onii~Cuck

onii~Cuck — CS2 Stats

FI76561199561063519[U:1:1600797791]Steam profile ↗✓ No bans

33Tracked matches63%Win rate2025Tracked since
CSDB Rating3.7 LearningPositional Player
WingmanSilver II
Ladder ranks via Leetify

Performance scores

Aim19
Positioning57
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY18–14–1Last 3355%Win rateLLLLLTWWWW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +0.9pp headshot accuracy · −78ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 18%
  • Avg reaction 603ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 13%
  • Avg reaction 553ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 592ms

Newest first, from the last 33 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim1.9
Utility1.2
Positioning5.7
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning5.7
Utility1.2
Mechanics3.0
Opening Duels4.1
Win Impact9.3

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.08−0.05
first ⅓ avg -0.03 → last ⅓ avg -0.08
Reaction time569ms−170ms
first ⅓ avg 739ms → last ⅓ avg 569ms
Headshot accuracy13.4%−4.3%
first ⅓ avg 17.6% → last ⅓ avg 13.4%

Rolling 5-match average across the last 33 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.03Best match rating · 13–3 · anubis, 20 Oct →
50%Best headshot accuracy · 1–10 · nuke, 4 Nov →
422msFastest reaction time · 8–13 · inferno, 4 Nov →
13–2Biggest win · inferno, 17 Oct →

Across the last 33 tracked matches.

Highlights

6Longest win streak
L5Current streak
0–5In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 80% over 5infernoWeakest map · 57% over 7
MapGradePlayedRecordWin rateAvg rating
anubisA85–363%-0.02
infernoA74–357%-0.05
nukeS64–267%-0.06
mirageS54–180%-0.04
ancient—30–30%-0.07
overpass—21–150%-0.11
poseidon—10–10%-0.13
vertigo—10–10%-0.06

Across the last 33 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (57% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
24.5%Accuracy (enemy spotted)
25.1%Spray accuracy
63.6%Counter-strafing
11.3°Preaim
645msReaction time
59.4%T opening success
33.2%CT opening success
0.15Enemies flashed / flash
3.0%Flash assists
6.22HE damage / grenade
1.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3775% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1508 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.1833% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
poseidon4–9-0.1310%5 Nov →
inferno7–9-0.1012%5 Nov →
vertigo7–9-0.0610%5 Nov →
inferno8–13-0.068%4 Nov →
nuke1–10-0.1050%4 Nov →
overpass12–12-0.118%4 Nov →
anubis13–40.029%4 Nov →
mirage13–9-0.1013%3 Nov →
inferno9–6-0.056%3 Nov →
overpass13–6-0.129%28 Oct →
nuke13–9-0.0513%25 Oct →
inferno13–7-0.0120%22 Oct →
ancient11–13-0.059%22 Oct →
nuke13–7-0.084%21 Oct →
inferno13–10-0.0210%21 Oct →
ancient11–13-0.1020%18 Oct →
nuke9–13-0.0813%17 Oct →
inferno13–2-0.018%17 Oct →
mirage13–9-0.0118%17 Oct →
inferno1–9-0.1410%25 Sept →
anubis10–13-0.0420%9 Jan →
anubis13–9-0.064%9 Jan →
anubis13–90.026%29 Dec →
mirage5–13-0.0512%28 Nov →
nuke10–3-0.048%28 Nov →
anubis13–2-0.0345%25 Nov →
mirage13–5-0.0621%25 Nov →
anubis13–30.0316%20 Oct →
anubis5–13-0.0312%15 Oct →
mirage13–70.0136%17 Apr →
ancient5–13-0.0714%9 Apr →
anubis11–13-0.0510%26 Mar →
nuke13–2-0.0314%21 Mar →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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