →
inferno6–13-0.0917%5 Oct →
cache0–13-0.110%5 Oct →
inferno14–16-0.0017%4 Oct →
dust23–13-0.1213%4 Oct →
cache8–13-0.0715%4 Oct →
inferno10–13-0.0718%4 Oct →
dust211–13-0.0811%4 Oct →
mirage13–11-0.0412%4 Oct →
debris6–9-0.056%4 Oct →
dust216–13-0.0214%3 Oct →
ancient13–11-0.0214%3 Oct →
nuke13–50.0414%3 Oct →
nuke13–70.0918%2 Oct →
anubis8–13-0.0314%2 Oct →
inferno13–10-0.0314%2 Oct →
cache7–13-0.0413%2 Oct →
dust213–2-0.047%1 Oct →
dust28–13-0.0327%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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