Sane

Sane — CS2 Stats

FI76561199525637102[U:1:1565371374]Steam profile ↗✓ No bans

517Tracked matches55%Win rate2023Tracked since
935Hours in CS5Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 517
−2.0ppWin rate · 57.1% → 55.2%

Rating over time

Premier CS Rating: 7,866 -4,336 28 Mar – 5 Jul · 14 days played
7,48712,202peak 12,20228 Mar5 Jul
12,202Peak Premier in tracked matches
45Days played since 2026-03-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim48
Positioning42
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLWLLWWWLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −10.0pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.10
  • Avg headshot accuracy 4%
  • Avg reaction 603ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 605ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.8
Utility4.3
Positioning4.2
Opening Duels0.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.2
Utility4.3
Mechanics5.6
Opening Duels2.1
Win Impact6.7

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time643ms−38ms
first ⅓ avg 681ms → last ⅓ avg 643ms
Headshot accuracy11.4%−0.3%
first ⅓ avg 11.7% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–0 · vertigo, 3 Jun →
44%Best headshot accuracy · 7–13 · ancient, 22 Aug →
453msFastest reaction time · 9–13 · dust2, 17 Sept →
13–0Biggest win · ancient, 9 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 56% over 18anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB2312–1152%-0.03
cacheA1810–856%-0.03
mirageB178–947%-0.05
dust2C166–1038%-0.05
infernoD72–529%-0.06
ancientC52–340%-0.03
anubisD51–420%-0.06
vertigo—42–250%0.04
overpass—21–150%0.01
office—20–20%-0.07
train—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,763Lifetime kills
0.60K/D
1,922Matches
34.7%Match win rate
31.4%Headshot %
5.4%Shot accuracy
2,258MVPs
595Hours (in match)
1,174Bombs planted
166Bombs defused

Most-used weapons

Lifetime map wins

2,309dust2
2,150inferno
2,045nuke
1,035vertigo
159train
139office
65lake
58cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.9%Spray accuracy
75.4%Counter-strafing
8.9°Preaim
656msReaction time
22.3%T opening success
47.1%CT opening success
0.64Enemies flashed / flash
2.2%Flash assists
10.03HE damage / grenade
11.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9652% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.2753% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.083%10 Oct →
ancient13–0-0.040%9 Oct →
inferno3–9-0.145%18 Sept →
inferno6–9-0.163%18 Sept →
anubis13–4-0.058%18 Sept →
nuke13–7-0.025%17 Sept →
inferno13–20.0018%17 Sept →
dust29–13-0.0912%17 Sept →
cache13–5-0.0115%12 Sept →
mirage13–11-0.0610%12 Sept →
cache9–13-0.0726%22 Aug →
ancient7–13-0.0644%22 Aug →
dust213–9-0.0423%22 Aug →
nuke13–40.015%22 Aug →
anubis3–13-0.095%22 Aug →
anubis3–13-0.015%14 Aug →
dust213–11-0.039%14 Aug →
dust211–13-0.0415%13 Aug →
mirage13–11-0.0411%13 Aug →
cache13–3-0.0436%1 Aug →
dust23–13-0.1016%1 Aug →
mirage10–13-0.0310%1 Aug →
mirage4–13-0.0516%1 Aug →
nuke13–90.046%1 Aug →
dust216–13-0.0310%25 Jul →
dust213–2-0.026%25 Jul →
nuke13–90.0111%24 Jul →
nuke12–12-0.037%18 Jul →
anubis2–13-0.084%18 Jul →
mirage16–14-0.0611%5 Jul →
mirage7–13-0.063%2 Jul →
nuke11–13-0.019%2 Jul →
cache12–120.0211%26 Jun →
mirage13–8-0.0216%17 Jun →
cache11–13-0.0215%17 Jun →
overpass13–20.069%15 Jun →
nuke0–13-0.0711%15 Jun →
dust210–130.0320%11 Jun →
nuke13–9-0.049%11 Jun →
dust27–13-0.0314%9 Jun →
nuke10–130.0010%9 Jun →
dust24–13-0.0619%8 Jun →
mirage7–13-0.0514%8 Jun →
cache13–5-0.0810%8 Jun →
mirage7–13-0.0315%8 Jun →
vertigo13–40.0714%8 Jun →
nuke5–13-0.100%8 Jun →
nuke1–13-0.116%6 Jun →
cache13–70.019%6 Jun →
nuke13–8-0.047%5 Jun →
nuke13–5-0.050%5 Jun →
inferno12–12-0.098%4 Jun →
dust26–13-0.066%3 Jun →
mirage13–11-0.026%3 Jun →
dust213–10-0.119%3 Jun →
mirage1–13-0.119%3 Jun →
nuke7–13-0.068%3 Jun →
vertigo13–00.135%3 Jun →
vertigo9–13-0.039%3 Jun →
cache7–13-0.070%3 Jun →
anubis2–13-0.093%1 Jun →
inferno3–40.109%31 May →
dust20–13-0.110%28 May →
cache6–130.0114%26 May →
cache13–11-0.049%23 May →
office7–13-0.090%20 May →
train13–50.078%19 May →
vertigo12–12-0.015%19 May →
nuke9–13-0.0710%19 May →
cache2–13-0.128%19 May →
cache13–11-0.019%13 May →
cache13–8-0.039%13 May →
dust22–130.0017%13 May →
nuke13–60.0819%13 May →
cache11–13-0.0211%13 May →
cache7–1-0.024%13 May →
ancient11–13-0.0512%6 May →
office5–13-0.0613%4 May →
overpass2–13-0.047%4 May →
mirage13–4-0.0217%4 May →
nuke13–110.0212%4 May →
inferno10–13-0.0317%3 May →
dust213–8-0.0011%3 May →
cache13–5-0.0214%29 Apr →
cache13–5-0.0418%29 Apr →
cache9–13-0.065%29 Apr →
mirage11–13-0.0213%27 Apr →
nuke11–13-0.0313%23 Apr →
nuke13–7-0.0218%23 Apr →
mirage10–13-0.0819%21 Apr →
mirage13–9-0.0112%21 Apr →
nuke13–8-0.0410%20 Apr →
mirage12–16-0.083%20 Apr →
nuke7–13-0.0710%20 Apr →
nuke16–14-0.0110%19 Apr →
mirage13–6-0.0214%18 Apr →
ancient13–90.0310%18 Apr →
inferno13–7-0.099%9 Apr →
dust27–13-0.0320%7 Apr →
ancient5–13-0.0411%28 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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