Julio

Julio — CS2 Stats

MX76561199551695907[U:1:1591430179]Steam profile ↗✓ No bans

1,908Tracked matches60%Win rate2025Tracked since
CSDB Rating7.5 StrongPositional Player
Premier CS Rating27,099Top 5% of 205,416 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5449 of 252602 tracked
FaceitLevel 9 · 1,519 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,099 +4,721 2 Sept – 13 Oct · 18 days played
22,37827,099peak 27,0992 Sept13 Oct
Faceit ELO: 1,519 +0 29 Aug – 13 Sept · 5 observations
1,5191,519peak 1,51929 Aug13 Sept
27,099Peak Premier in tracked matches
1,519Highest Faceit ELO seen on CSDB
41Days played since 2026-07-04

Faceit ELO

  • At peak — 1,519
  • Next: Level 8 at 1,531 — 12 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • At peak — 27,099
  • +4,721 over 30 days · improving
  • Next: Gold band at 30,000 — 2,901 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJulioFACEITLevel 9 · 1,519 ELOSTANDINGTop 20.7% of rankedPREMIER27,099 · Red bandPEAK ELO1,519csdb.gg/stats

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Performance scores

Aim82
Positioning66
Utility50

0–100 skill scores via Leetify.

Recent form

HOT62–38Last 10062%Win rateLWWWWWWWWW

Last 10 vs previous 10: +70pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · +18ms reaction

Win rate up 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 567ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility5.0
Positioning6.6
Opening Duels4.2
Clutch3.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 99% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.6
Utility5.0
Mechanics8.6
Opening Duels4.5
Win Impact8.3

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time564ms−91ms
first ⅓ avg 655ms → last ⅓ avg 564ms
Headshot accuracy17.5%−3.8%
first ⅓ avg 21.3% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–1 · dust2, 7 Jul →
38%Best headshot accuracy · 7–13 · mirage, 3 Aug →
398msFastest reaction time · 5–13 · anubis, 10 Oct →
13–0Biggest win · mirage, 19 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
11–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 88% over 8nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2616–1062%-0.01
dust2A2213–959%0.01
anubisS1711–665%0.01
ancientA159–660%-0.00
nukeB115–645%-0.01
cacheS87–188%0.01
inferno—11–0100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,272Matches
50%Win rate
1.06Avg K/D
75.4ADR
44%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage36648%1.0915.2
Dust227349%1.0414.7
Ancient23251%1.0715.2
Anubis14250%1.0714.4
Nuke9851%1.0315.3
Inferno9247%0.9714.2
Train4858%1.1214.7
Overpass1735%0.9515.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
38.8%Accuracy (enemy spotted)
39.8%Spray accuracy
88.5%Counter-strafing
10.1°Preaim
563msReaction time
42.9%T opening success
53.1%CT opening success
0.58Enemies flashed / flash
3.5%Flash assists
7.69HE damage / grenade
6.66Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.0714%17 Oct →
mirage13–2-0.0121%16 Oct →
inferno13–8-0.0110%15 Oct →
nuke13–100.0235%13 Oct →
ancient13–4-0.0221%13 Oct →
anubis13–10-0.0024%12 Oct →
mirage16–14-0.049%12 Oct →
anubis13–4-0.016%12 Oct →
mirage13–8-0.069%12 Oct →
dust213–90.0713%10 Oct →
dust27–13-0.0515%10 Oct →
nuke13–11-0.049%10 Oct →
anubis5–13-0.0525%10 Oct →
ancient14–16-0.0214%9 Oct →
mirage10–130.0517%8 Oct →
nuke13–9-0.0324%8 Oct →
anubis9–13-0.0013%7 Oct →
anubis5–13-0.0521%7 Oct →
mirage9–13-0.0221%6 Oct →
nuke10–13-0.0110%6 Oct →
ancient16–130.0620%5 Oct →
anubis13–100.0315%5 Oct →
dust25–13-0.0321%5 Oct →
cache13–100.0610%3 Oct →
cache13–90.0610%3 Oct →
nuke6–13-0.0119%3 Oct →
ancient13–100.0218%3 Oct →
mirage2–130.0028%3 Oct →
nuke13–70.0729%3 Oct →
dust213–10.0115%3 Oct →
anubis13–40.0417%1 Oct →
anubis13–50.0625%30 Sept →
ancient13–16-0.0420%29 Sept →
dust25–13-0.0213%27 Sept →
cache3–10.0414%27 Sept →
dust213–80.0724%27 Sept →
cache13–11-0.054%27 Sept →
nuke13–110.0211%26 Sept →
mirage12–16-0.0711%26 Sept →
dust216–140.0018%26 Sept →
dust213–1-0.0511%26 Sept →
dust210–13-0.0517%26 Sept →
anubis13–60.0518%26 Sept →
ancient8–130.0018%25 Sept →
anubis7–13-0.068%24 Sept →
ancient10–13-0.0212%24 Sept →
anubis8–10.0833%24 Sept →
mirage11–130.0120%24 Sept →
anubis13–50.0021%23 Sept →
cache10–13-0.0220%23 Sept →
dust213–90.0514%23 Sept →
anubis13–100.0317%23 Sept →
ancient13–10-0.019%21 Sept →
cache13–6-0.0315%20 Sept →
ancient13–9-0.047%20 Sept →
nuke10–13-0.0620%20 Sept →
mirage13–0-0.0523%19 Sept →
anubis13–10-0.0611%18 Sept →
mirage11–13-0.0113%18 Sept →
mirage13–100.0022%18 Sept →
nuke10–13-0.0019%18 Sept →
mirage13–100.0216%17 Sept →
mirage13–11-0.0617%8 Sept →
dust29–130.0413%2 Sept →
anubis2–13-0.0326%2 Sept →
ancient13–40.0525%2 Sept →
ancient13–60.0014%25 Aug →
anubis9–130.0417%25 Aug →
dust210–13-0.0134%3 Aug →
cache13–110.0515%3 Aug →
mirage7–13-0.0638%3 Aug →
dust216–130.0114%3 Aug →
dust26–13-0.0324%31 Jul →
cache13–90.0028%30 Jul →
nuke5–8-0.0523%24 Jul →
dust213–5-0.0023%24 Jul →
nuke11–13-0.0127%24 Jul →
dust213–80.0421%24 Jul →
ancient13–10-0.0216%16 Jul →
ancient11–13-0.0423%16 Jul →
mirage13–70.0426%13 Jul →
mirage7–13-0.0530%12 Jul →
mirage18–22-0.0117%12 Jul →
ancient13–100.0832%10 Jul →
dust213–110.0418%10 Jul →
mirage13–40.0420%10 Jul →
dust213–110.0730%10 Jul →
dust29–130.0120%9 Jul →
anubis13–70.0418%8 Jul →
mirage13–80.0817%7 Jul →
dust213–6-0.0418%7 Jul →
dust213–10.1921%7 Jul →
mirage13–11-0.0221%7 Jul →
mirage13–8-0.0121%7 Jul →
mirage13–10-0.0011%7 Jul →
mirage4–13-0.0213%7 Jul →
mirage13–5-0.0220%6 Jul →
dust27–13-0.0118%4 Jul →
mirage9–2-0.0720%4 Jul →
mirage13–00.048%4 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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