ZEUS

ZEUS — CS2 Stats

BS76561199689559344[U:1:1729293616]Steam profile ↗✓ No bans

1,141Tracked matches63%Win rate2025Tracked since
2,995Hours in CS97Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating11,662Blue band · top ~46.1% of ranked players (population est.)
FaceitLevel 9 · 1,586 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 11,662 → 11,662
0Faceit ELO · 1,586 → 1,586
+6Tracked matches · now 1,141
0.0ppWin rate · 63.3% → 63.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 9 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,662 +0 25 Aug15 Sept · 4 days played
11,66211,662peak 11,66225 Aug15 Sept
Faceit ELO: 1,586 +0 31 Aug15 Sept · 3 observations
1,5861,586peak 1,58631 Aug15 Sept
11,662Peak Premier in tracked matches
1,586Highest Faceit ELO seen on CSDB
52Days played since 2026-05-09

Faceit ELO

  • At peak — 1,586
  • Next: Level 9 at 1,751 165 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • At peak — 11,662
  • Next: Purple band at 15,000 3,338 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4743+4
Win rate51%60%−9pp
K/D0.840.97−0.12
Headshot %48%50%−2pp

Measured 8 Sep 202617 Sep 2026; previous 2 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.3%48.3%51.0%meets
Shot accuracy1.8%13.2%13.7%11.9% short
Kill/death ratio1.021.071.090.06 short
Match win rate52.3%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZEUSFACEITLevel 9 · 1,586 ELOSTANDINGTop 20.7% of rankedPREMIER11,662 · Blue bandPEAK ELO1,586csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateWLWLLLWWLL

Last 10 vs previous 10: −40pp win rate · −0.06 avg rating · −9.8pp headshot accuracy · +6ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 652ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 598ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.1
Utility3.3
Positioning5.3
Opening Duels2.1
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility3.3
Mechanics8.1
Opening Duels1.7
Win Impact9.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time625ms−8ms
first ⅓ avg 633ms → last ⅓ avg 625ms
Headshot accuracy26.4%+4.8%
first ⅓ avg 21.5% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 13–7 · ancient, 24 Aug
83%Best headshot accuracy · 13–1 · mirage, 24 Aug
250msFastest reaction time · 13–1 · mirage, 24 Aug
13–1Biggest win · mirage, 24 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
97In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 76% over 21vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%-0.01
infernoS2116576%0.01
overpassB179853%-0.01
ancientB115645%0.02
dust2C94544%0.00
nukeS86275%0.06
cacheB63350%0.00
vertigoD51420%-0.04
anubis1010%-0.00
poseidon110100%-0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,149Lifetime kills
1.02K/D
2,369Matches
52.3%Match win rate · Top 25% of Level 9 players
51.3%Headshot % · Top 50% of Level 9 players
1.8%Shot accuracy
9,171MVPs
1,247Hours (in match)
1,927Bombs planted
2,253Bombs defused

Most-used weapons

Lifetime map wins

3,178dust2
2,612inferno
2,502nuke
1,238train
984vertigo
53cbble
7lake
2office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

990Matches
52%Win rate
0.89Avg K/D
68.2ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient26861%0.9314.1
Mirage14953%0.8613.1
Nuke14544%0.8613.2
Dust29343%0.8511.9
Overpass8152%0.8713.6
Train7249%0.8513.5
Inferno6653%0.8813.6
Anubis5143%0.8612.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
34.5%Accuracy (enemy spotted)
34.8%Spray accuracy
86.4%Counter-strafing
8.9°Preaim
617msReaction time
40.0%T opening success
33.2%CT opening success
0.39Enemies flashed / flash
2.1%Flash assists
11.74HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3872 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.2369% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0221%11 Sept
vertigo11–13-0.0317%11 Sept
cache13–100.0723%11 Sept
dust26–13-0.0517%7 Sept
ancient14–16-0.0222%7 Sept
dust23–13-0.0935%4 Sept
dust213–60.0215%4 Sept
nuke13–2-0.0214%3 Sept
cache14–160.0027%29 Aug
cache20–22-0.0524%29 Aug
mirage5–13-0.1521%28 Aug
dust213–6-0.0319%28 Aug
ancient8–130.0020%27 Aug
mirage7–4-0.110%26 Aug
dust213–20.0933%25 Aug
mirage13–10.2383%24 Aug
inferno13–80.2235%24 Aug
ancient13–70.3125%24 Aug
mirage13–3-0.0363%23 Aug
mirage13–1-0.0614%23 Aug
ancient3–13-0.0424%12 Aug
vertigo11–13-0.0327%11 Aug
nuke16–130.0216%10 Aug
ancient13–50.0014%8 Aug
nuke12–160.0231%2 Aug
ancient13–80.0429%2 Aug
nuke13–80.1539%30 Jul
mirage13–2-0.0039%28 Jul
nuke16–140.0126%25 Jul
mirage13–110.0525%24 Jul
mirage13–160.0826%24 Jul
anubis10–13-0.0028%21 Jul
ancient13–40.0519%17 Jul
mirage4–13-0.1210%17 Jul
mirage10–13-0.0814%16 Jul
nuke7–20.0929%16 Jul
mirage1–8-0.0418%5 Jul
overpass13–8-0.0518%3 Jul
inferno9–4-0.0314%2 Jul
overpass8–80.0218%1 Jul
overpass6–9-0.0513%30 Jun
inferno6–9-0.0330%30 Jun
overpass9–6-0.0330%29 Jun
inferno9–70.0433%29 Jun
mirage13–60.0615%28 Jun
mirage13–30.008%28 Jun
mirage10–13-0.148%28 Jun
mirage7–13-0.0029%28 Jun
dust212–16-0.0616%26 Jun
overpass9–6-0.0524%26 Jun
inferno9–50.0730%26 Jun
vertigo3–9-0.0926%25 Jun
inferno0–9-0.2833%25 Jun
ancient2–13-0.0217%25 Jun
overpass9–50.0516%24 Jun
inferno9–60.0215%24 Jun
overpass5–9-0.1211%24 Jun
inferno9–4-0.0418%24 Jun
inferno9–5-0.0528%20 Jun
overpass8–80.0941%20 Jun
overpass9–20.0723%20 Jun
inferno9–20.1918%20 Jun
inferno8–8-0.1113%19 Jun
overpass8–80.1126%19 Jun
inferno9–40.1020%19 Jun
inferno13–6-0.0317%19 Jun
overpass1–9-0.206%18 Jun
inferno8–80.1245%18 Jun
inferno6–9-0.1138%16 Jun
overpass9–20.219%16 Jun
overpass5–9-0.0715%16 Jun
inferno9–10.0629%16 Jun
mirage13–10-0.0228%15 Jun
overpass9–7-0.0410%14 Jun
overpass9–5-0.0413%14 Jun
ancient5–13-0.0219%14 Jun
nuke8–8-0.0125%13 Jun
vertigo1–9-0.2040%13 Jun
inferno9–7-0.1115%13 Jun
mirage4–130.0319%13 Jun
inferno9–70.1433%12 Jun
vertigo9–40.1726%12 Jun
inferno13–110.0133%10 Jun
ancient19–170.0116%6 Jun
overpass0–5-0.130%31 May
inferno13–30.0126%27 May
mirage11–130.0719%27 May
dust26–13-0.009%27 May
ancient11–13-0.0521%22 May
mirage6–13-0.0419%19 May
dust213–70.0930%18 May
mirage13–20.0325%15 May
dust212–120.0622%12 May
poseidon9–6-0.0029%12 May
nuke9–50.2124%12 May
inferno9–5-0.0518%12 May
cache13–11-0.0011%10 May
cache4–13-0.0215%9 May
overpass13–20.048%9 May
mirage8–13-0.0420%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →