Edison

Edison — CS2 Stats

76561199517606559[U:1:1557340831]Steam profile ↗✓ No bans

808Tracked matches77%Win rate2023Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating14,464Blue band · top ~31.2% of ranked players (population est.)
FaceitLevel 4 · 898 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,464 +317 4 Sept – 5 Sept · 2 days played
14,14714,464peak 14,4644 Sept5 Sept
14,810Peak Premier in tracked matches
898Highest Faceit ELO seen on CSDB
22Days played since 2026-09-04

Faceit ELO

  • At peak — 898
  • Next: Level 4 at 901 — 3 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • At peak — 14,464
  • Next: Purple band at 15,000 — 536 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGEdisonFACEITLevel 4 · 898 ELOSTANDINGTop 81.0% of rankedPREMIER14,464 · Blue bandPEAK ELO898csdb.gg/stats

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Performance scores

Aim66
Positioning41
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY59–32–9Last 10059%Win rateWWWWTWLWTW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −13.6pp headshot accuracy · −10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 700ms

Last 10

  • 7–1–2 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 676ms

Last 20

  • 15–2–3 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.6
Utility3.7
Positioning4.1
Opening Duels1.5
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.1
Utility3.7
Mechanics7.2
Opening Duels2.1
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time671ms+18ms
first ⅓ avg 653ms → last ⅓ avg 671ms
Headshot accuracy21.5%+8.6%
first ⅓ avg 12.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · mirage, 3 Oct →
100%Best headshot accuracy · 0–13 · mirage, 1 Oct →
438msFastest reaction time · 6–13 · mirage, 27 Sept →
13–1Biggest win · mirage, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
3–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 67% over 15dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA6538–2758%-0.00
infernoS1510–567%-0.01
dust2C125–742%-0.02
nuke—21–150%0.01
cache—22–0100%-0.02
train—22–0100%0.07
ancient—11–0100%0.06
anubis—10–10%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

510Matches
47%Win rate
1.12Avg K/D
84.1ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage13951%1.1816.3
Dust27639%1.0715.3
Inferno7353%1.1116.4
Ancient6035%1.1416.5
Anubis3941%1.0315.1
Nuke2560%1.1116.8
Vertigo1553%0.9615.2
Overpass922%0.9015.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.1%Spray accuracy
82.4%Counter-strafing
9.7°Preaim
682msReaction time
35.9%T opening success
40.7%CT opening success
0.39Enemies flashed / flash
5.4%Flash assists
10.55HE damage / grenade
4.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3872 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9322% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.036%4 Oct →
mirage13–9-0.0320%4 Oct →
mirage13–10.1115%4 Oct →
dust213–7-0.0114%4 Oct →
dust212–12-0.0514%4 Oct →
mirage13–10-0.0123%4 Oct →
mirage7–130.0416%3 Oct →
mirage13–30.1322%3 Oct →
mirage12–120.0115%2 Oct →
mirage13–8-0.0316%2 Oct →
mirage13–4-0.0323%2 Oct →
dust213–10-0.0416%2 Oct →
mirage13–6-0.0219%1 Oct →
mirage13–60.0421%1 Oct →
mirage0–13-0.08100%1 Oct →
mirage13–6-0.0212%1 Oct →
mirage12–120.0041%30 Sept →
mirage13–10-0.0321%29 Sept →
mirage13–30.096%29 Sept →
mirage8–10.0838%29 Sept →
mirage13–2-0.0221%29 Sept →
dust210–13-0.0433%29 Sept →
mirage4–13-0.0718%29 Sept →
mirage13–9-0.0317%29 Sept →
mirage11–13-0.0416%28 Sept →
mirage13–6-0.0126%28 Sept →
mirage13–9-0.0514%27 Sept →
mirage13–70.0518%27 Sept →
mirage3–13-0.1018%27 Sept →
mirage12–12-0.0911%27 Sept →
mirage6–13-0.0220%27 Sept →
dust212–120.0817%27 Sept →
inferno5–13-0.0323%27 Sept →
nuke9–13-0.0337%26 Sept →
mirage13–8-0.0122%24 Sept →
mirage13–50.0022%24 Sept →
mirage13–10.0631%24 Sept →
mirage9–13-0.0622%24 Sept →
mirage13–5-0.0113%24 Sept →
dust213–4-0.0524%24 Sept →
dust26–13-0.0224%23 Sept →
mirage9–130.008%23 Sept →
mirage13–6-0.0125%23 Sept →
mirage13–50.0614%23 Sept →
dust213–8-0.0117%23 Sept →
dust27–13-0.0115%23 Sept →
mirage3–13-0.034%18 Sept →
mirage7–13-0.0112%18 Sept →
mirage13–8-0.027%17 Sept →
mirage13–30.0323%17 Sept →
cache13–2-0.0310%16 Sept →
mirage9–13-0.0419%16 Sept →
dust213–8-0.0221%16 Sept →
mirage7–130.0210%16 Sept →
ancient13–110.0611%16 Sept →
inferno10–13-0.0017%13 Sept →
inferno13–9-0.0412%11 Sept →
inferno13–40.0521%11 Sept →
inferno13–10-0.0317%11 Sept →
inferno13–10.0212%11 Sept →
inferno13–9-0.0116%11 Sept →
dust29–13-0.0027%11 Sept →
mirage13–90.0714%10 Sept →
mirage12–120.0411%10 Sept →
mirage13–6-0.0313%10 Sept →
mirage11–130.0217%10 Sept →
mirage13–40.0428%10 Sept →
mirage13–4-0.0511%10 Sept →
inferno13–4-0.0213%10 Sept →
train13–70.0512%9 Sept →
inferno4–13-0.0523%9 Sept →
mirage13–9-0.0312%9 Sept →
mirage12–120.059%9 Sept →
mirage12–12-0.0514%9 Sept →
mirage11–13-0.0217%9 Sept →
mirage6–13-0.077%9 Sept →
dust210–13-0.0416%9 Sept →
mirage5–13-0.0211%8 Sept →
inferno13–9-0.015%8 Sept →
mirage13–80.0317%8 Sept →
mirage11–130.0617%8 Sept →
mirage13–80.009%6 Sept →
inferno13–8-0.0212%6 Sept →
mirage13–30.029%6 Sept →
mirage13–10-0.016%6 Sept →
mirage13–80.0514%6 Sept →
mirage6–13-0.0514%6 Sept →
mirage13–4-0.0913%5 Sept →
mirage1–13-0.1014%5 Sept →
nuke13–110.0610%5 Sept →
inferno13–90.059%5 Sept →
mirage12–12-0.0317%5 Sept →
mirage4–13-0.0118%5 Sept →
anubis10–130.019%5 Sept →
inferno12–160.0013%5 Sept →
inferno6–13-0.0412%5 Sept →
mirage13–110.0623%5 Sept →
mirage13–70.0215%5 Sept →
cache13–7-0.0113%4 Sept →
train13–70.1010%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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