not_m1

not_m1 — CS2 Stats

BW76561199698710135[U:1:1738444407]Steam profile ↗✓ No bans

1,557Tracked matches43%Win rate2024Tracked since
2,239Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating20,116Top 50% of 180,525 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#71668 of 225464 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−413Premier CS Rating · 20,529 → 20,116
+4Tracked matches · now 1,557
0.0ppWin rate · 42.9% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 5 days observed since 28 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,529 -1,434 28 Aug14 Sept · 5 observations
20,52921,963peak 21,96328 Aug14 Sept
21,963Peak Premier on CSDB
5Days observed since 2026-08-28

Premier CS Rating

  • 1,847 below peak (21,963)
  • Next: Red band at 25,000 4,884 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2416+8
Win rate46%56%−10pp
K/D1.051.02+0.03
Headshot %59%38%+21pp

Measured 10 Sep 202618 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,302), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.3%45.7%46.8%above
Shot accuracy0.0%12.7%13.0%13.0% short
Kill/death ratio1.011.051.060.05 short
Match win rate44.7%45.7%46.3%1.6% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnot_m1FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,116 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning63
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.5
Utility4.1
Positioning6.3
Opening Duels4.2
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.3
Utility4.1
Mechanics5.0
Opening Duels3.9
Win Impact2.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

48,007Lifetime kills
1.01K/D
2,357Matches
44.7%Match win rate
49.3%Headshot % · Top 50% of Level 7 players
0.0%Shot accuracy
4,761MVPs
2,239Hours (in match)
2,255Bombs planted
474Bombs defused

Most-used weapons

AK-4721,493
AWP6,440
Knife788
MP9371

Lifetime map wins

4,401dust2
2,675inferno
1,047nuke
592vertigo
405train
346office
64italy
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

475Matches
51%Win rate
1.13Avg K/D
81.1ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14449%1.1316.1
Anubis9252%1.2416.9
Dust28655%1.1316.5
Ancient5446%1.0015.5
Inferno5355%1.1216.0
Nuke1533%0.9715.7
Train1145%1.2017.0
Cache850%1.3518.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.0%Spray accuracy
72.4%Counter-strafing
7.9°Preaim
520msReaction time
45.5%T opening success
45.4%CT opening success
0.47Enemies flashed / flash
4.6%Flash assists
8.81HE damage / grenade
9.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4688 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →