Derbifamilia

Derbifamilia — CS2 Stats

AU76561199653865787[U:1:1693600059]Steam profile ↗✓ No bans

86Tracked matches72%Win rate2025Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating17,671Purple band · top ~17.8% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,671 +11,933 31 Aug – 26 Oct · 21 days played
5,22318,035peak 18,03531 Aug26 Oct
18,498Peak Premier in tracked matches
30Days played since 2025-06-23

Premier CS Rating

  • 364 below peak (18,035)
  • +4,529 over 30 days · improving
  • Next: Pink band at 20,000 — 2,329 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDerbifamiliaPREMIER17,671 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning63
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY45–31–7Last 8354%Win rateWWTLWLWWLT

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −4.3pp headshot accuracy · −35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 18%
  • Avg reaction 459ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 417ms

Last 20

  • 10–6–4 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 18%
  • Avg reaction 435ms

Newest first, from the last 83 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim7.4
Utility3.0
Positioning6.3
Opening Duels4.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.3
Utility3.0
Mechanics3.2
Opening Duels4.5
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.11
first ⅓ avg -0.05 → last ⅓ avg 0.06
Reaction time427ms−299ms
first ⅓ avg 727ms → last ⅓ avg 427ms
Headshot accuracy17.8%+3.4%
first ⅓ avg 14.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 83 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 8–8 · inferno, 24 Oct →
38%Best headshot accuracy · 13–7 · dust2, 28 Sept →
250msFastest reaction time · 2–13 · ancient, 25 Oct →
13–0Biggest win · ancient, 20 Sept →

Across the last 83 tracked matches.

Highlights

6Longest win streak
W2Current streak
3–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 69% over 16cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2213–959%0.04
infernoS1611–569%0.06
mirageA169–756%0.02
ancientB105–550%0.03
dust2A95–456%-0.00
cacheD51–420%0.01
anubis—41–325%-0.01
grail—10–10%-0.07

Across the last 83 tracked matches.

Faceit stats

Combat

3Matches
0%Win rate
0.35Avg K/D
33.5ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Cache20%0.346.0
Vertigo10%0.377.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
32.6%Accuracy (enemy spotted)
30.5%Spray accuracy
64.2%Counter-strafing
6.1°Preaim
430msReaction time
45.5%T opening success
50.5%CT opening success
0.37Enemies flashed / flash
5.1%Flash assists
8.40HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3655 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–40.1920%30 Oct →
nuke9–30.1419%30 Oct →
nuke8–80.0618%26 Oct →
cache5–13-0.0414%26 Oct →
ancient13–7-0.0517%26 Oct →
inferno7–90.1425%26 Oct →
nuke13–10-0.0212%25 Oct →
ancient13–20.0012%25 Oct →
nuke11–130.058%25 Oct →
inferno8–80.0915%25 Oct →
inferno9–60.0715%25 Oct →
inferno9–20.3324%25 Oct →
ancient2–13-0.0712%25 Oct →
inferno13–30.0722%25 Oct →
ancient10–130.0428%25 Oct →
inferno8–8-0.1013%25 Oct →
dust26–13-0.0424%24 Oct →
nuke13–6-0.0111%24 Oct →
nuke6–10.1328%24 Oct →
inferno8–80.3426%24 Oct →
cache6–13-0.0616%22 Oct →
anubis13–20.0913%22 Oct →
ancient13–70.0621%22 Oct →
nuke9–30.0419%22 Oct →
dust213–60.0720%20 Oct →
inferno13–70.0317%20 Oct →
ancient10–130.0413%16 Oct →
nuke13–50.0721%16 Oct →
cache7–130.0513%15 Oct →
ancient13–40.1416%15 Oct →
mirage13–90.0418%15 Oct →
nuke9–70.0314%15 Oct →
nuke13–80.1316%11 Oct →
mirage13–90.103%11 Oct →
mirage13–20.0416%9 Oct →
dust215–15-0.0318%7 Oct →
mirage13–110.0825%7 Oct →
cache13–60.0424%7 Oct →
mirage16–130.2115%7 Oct →
nuke13–40.0914%7 Oct →
anubis2–13-0.0423%6 Oct →
inferno13–60.0911%6 Oct →
dust213–30.0816%6 Oct →
inferno8–10.0211%6 Oct →
nuke9–130.1623%4 Oct →
cache14–160.0714%29 Sept →
ancient13–160.1023%28 Sept →
dust213–70.1038%28 Sept →
nuke13–30.1520%28 Sept →
nuke9–4-0.0332%28 Sept →
mirage13–10.1421%27 Sept →
ancient13–00.0721%20 Sept →
inferno9–6-0.0122%19 Sept →
dust23–13-0.0511%13 Sept →
nuke16–130.1319%13 Sept →
mirage13–60.1832%11 Sept →
inferno13–50.0217%10 Sept →
nuke10–130.1314%10 Sept →
dust213–110.0326%10 Sept →
mirage3–13-0.0617%3 Sept →
dust212–4-0.0813%31 Aug →
mirage5–13-0.127%31 Aug →
dust24–13-0.1120%31 Aug →
mirage3–13-0.1121%31 Aug →
mirage13–50.029%26 Aug →
mirage15–15-0.066%26 Aug →
mirage1–13-0.0717%26 Aug →
ancient10–13-0.025%26 Aug →
nuke11–13-0.0316%25 Aug →
anubis6–13-0.018%25 Aug →
anubis6–13-0.0718%25 Aug →
inferno13–3-0.0311%17 Aug →
mirage3–13-0.0818%17 Aug →
mirage13–8-0.0822%15 Aug →
grail8–13-0.077%27 Jun →
nuke0–13-0.1110%26 Jun →
nuke8–13-0.1217%26 Jun →
nuke3–13-0.0917%26 Jun →
inferno1–9-0.2417%26 Jun →
inferno9–60.0917%26 Jun →
nuke7–9-0.240%26 Jun →
mirage12–120.0412%23 Jun →
inferno9–20.0330%23 Jun →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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