Ocean

Ocean — CS2 Stats

TW76561199583947605[U:1:1623681877]Steam profile ↗✓ No bans

506Tracked matches59%Win rate2025Tracked since
CSDB Rating4.4 DevelopingClutch Specialist
Premier CS Rating19,894Purple band · top ~8.9% of ranked players (population est.)
FaceitLevel 4 · 914 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGOceanFACEITLevel 4 · 914 ELOSTANDINGTop 81.0% of rankedPREMIER19,894 · Purple bandcsdb.gg/stats

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Performance scores

Aim46
Positioning34
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY53–39–8Last 10053%Win rateLLWWLWWLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +5.2pp headshot accuracy · +69ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 750ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 760ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 725ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim4.6
Utility3.7
Positioning3.4
Opening Duels0.0
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 757ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.4
Utility3.7
Mechanics6.8
Opening Duels0.0
Win Impact7.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time750ms−32ms
first ⅓ avg 781ms → last ⅓ avg 750ms
Headshot accuracy15.8%+1.2%
first ⅓ avg 14.6% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · dust2, 24 Oct →
50%Best headshot accuracy · 13–0 · dust2, 26 Oct →
500msFastest reaction time · 13–5 · office, 30 Oct →
13–0Biggest win · dust2, 26 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–4In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 66% over 35infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S3523–1266%-0.02
mirageA1811–761%-0.03
nukeA116–555%-0.03
cacheD93–633%-0.04
infernoD71–614%-0.00
anubisC73–443%-0.05
ancientD61–517%-0.03
vertigo—32–167%-0.03
train—21–150%-0.04
office—11–0100%-0.00
overpass—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
61%Win rate
0.92Avg K/D
66.7ADR
40%Headshot %

Clutches & streaks

50%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1464%0.9211.9
Dust21173%1.0514.0
Inferno729%0.8011.6
Ancient6100%0.9310.7
Nuke20%0.487.5
Anubis10%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
32.3%Accuracy (enemy spotted)
36.1%Spray accuracy
80.5%Counter-strafing
9.4°Preaim
757msReaction time
29.5%T opening success
29.2%CT opening success
0.44Enemies flashed / flash
5.3%Flash assists
6.21HE damage / grenade
2.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1612% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 756.9784ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4372 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.079%15 Nov →
dust29–13-0.037%15 Nov →
dust213–110.0016%15 Nov →
mirage13–9-0.0215%13 Nov →
inferno11–13-0.0523%13 Nov →
dust213–11-0.0523%5 Nov →
mirage13–7-0.0718%4 Nov →
ancient4–13-0.0525%4 Nov →
dust28–130.0622%4 Nov →
ancient10–13-0.0813%3 Nov →
dust213–10-0.0415%2 Nov →
anubis5–13-0.054%31 Oct →
train13–9-0.0016%31 Oct →
vertigo13–5-0.0110%31 Oct →
mirage2–13-0.0910%31 Oct →
dust28–13-0.0619%31 Oct →
anubis4–13-0.057%30 Oct →
ancient13–100.0419%30 Oct →
office13–5-0.0010%30 Oct →
overpass13–1-0.019%30 Oct →
dust213–9-0.0512%30 Oct →
nuke13–80.0511%29 Oct →
mirage2–13-0.0818%29 Oct →
nuke13–7-0.0210%28 Oct →
dust213–4-0.0017%28 Oct →
mirage13–40.0317%28 Oct →
mirage7–13-0.0810%27 Oct →
dust213–11-0.0415%27 Oct →
dust213–8-0.0315%27 Oct →
cache12–12-0.045%26 Oct →
dust213–50.0128%26 Oct →
dust213–7-0.0127%26 Oct →
dust213–00.0050%26 Oct →
nuke10–13-0.0718%25 Oct →
vertigo13–6-0.043%25 Oct →
inferno13–60.0322%25 Oct →
anubis9–13-0.0226%25 Oct →
anubis13–9-0.124%25 Oct →
ancient10–13-0.0627%25 Oct →
dust212–12-0.0514%24 Oct →
dust213–70.0424%24 Oct →
dust213–8-0.0614%24 Oct →
dust213–10.1224%24 Oct →
dust213–20.0318%24 Oct →
cache7–13-0.0720%24 Oct →
inferno1–13-0.0845%24 Oct →
cache6–13-0.0816%24 Oct →
dust213–80.0024%24 Oct →
cache3–13-0.0419%24 Oct →
ancient3–13-0.0212%24 Oct →
inferno12–12-0.029%24 Oct →
dust213–10-0.0515%22 Oct →
dust213–3-0.0510%22 Oct →
dust213–60.0112%22 Oct →
cache13–11-0.0519%22 Oct →
cache12–12-0.0611%22 Oct →
mirage13–4-0.0119%22 Oct →
dust213–9-0.0014%20 Oct →
mirage11–130.0111%20 Oct →
ancient11–13-0.0129%19 Oct →
dust25–13-0.0725%17 Oct →
nuke9–13-0.0419%17 Oct →
dust27–13-0.0117%16 Oct →
anubis13–9-0.0117%16 Oct →
cache5–130.017%16 Oct →
dust213–4-0.0332%14 Oct →
mirage4–13-0.0618%14 Oct →
cache13–5-0.0110%14 Oct →
vertigo12–12-0.058%14 Oct →
nuke13–6-0.039%13 Oct →
mirage13–80.0115%13 Oct →
dust28–13-0.0419%12 Oct →
anubis11–13-0.0618%12 Oct →
inferno12–120.0120%11 Oct →
mirage13–30.0217%11 Oct →
nuke13–10.0010%11 Oct →
anubis13–4-0.0215%11 Oct →
mirage4–130.0123%11 Oct →
dust213–110.0112%11 Oct →
train2–7-0.0813%11 Oct →
nuke13–11-0.0417%10 Oct →
mirage13–110.0314%10 Oct →
dust210–130.0320%10 Oct →
nuke13–70.0013%10 Oct →
inferno6–130.0214%10 Oct →
cache13–3-0.0117%9 Oct →
mirage4–13-0.1214%9 Oct →
inferno3–60.0721%9 Oct →
dust210–13-0.0326%9 Oct →
dust213–6-0.0714%9 Oct →
dust213–11-0.0112%8 Oct →
nuke12–12-0.067%8 Oct →
mirage13–11-0.0519%8 Oct →
mirage13–5-0.0316%8 Oct →
dust212–12-0.0215%8 Oct →
nuke10–13-0.048%8 Oct →
mirage13–40.0312%7 Oct →
dust23–13-0.0013%7 Oct →
dust24–13-0.1111%6 Oct →
mirage13–2-0.0111%6 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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